Player Matchup

Terra
Terra
Asura Shinryu
Terra
Level 87
God Stats
11W - 19L
1,328 SR
Queue Stats
193W - 202L
1,294 Elo+
Solo
Nu Wa
Nu Wa
YaBoiKyle96
Nu Wa
Level 87
God Stats
3W - 9L
1,317 SR
Queue Stats
263W - 359L
1,333 Elo+
Solo
Neith
Neith
dahdoos
Neith
Level 6
God Stats
3W - 7L
1,348 SR
Queue Stats
3W - 12L
1,153 Elo+
Solo
Team Averages
Level 60
1,331 SR
1,260 Elo+

VS

Team Averages
Level 59
1,424 SR
1,137 Elo+
Neith
Neith
AmdusiasStopher
Neith
Level 22
God Stats
3W - 11L
1,344 SR
Queue Stats
3W - 12L
1,031 Elo+
Party 1
Ares
Ares
Billpaul3
Ares
Level 13
God Stats
3W - 7L
1,492 SR
Queue Stats
4W - 13L
1,031 Elo+
Party 1
Olorun
Olorun
Weapon-O-Fate
Olorun
Level 143
God Stats
2W - 6L
1,437 SR
Queue Stats
69W - 115L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
10,812
636
5,851
17,856
17,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
12 / 3 / 3
13,107
771
26,956
17,052
6,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
dahdoos
Neith
15
1 / 6 / 12
10,703
630
8,662
15,715
6,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 6
9,740
573
11,711
13,352
3,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
14
5 / 6 / 6
11,280
664
8,720
20,366
9,153
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
6 / 2 / 6
11,710
689
18,301
16,350
5,865
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
15
Kills
12
12
Deaths
15
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
2
3
10
2.33
L
Ares
5
6
6
1.33
L
6
2
6
4.5
W
12
3
3
4.5
W
Neith
dahdoos
Neith
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,469
Damage
38,732
50,623
Taken
50,068
31,450
Mitigated
18,951
26,028
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,711
4,544
0
872
13,352
3,933
808
9,383
3,969
0
50,049
W
5,851
356
8,267
6,793
17,856
17,857
315
8,956
8,900
17,584
0
L
Ares
8,720
266
0
0
20,366
9,153
270
13,625
6,741
32,492
0
L
18,301
8,316
704
7,132
16,350
5,865
168
9,799
6,551
79,223
0
W
26,956
8,342
1,570
4,898
17,052
6,671
1,324
8,246
8,806
74,522
0
W
Neith
dahdoos
Neith
8,662
3,074
1,400
3,100
15,715
6,922
1,512
9,819
5,896
0
36,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,622
Gold Earned
32,730
173
Minions Killed
217
0
Camps Cleared
0
836,480
Distance Traveled
765,524
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,740
573
68
4
0
221,532
0
W
Terra
10,812
636
26
2
0
313,552
4
L
Ares
11,280
664
24
1
0
282,397
0
L
Olorun
11,710
689
125
7
0
261,595
2
W
Nu Wa
13,107
771
89
5
0
287,352
2
W
Neith
10,703
630
58
3
0
235,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role