Player Matchup

Zhong Kui
Zhong Kui
ODJungleDiff
Zhong Kui
Level 17
God Stats
19W - 8L
1,686 SR
Queue Stats
78W - 48L
1,615 Elo+
Party 1
Jing Wei
Jing Wei
PurpleSleet9630
Jing Wei
Level 33
God Stats
4W - 2L
1,703 SR
Queue Stats
100W - 110L
1,340 Elo+
Party 1
Izanami
Izanami
ROVERT_007
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,529 Elo+
Solo
Merlin
Merlin
Valgrin1234
Merlin
Level 14
God Stats
13W - 13L
1,500 SR
Queue Stats
123W - 130L
1,404 Elo+
Party 1
Sylvanus
Sylvanus
xEAGLExB345Tx14
Sylvanus
Level 21
God Stats
12W - 11L
1,579 SR
Queue Stats
40W - 42L
1,199 Elo+
Party 1
Team Averages
Level 22
1,593 SR
1,417 Elo+

VS

Team Averages
Level 11
1,423 SR
1,324 Elo+
Thanatos
Thanatos
IsolatedHabit
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,403 Elo+
Party 2
Amaterasu
Amaterasu
LazerBroken
Amaterasu
Level 8
God Stats
10W - 10L
1,727 SR
Queue Stats
22W - 35L
1,136 Elo+
Party 3
Ne Zha
Ne Zha
Shikino
Ne Zha
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,379 Elo+
Party 2
Cthulhu
Cthulhu
SirRubixx
Cthulhu
Level 7
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 7L
1,491 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sPiX--ik
Tsukuyomi
Level 15
God Stats
4W - 16L
1,106 SR
Queue Stats
23W - 44L
1,211 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ODJungleDiff
Zhong Kui
17
9 / 0 / 5
10,602
757
5,033
5,673
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
12
9 / 3 / 7
8,271
591
7,883
6,647
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ROVERT_007
Izanami
14
8 / 0 / 1
9,397
671
7,467
5,110
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
13
6 / 0 / 4
8,624
616
3,688
4,787
2,012
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
12
2 / 0 / 15
8,601
614
2,513
4,742
2,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IsolatedHabit
Thanatos
6
0 / 9 / 0
4,788
342
1,669
6,415
1,942
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Amaterasu
LazerBroken
Amaterasu
10
0 / 7 / 0
6,048
432
1,530
10,583
4,756
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
Shikino
Ne Zha
10
3 / 7 / 0
6,488
463
6,143
8,609
2,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SirRubixx
Cthulhu
6
0 / 9 / 1
5,025
359
3,501
8,789
2,929
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
sPiX--ik
Tsukuyomi
3
0 / 3 / 0
4,512
322
792
3,172
647
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
4
34
Kills
3
3
Deaths
35
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
IsolatedHabit
Thanatos
0
9
0
0
L
Amaterasu
LazerBroken
Amaterasu
0
7
0
0
W
Zhong Kui
ODJungleDiff
Zhong Kui
9
0
5
11.5
W
Jing Wei
9
3
7
4.17
W
Izanami
ROVERT_007
Izanami
8
0
1
8.5
L
Ne Zha
Shikino
Ne Zha
3
7
0
0.43
L
Cthulhu
SirRubixx
Cthulhu
0
9
1
0.06
W
Merlin
6
0
4
8
L
Tsukuyomi
sPiX--ik
Tsukuyomi
0
3
0
0
W
Sylvanus
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,584
Damage
13,635
26,959
Taken
37,568
11,695
Mitigated
12,823
5,287
Healing
3,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
IsolatedHabit
Thanatos
1,669
345
0
778
6,415
1,942
0
2,920
3,495
0
8,167
L
Amaterasu
LazerBroken
Amaterasu
1,530
0
0
1,223
10,583
4,756
410
1,969
8,614
0
25,511
W
Zhong Kui
ODJungleDiff
Zhong Kui
5,033
438
0
1,945
5,673
3,233
0
0
5,673
78,397
0
W
Jing Wei
7,883
6,335
0
230
6,647
2,377
1,309
737
5,910
0
26,906
W
Izanami
ROVERT_007
Izanami
7,467
4,660
0
500
5,110
1,552
2,865
278
4,832
0
44,153
L
Ne Zha
Shikino
Ne Zha
6,143
1,799
0
513
8,609
2,549
0
2,999
5,610
0
19,739
L
Cthulhu
SirRubixx
Cthulhu
3,501
458
0
216
8,789
2,929
0
3,085
5,704
13,934
0
W
Merlin
3,688
772
0
30
4,787
2,012
2,276
703
4,084
41,091
0
L
Tsukuyomi
sPiX--ik
Tsukuyomi
792
317
0
748
3,172
647
0
261
2,911
0
5,037
W
Sylvanus
2,513
1,224
1,700
882
4,742
2,521
445
1,783
2,959
17,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,495
Gold Earned
26,861
411
Minions Killed
125
0
Camps Cleared
0
1,339,823
Distance Traveled
992,147
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,788
342
19
1
0
207,125
4
L
Amaterasu
6,048
432
50
4
0
241,184
2
W
Zhong Kui
10,602
757
144
10
0
298,614
0
W
Jing Wei
8,271
591
41
3
0
231,795
3
W
Izanami
9,397
671
98
7
0
268,279
1
L
Ne Zha
6,488
463
23
2
0
250,724
0
L
Cthulhu
5,025
359
22
2
0
203,032
0
W
Merlin
8,624
616
87
6
0
273,065
1
L
Tsukuyomi
4,512
322
11
1
0
90,082
0
W
Sylvanus
8,601
614
41
3
0
268,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role