Player Matchup

Ymir
Ymir
TwentyoneJokers
Ymir
Level 81
God Stats
14W - 14L
1,512 SR
Queue Stats
94W - 130L
1,339 Elo+
Party 1
Nemesis
Nemesis
WhiteHorse22
Nemesis
Level 13
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 8L
1,290 Elo+
Solo
Baron Samedi
Baron Samedi
ridge322
Baron Samedi
Level 27
God Stats
5W - 10L
1,500 SR
Queue Stats
59W - 83L
1,334 Elo+
Party 1
Team Averages
Level 40
1,574 SR
1,321 Elo+

VS

Team Averages
Level 27
1,580 SR
1,441 Elo+
Cupid
Cupid
AmosMoses666
Cupid
Level 22
God Stats
5W - 4L
1,470 SR
Queue Stats
25W - 30L
1,472 Elo+
Solo
Cerberus
Cerberus
Armpx
Cerberus
Level 24
God Stats
22W - 16L
1,554 SR
Queue Stats
65W - 80L
1,395 Elo+
Party 2
Persephone
Persephone
RecentQuasar
Persephone
Level 35
God Stats
1W - 0L
1,715 SR
Queue Stats
152W - 138L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
7,632
636
4,877
14,395
11,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
WhiteHorse22
Nemesis
8
0 / 9 / 1
6,729
561
4,379
12,673
4,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
ridge322
Baron Samedi
10
0 / 5 / 1
6,899
575
5,865
7,582
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 5
10,360
863
8,233
5,239
1,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Armpx
Cerberus
12
4 / 1 / 14
9,285
774
6,600
12,550
9,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
RecentQuasar
Persephone
13
3 / 0 / 16
9,288
774
10,159
6,244
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
1
Kills
19
19
Deaths
1
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
12
0
5
14.5
W
Cerberus
Armpx
Cerberus
4
1
14
11
W
Persephone
RecentQuasar
Persephone
3
0
16
11
L
1
5
0
0.2
L
Nemesis
WhiteHorse22
Nemesis
0
9
1
0.06
L
Baron Samedi
ridge322
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,121
Damage
24,992
34,650
Taken
24,033
18,778
Mitigated
13,328
6,924
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,233
5,105
1,904
2,137
5,239
1,874
1,625
3,213
1,647
0
31,345
W
Cerberus
Armpx
Cerberus
6,600
563
360
2,115
12,550
9,349
134
4,794
6,573
19,551
0
W
Persephone
RecentQuasar
Persephone
10,159
1,476
220
1,468
6,244
2,105
644
2,100
3,792
34,619
0
L
4,877
919
0
1,951
14,395
11,151
0
7,085
6,920
19,814
0
L
Nemesis
WhiteHorse22
Nemesis
4,379
781
0
2,642
12,673
4,648
0
6,017
6,457
0
10,021
L
Baron Samedi
ridge322
Baron Samedi
5,865
381
1,249
1,082
7,582
2,979
0
2,918
4,514
23,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,260
Gold Earned
28,933
71
Minions Killed
129
0
Camps Cleared
0
551,714
Distance Traveled
646,192
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,360
863
49
4
0
199,030
1
W
Cerberus
9,285
774
30
3
0
231,121
0
W
Persephone
9,288
774
50
4
0
216,041
2
L
Ymir
7,632
636
25
2
0
193,113
1
L
Nemesis
6,729
561
20
2
0
174,780
3
L
Baron Samedi
6,899
575
26
2
0
183,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role