Player Matchup

Zeus
Zeus
ItsJodle
Zeus
Level 17
God Stats
6W - 1L
1,675 SR
Queue Stats
7W - 8L
929 Elo+
Party 1
Chaac
Chaac
Sixmply
Chaac
Level 63
God Stats
5W - 2L
1,770 SR
Queue Stats
10W - 16L
1,071 Elo+
Party 1
Xbalanque
Xbalanque
zG Ov3rkill
Xbalanque
Level 16
God Stats
6W - 1L
1,678 SR
Queue Stats
6W - 7L
929 Elo+
Party 1
Team Averages
Level 32
1,708 SR
976 Elo+

VS

Team Averages
Level 24
1,410 SR
1,172 Elo+
Tiamat
Tiamat
AviantZ36
Tiamat
Level 29
God Stats
12W - 19L
1,461 SR
Queue Stats
34W - 48L
1,215 Elo+
Party 2
Bakasura
Bakasura
PURPLExHAZExRN
Bakasura
Level 6
God Stats
1W - 6L
1,266 SR
Queue Stats
3W - 7L
1,044 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
T Mixie
Morgan Le Fay
Level 36
God Stats
20W - 21L
1,503 SR
Queue Stats
33W - 56L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
7 / 6 / 11
11,956
747
18,385
13,280
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
Sixmply
Chaac
16
4 / 3 / 15
11,156
697
10,123
22,364
19,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
zG Ov3rkill
Xbalanque
16
10 / 5 / 8
12,145
759
13,585
12,631
4,358
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AviantZ36
Tiamat
14
4 / 7 / 2
10,643
665
10,611
16,301
14,604
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
14
1 / 11 / 9
10,649
666
5,757
19,428
12,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
T Mixie
Morgan Le Fay
14
7 / 3 / 3
11,465
717
19,106
15,143
10,745
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
21
Kills
12
14
Deaths
21
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AviantZ36
Tiamat
4
7
2
0.71
W
Zeus
7
6
11
2.08
L
Bakasura
1
11
9
0.5
W
Chaac
Sixmply
Chaac
4
3
15
3.83
L
Morgan Le Fay
T Mixie
Morgan Le Fay
7
3
3
2.83
W
Xbalanque
zG Ov3rkill
Xbalanque
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,093
Damage
35,474
48,275
Taken
50,872
27,886
Mitigated
37,831
16,094
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AviantZ36
Tiamat
10,611
1,182
476
3,704
16,301
14,604
394
8,156
8,145
37,861
0
W
Zeus
18,385
2,299
1,736
3,429
13,280
4,383
290
9,271
3,829
48,849
0
L
Bakasura
5,757
4,565
150
1,460
19,428
12,482
1,325
4,697
14,731
0
9,829
W
Chaac
Sixmply
Chaac
10,123
4,160
1,042
9,887
22,364
19,145
1,745
12,557
9,350
0
30,393
L
Morgan Le Fay
T Mixie
Morgan Le Fay
19,106
2,361
1,029
3,565
15,143
10,745
1,031
5,532
9,611
43,545
0
W
Xbalanque
zG Ov3rkill
Xbalanque
13,585
8,136
0
0
12,631
4,358
1,531
7,889
4,577
0
49,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,257
Gold Earned
32,757
183
Minions Killed
136
0
Camps Cleared
0
828,842
Distance Traveled
775,726
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,643
665
56
4
0
256,417
1
W
Zeus
11,956
747
72
5
0
256,899
0
L
Bakasura
10,649
666
28
2
0
260,521
0
W
Chaac
11,156
697
36
2
0
287,532
1
L
Morgan Le Fay
11,465
717
52
3
0
258,788
3
W
Xbalanque
12,145
759
75
5
0
284,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role