Player Matchup

Neith
Neith
KillerSteezy22
Neith
Level 98
God Stats
7W - 8L
1,385 SR
Queue Stats
78W - 60L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
LukThiWalker
Zhong Kui
Level 157
God Stats
20W - 12L
1,591 SR
Queue Stats
237W - 219L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
SPIKERtl
Sun Wukong
Level 117
God Stats
4W - 6L
1,600 SR
Queue Stats
557W - 515L
1,466 Elo+
Solo
Raijin
Raijin
gusja2210
Raijin
Level 122
God Stats
4W - 2L
1,551 SR
Queue Stats
399W - 347L
1,532 Elo+
Party 3
Da Ji
Da Ji
matagus104
Da Ji
Level 103
God Stats
4W - 4L
1,293 SR
Queue Stats
398W - 345L
1,456 Elo+
Party 3
Team Averages
Level 119
1,484 SR
1,489 Elo+

VS

Team Averages
Level 111
1,580 SR
1,446 Elo+
Sylvanus
Sylvanus
Braykenobi
Sylvanus
Level 143
God Stats
13W - 18L
1,545 SR
Queue Stats
102W - 109L
1,536 Elo+
Party 1
Bakasura
Bakasura
Chrrollo
Bakasura
Level 148
God Stats
3W - 4L
1,611 SR
Queue Stats
167W - 159L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GoDzPR_GOL2
Morgan Le Fay
Level 148
God Stats
5W - 6L
1,502 SR
Queue Stats
54W - 63L
1,495 Elo+
Party 1
Hercules
Hercules
Macfatie
Hercules
Level 62
God Stats
1W - 1L
1,743 SR
Queue Stats
250W - 313L
1,356 Elo+
Party 2
Xbalanque
Xbalanque
Plumbdump6452
Xbalanque
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 216L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 12
14,600
608
12,251
13,750
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
LukThiWalker
Zhong Kui
20
15 / 1 / 11
14,553
606
27,332
22,949
17,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SPIKERtl
Sun Wukong
20
8 / 1 / 9
14,554
606
15,336
20,303
24,866
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Raijin
gusja2210
Raijin
20
4 / 4 / 18
14,704
613
16,586
18,478
7,700
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
20
7 / 1 / 8
13,672
570
12,734
17,212
7,260
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Braykenobi
Sylvanus
15
1 / 11 / 3
9,773
407
7,352
24,344
23,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Chrrollo
Bakasura
16
1 / 6 / 2
10,372
432
8,758
23,421
12,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
GoDzPR_GOL2
Morgan Le Fay
18
4 / 9 / 2
11,990
500
11,274
20,265
8,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Macfatie
Hercules
16
1 / 6 / 1
9,938
414
8,622
21,559
22,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Plumbdump6452
Xbalanque
14
0 / 10 / 3
9,206
384
7,114
18,757
5,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
18
42
Kills
7
8
Deaths
42
58
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Braykenobi
Sylvanus
1
11
3
0.23
L
Bakasura
Chrrollo
Bakasura
1
6
2
0.33
L
Morgan Le Fay
GoDzPR_GOL2
Morgan Le Fay
4
9
2
0.56
W
8
1
12
14
W
Zhong Kui
LukThiWalker
Zhong Kui
15
1
11
20.5
L
Hercules
Macfatie
Hercules
1
6
1
0.25
L
Xbalanque
Plumbdump6452
Xbalanque
0
10
3
0.15
W
Sun Wukong
SPIKERtl
Sun Wukong
8
1
9
12.5
W
Raijin
gusja2210
Raijin
4
4
18
3.25
W
Da Ji
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,239
Damage
43,120
92,692
Taken
108,346
63,047
Mitigated
71,975
41,887
Healing
28,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Braykenobi
Sylvanus
7,352
1,326
1,627
4,040
24,344
23,027
0
13,733
10,611
35,813
10,357
L
Bakasura
Chrrollo
Bakasura
8,758
7,184
0
4,596
23,421
12,614
0
8,027
15,394
0
58,155
L
Morgan Le Fay
GoDzPR_GOL2
Morgan Le Fay
11,274
622
345
3,897
20,265
8,050
296
10,552
9,713
68,517
0
W
12,251
5,214
0
8,813
13,750
5,731
8,426
3,268
10,434
0
119,656
W
Zhong Kui
LukThiWalker
Zhong Kui
27,332
4,056
0
16,365
22,949
17,490
2,679
5,930
16,686
93,946
0
L
Hercules
Macfatie
Hercules
8,622
1,416
109
8,787
21,559
22,533
0
3,389
18,170
0
52,888
L
Xbalanque
Plumbdump6452
Xbalanque
7,114
2,322
412
4,721
18,757
5,751
3,625
8,217
10,540
0
52,460
W
Sun Wukong
SPIKERtl
Sun Wukong
15,336
3,130
0
8,872
20,303
24,866
826
3,967
15,458
0
92,788
W
Raijin
gusja2210
Raijin
16,586
1,149
652
4,917
18,478
7,700
852
4,259
13,698
125,503
0
W
Da Ji
12,734
3,260
0
2,268
17,212
7,260
2,058
3,642
13,095
0
100,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,083
Gold Earned
51,279
797
Minions Killed
480
0
Camps Cleared
0
2,255,122
Distance Traveled
1,961,659
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,773
407
57
2
0
352,001
2
L
Bakasura
10,372
432
131
5
0
478,293
2
L
Morgan Le Fay
11,990
500
106
4
0
370,330
6
W
Neith
14,600
608
180
8
0
419,462
3
W
Zhong Kui
14,553
606
115
5
0
431,685
0
L
Hercules
9,938
414
99
4
0
401,675
4
L
Xbalanque
9,206
384
87
4
0
359,360
3
W
Sun Wukong
14,554
606
164
7
0
448,814
4
W
Raijin
14,704
613
206
9
0
448,595
1
W
Da Ji
13,672
570
132
6
0
506,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role