Player Matchup

Pele
Pele
CrossyRoadd
Pele
Level 36
God Stats
18W - 19L
1,461 SR
Queue Stats
99W - 104L
1,457 Elo+
Party 2
Artemis
Artemis
Elcejas99
Artemis
Level 25
God Stats
10W - 10L
1,602 SR
Queue Stats
268W - 255L
1,485 Elo+
Party 2
Olorun
Olorun
HotCat23456771
Olorun
Level 8
God Stats
17W - 15L
1,480 SR
Queue Stats
18W - 15L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
deadpoo-1337
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,621 Elo+
Solo
Kukulkan
Kukulkan
mib3auty1sb3ast
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,533 Elo+
Solo
Team Averages
Level 16
1,509 SR
1,509 Elo+

VS

Team Averages
Level 35
1,636 SR
1,500 Elo+
Fenrir
Fenrir
Cyndi-neroo
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,654 Elo+
Party 1
Scylla
Scylla
Esper450
Scylla
Level 20
God Stats
3W - 1L
1,757 SR
Queue Stats
35W - 36L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
HF Twiztid
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,418 Elo+
Solo
Sol
Sol
Princess_mg93
Sol
Level 88
God Stats
15W - 9L
1,924 SR
Queue Stats
396W - 378L
1,525 Elo+
Party 1
Chiron
Chiron
itachisgambit
Chiron
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 119L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 2
9,741
886
13,065
23,478
8,354
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Elcejas99
Artemis
16
0 / 8 / 5
9,992
908
12,849
19,826
7,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 8 / 1
10,819
984
7,649
20,994
7,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
deadpoo-1337
Sun Wukong
15
0 / 7 / 2
8,918
811
3,566
15,372
11,087
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
15
0 / 13 / 2
9,148
832
4,695
21,765
7,805
Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
12 / 3 / 24
12,525
1,139
18,701
14,080
13,047
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Scylla
Esper450
Scylla
19
7 / 0 / 15
12,312
1,119
11,905
5,523
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
HF Twiztid
Sun Wukong
19
9 / 0 / 24
11,434
1,039
14,759
10,895
6,320
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
10 / 1 / 25
12,655
1,150
28,540
10,912
4,522
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 1 / 28
11,770
1,070
19,082
9,102
3,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
160
5
Kills
44
45
Deaths
5
12
Assists
116
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Fenrir
12
3
24
8
L
Artemis
Elcejas99
Artemis
0
8
5
0.31
W
Scylla
Esper450
Scylla
7
0
15
14.5
W
Sun Wukong
HF Twiztid
Sun Wukong
9
0
24
21
L
3
8
1
0.44
W
10
1
25
22.5
L
Sun Wukong
deadpoo-1337
Sun Wukong
0
7
2
0.14
W
6
1
28
20
L
Kukulkan
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,824
Damage
92,987
101,435
Taken
50,512
42,208
Mitigated
30,144
6,969
Healing
13,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,065
3,487
235
1,289
23,478
8,354
0
9,165
14,265
0
23,232
W
Fenrir
18,701
5,219
514
1,973
14,080
13,047
0
3,210
10,870
0
29,903
L
Artemis
Elcejas99
Artemis
12,849
4,455
88
491
19,826
7,394
0
7,591
12,119
0
39,110
W
Scylla
Esper450
Scylla
11,905
530
0
505
5,523
2,287
0
1,314
4,209
44,959
0
W
Sun Wukong
HF Twiztid
Sun Wukong
14,759
3,608
0
1,677
10,895
6,320
0
2,673
8,222
0
27,757
L
7,649
2,123
1,374
2,921
20,994
7,568
0
10,554
10,292
34,595
0
W
28,540
9,967
0
3,832
10,912
4,522
0
2,984
7,928
39,368
0
L
Sun Wukong
deadpoo-1337
Sun Wukong
3,566
236
0
571
15,372
11,087
0
4,535
10,777
0
8,032
W
19,082
6,343
1,345
3,473
9,102
3,968
0
2,163
6,939
0
33,159
L
Kukulkan
4,695
411
0
0
21,765
7,805
0
8,076
13,537
15,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,618
Gold Earned
60,696
136
Minions Killed
201
3
Camps Cleared
11
844,438
Distance Traveled
1,050,784
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,741
886
10
1
1
166,171
2
W
Fenrir
12,525
1,139
27
2
0
190,439
0
L
Artemis
9,992
908
54
5
2
182,871
0
W
Scylla
12,312
1,119
92
8
9
203,891
0
W
Sun Wukong
11,434
1,039
30
3
0
231,090
0
L
Olorun
10,819
984
49
4
0
192,220
1
W
Sol
12,655
1,150
20
2
1
218,270
0
L
Sun Wukong
8,918
811
8
1
0
128,119
0
W
Chiron
11,770
1,070
32
3
1
207,094
0
L
Kukulkan
9,148
832
15
1
0
175,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role