Player Matchup

Baron Samedi
Baron Samedi
FUS1_Jackoydude
Baron Samedi
Level 82
God Stats
20W - 12L
1,700 SR
Queue Stats
401W - 401L
1,492 Elo+
Party 1
Osiris
Osiris
Hakkatatsu
Osiris
Level 89
God Stats
6W - 5L
1,588 SR
Queue Stats
126W - 95L
1,729 Elo+
Party 2
Cabrakan
Cabrakan
SethisBigDaddy99
Cabrakan
Level 50
God Stats
1W - 3L
1,500 SR
Queue Stats
215W - 227L
1,389 Elo+
Party 1
Fenrir
Fenrir
Tang0Mang0Bang0
Fenrir
Level 91
God Stats
8W - 15L
1,228 SR
Queue Stats
512W - 520L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gaudierapollo95
Morgan Le Fay
Level 88
God Stats
4W - 0L
1,501 SR
Queue Stats
13W - 13L
1,423 Elo+
Party 2
Team Averages
Level 80
1,504 SR
1,505 Elo+

VS

Team Averages
Level 85
1,618 SR
1,412 Elo+
Baron Samedi
Baron Samedi
NotBoyGuyMan
Baron Samedi
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 29L
1,257 Elo+
Solo
Bakasura
Bakasura
Trollyface
Bakasura
Level 103
God Stats
8W - 9L
1,509 SR
Queue Stats
292W - 284L
1,453 Elo+
Solo
Ra
Ra
TwinJupiter5350
Ra
Level 62
God Stats
7W - 7L
1,797 SR
Queue Stats
445W - 463L
1,428 Elo+
Solo
Chaac
Chaac
VikAspros
Chaac
Level 106
God Stats
9W - 4L
1,703 SR
Queue Stats
167W - 161L
1,455 Elo+
Solo
Set
Set
Well_Done102
Set
Level 101
God Stats
28W - 28L
1,581 SR
Queue Stats
274W - 299L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FUS1_Jackoydude
Baron Samedi
19
11 / 6 / 8
13,065
568
30,589
17,980
9,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
Hakkatatsu
Osiris
20
6 / 1 / 1
13,039
567
17,245
20,946
18,906
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 3 / 9
12,126
527
11,339
23,044
25,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 2 / 8
12,319
536
6,778
17,637
9,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
gaudierapollo95
Morgan Le Fay
18
4 / 3 / 5
12,323
536
11,280
11,480
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NotBoyGuyMan
Baron Samedi
13
0 / 7 / 6
8,578
373
12,457
18,255
7,121
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Trollyface
Bakasura
17
4 / 7 / 2
10,426
453
8,859
20,113
9,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 4 / 2
11,182
486
13,157
15,451
6,832
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chaac
VikAspros
Chaac
16
1 / 4 / 1
10,070
438
9,634
19,744
17,721
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

16
3 / 8 / 4
10,470
455
9,437
25,086
8,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
30
Kills
15
15
Deaths
30
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FUS1_Jackoydude
Baron Samedi
11
6
8
2.5
W
Osiris
Hakkatatsu
Osiris
6
1
1
6.5
L
Baron Samedi
NotBoyGuyMan
Baron Samedi
0
7
6
0.43
W
6
3
9
3.5
W
3
2
8
3.5
L
Bakasura
Trollyface
Bakasura
4
7
2
0.71
L
7
4
2
2
L
Chaac
VikAspros
Chaac
1
4
1
0.38
L
3
8
4
0.63
W
Morgan Le Fay
gaudierapollo95
Morgan Le Fay
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,231
Damage
53,544
91,087
Taken
98,649
68,768
Mitigated
49,766
42,091
Healing
30,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FUS1_Jackoydude
Baron Samedi
30,589
2,393
4,158
7,396
17,980
9,822
2,365
7,200
10,744
77,259
0
W
Osiris
Hakkatatsu
Osiris
17,245
6,808
0
11,416
20,946
18,906
3,190
1,369
19,577
0
101,869
L
Baron Samedi
NotBoyGuyMan
Baron Samedi
12,457
1,260
1,674
4,270
18,255
7,121
587
13,476
4,779
46,098
0
W
11,339
902
626
6,081
23,044
25,103
2,251
9,321
13,096
45,569
0
W
6,778
1,093
0
8,676
17,637
9,535
2,358
4,754
12,865
0
86,795
L
Bakasura
Trollyface
Bakasura
8,859
5,661
0
4,536
20,113
9,331
0
10,159
9,954
0
67,694
L
13,157
1,125
2,176
4,459
15,451
6,832
0
11,593
3,817
67,065
0
L
Chaac
VikAspros
Chaac
9,634
1,972
0
7,540
19,744
17,721
372
3,968
15,221
0
60,710
L
9,437
4,343
0
5,630
25,086
8,761
0
14,243
10,752
0
62,899
W
Morgan Le Fay
gaudierapollo95
Morgan Le Fay
11,280
1,079
301
3,437
11,480
5,402
1,256
3,091
8,269
74,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,872
Gold Earned
50,726
571
Minions Killed
530
0
Camps Cleared
0
2,128,311
Distance Traveled
2,013,045
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,065
568
103
4
0
366,674
6
W
Osiris
13,039
567
151
7
0
482,482
3
L
Baron Samedi
8,578
373
53
2
0
338,313
0
W
Cabrakan
12,126
527
72
3
0
375,433
4
W
Fenrir
12,319
536
120
5
0
457,775
4
L
Bakasura
10,426
453
125
5
0
453,332
0
L
Ra
11,182
486
125
5
0
447,573
0
L
Chaac
10,070
438
119
5
0
344,236
5
L
Set
10,470
455
108
5
0
429,591
3
W
Morgan Le Fay
12,323
536
125
5
0
445,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role