Player Matchup

Athena
Athena
CyberseBoy
Athena
Level 28
God Stats
32W - 35L
1,471 SR
Queue Stats
212W - 281L
1,445 Elo+
Party 1
Geb
Geb
JMax11808
Geb
Level 15
God Stats
5W - 4L
1,451 SR
Queue Stats
6W - 19L
1,014 Elo+
Solo
Ah Puch
Ah Puch
JRiko97
Ah Puch
Level 7
God Stats
6W - 5L
1,500 SR
Queue Stats
50W - 51L
1,182 Elo+
Party 1
Neith
Neith
Marioamv97
Neith
Level 17
God Stats
51W - 50L
1,510 SR
Queue Stats
102W - 125L
1,394 Elo+
Party 1
Fenrir
Fenrir
NIKHILLO-_-
Fenrir
Level 25
God Stats
45W - 51L
1,474 SR
Queue Stats
85W - 88L
1,446 Elo+
Solo
Team Averages
Level 18
1,481 SR
1,296 Elo+

VS

Team Averages
Level 10
1,442 SR
1,378 Elo+
Zeus
Zeus
FilMyEyehole
Zeus
Level 14
God Stats
32W - 33L
1,566 SR
Queue Stats
68W - 63L
1,320 Elo+
Solo
Guan Yu
Guan Yu
SEVENTH_PLAGUE
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,362 Elo+
Solo
Loki
Loki
Truxly Dark
Loki
Level 7
God Stats
1W - 3L
1,574 SR
Queue Stats
2W - 3L
1,458 Elo+
Solo
Neith
Neith
Zayswizz
Neith
Level 15
God Stats
23W - 29L
1,426 SR
Queue Stats
31W - 36L
1,380 Elo+
Solo
Terra
Terra
blackdog114
Terra
Level 8
God Stats
1W - 1L
1,144 SR
Queue Stats
2W - 4L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CyberseBoy
Athena
19
4 / 1 / 19
12,867
990
14,750
16,670
23,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 5 / 19
12,346
950
13,320
17,516
22,298
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
JRiko97
Ah Puch
19
8 / 2 / 15
13,193
1,015
20,544
14,086
5,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
20
11 / 0 / 16
14,640
1,126
31,716
15,779
7,833
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
20
8 / 2 / 12
12,867
990
11,336
12,184
8,220
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 3
11,370
875
19,409
18,819
6,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 13 / 6
10,731
825
12,596
24,404
27,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
6 / 5 / 3
12,267
944
7,242
10,003
3,620
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Zayswizz
Neith
18
2 / 7 / 7
12,289
945
19,066
26,460
10,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
0 / 1 / 6
10,873
836
7,961
16,748
14,911
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
35
34
Kills
10
10
Deaths
34
81
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Athena
CyberseBoy
Athena
4
1
19
13.5
L
2
8
3
0.44
W
3
5
19
2.5
W
Ah Puch
JRiko97
Ah Puch
8
2
15
7.75
W
Neith
11
0
16
19
W
Fenrir
8
2
12
7
L
0
13
6
0.23
L
6
5
3
1.5
L
Neith
Zayswizz
Neith
2
7
7
0.79
L
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,666
Damage
66,274
76,235
Taken
96,434
67,572
Mitigated
63,606
11,878
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
CyberseBoy
Athena
14,750
3,468
0
854
16,670
23,907
0
3,721
12,949
24,419
0
L
19,409
2,917
0
555
18,819
6,543
0
8,028
10,791
47,502
0
W
13,320
1,203
0
0
17,516
22,298
0
7,485
10,031
34,439
0
W
Ah Puch
JRiko97
Ah Puch
20,544
2,650
0
250
14,086
5,314
0
6,897
7,189
47,811
0
W
Neith
31,716
24,250
0
8,275
15,779
7,833
0
5,505
10,274
0
62,461
W
Fenrir
11,336
1,094
1,427
1,072
12,184
8,220
0
3,813
8,211
0
18,474
L
12,596
2,185
1,748
3,568
24,404
27,868
0
12,131
12,273
51
17,999
L
7,242
1,349
19
390
10,003
3,620
0
5,182
4,821
0
13,652
L
Neith
Zayswizz
Neith
19,066
12,685
0
902
26,460
10,664
0
12,014
14,446
0
48,028
L
7,961
773
652
874
16,748
14,911
0
11,259
5,489
19,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,913
Gold Earned
57,530
229
Minions Killed
187
2
Camps Cleared
5
1,285,406
Distance Traveled
1,101,108
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,867
990
21
2
0
250,193
1
L
Zeus
11,370
875
58
4
0
232,552
1
W
Geb
12,346
950
47
4
1
264,114
0
W
Ah Puch
13,193
1,015
80
6
0
237,483
0
W
Neith
14,640
1,126
71
5
1
246,929
0
W
Fenrir
12,867
990
10
1
0
286,687
5
L
Guan Yu
10,731
825
19
1
2
242,157
1
L
Loki
12,267
944
14
1
0
154,167
1
L
Neith
12,289
945
74
6
2
218,227
0
L
Terra
10,873
836
22
2
1
254,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role