Player Matchup

Da Ji
Da Ji
Driskie420
Da Ji
Level 154
God Stats
6W - 5L
1,779 SR
Queue Stats
435W - 454L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
FaDe eXceLs
Gilgamesh
Level 67
God Stats
1W - 3L
1,338 SR
Queue Stats
191W - 198L
1,488 Elo+
Party 2
Fenrir
Fenrir
K1ng Tc
Fenrir
Level 145
God Stats
2W - 3L
1,386 SR
Queue Stats
306W - 314L
1,480 Elo+
Party 2
Fafnir
Fafnir
Shlugz
Fafnir
Level 145
God Stats
1W - 6L
1,404 SR
Queue Stats
207W - 212L
1,459 Elo+
Party 2
Artio
Artio
T00EasyTc
Artio
Level 133
God Stats
3W - 1L
1,674 SR
Queue Stats
164W - 172L
1,486 Elo+
Party 2
Team Averages
Level 129
1,516 SR
1,476 Elo+

VS

Team Averages
Level 135
1,599 SR
1,490 Elo+
Ah Muzen Cab
Ah Muzen Cab
ABETTERPLAYR
Ah Muzen Cab
Level 158
God Stats
2W - 0L
1,927 SR
Queue Stats
54W - 65L
1,484 Elo+
Party 3
Ares
Ares
Definite Dustin
Ares
Level 156
God Stats
24W - 12L
1,662 SR
Queue Stats
715W - 744L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
THEBANDIT427
Gilgamesh
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,498 Elo+
Party 3
Raijin
Raijin
TokerHendrix
Raijin
Level 115
God Stats
4W - 7L
1,405 SR
Queue Stats
701W - 725L
1,508 Elo+
Party 1
King Arthur
King Arthur
hunglo187
King Arthur
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 73L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
7 / 4 / 11
10,597
757
16,817
9,811
4,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
FaDe eXceLs
Gilgamesh
15
2 / 5 / 11
9,789
699
12,021
25,501
24,075
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
K1ng Tc
Fenrir
18
5 / 3 / 12
10,371
741
13,516
15,260
11,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
Shlugz
Fafnir
17
5 / 2 / 14
11,750
839
12,868
26,210
28,957
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
T00EasyTc
Artio
16
2 / 2 / 13
9,541
682
12,951
24,377
16,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ABETTERPLAYR
Ah Muzen Cab
19
6 / 5 / 7
11,881
849
31,916
13,548
6,856
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 2 / 10
10,111
722
9,777
15,621
21,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
THEBANDIT427
Gilgamesh
17
2 / 3 / 11
9,925
709
12,486
16,772
11,149
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
16
3 / 6 / 8
10,032
717
18,147
14,053
7,615
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
hunglo187
King Arthur
17
2 / 5 / 11
10,188
728
10,937
21,801
19,996
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
63
21
Kills
16
16
Deaths
21
61
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ABETTERPLAYR
Ah Muzen Cab
6
5
7
1.9
W
3
2
10
4
L
Da Ji
7
4
11
3.13
L
Gilgamesh
FaDe eXceLs
Gilgamesh
2
5
11
1.5
L
Fenrir
K1ng Tc
Fenrir
5
3
12
3.67
L
Fafnir
Shlugz
Fafnir
5
2
14
6
L
Artio
T00EasyTc
Artio
2
2
13
4.25
W
Gilgamesh
THEBANDIT427
Gilgamesh
2
3
11
2.5
W
Raijin
3
6
8
1.17
W
King Arthur
hunglo187
King Arthur
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,173
Damage
83,263
101,159
Taken
81,795
85,918
Mitigated
66,673
47,262
Healing
20,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ABETTERPLAYR
Ah Muzen Cab
31,916
12,318
392
3,397
13,548
6,856
2,320
3,993
9,555
0
59,881
W
9,777
1,100
899
2,168
15,621
21,057
686
3,807
11,814
13,603
0
L
Da Ji
16,817
3,982
555
1,023
9,811
4,950
570
3,568
6,243
0
22,242
L
Gilgamesh
FaDe eXceLs
Gilgamesh
12,021
3,081
1,242
7,099
25,501
24,075
505
7,897
17,604
0
23,794
L
Fenrir
K1ng Tc
Fenrir
13,516
4,168
338
4,235
15,260
11,323
847
2,368
12,892
0
25,302
L
Fafnir
Shlugz
Fafnir
12,868
4,195
1,505
11,718
26,210
28,957
101
6,527
19,683
22,888
0
L
Artio
T00EasyTc
Artio
12,951
1,831
6,979
12,568
24,377
16,613
690
7,564
16,813
28,539
0
W
Gilgamesh
THEBANDIT427
Gilgamesh
12,486
2,524
1,687
2,673
16,772
11,149
787
6,103
10,669
0
21,983
W
Raijin
18,147
1,589
481
2,200
14,053
7,615
953
2,419
11,634
35,692
0
W
King Arthur
hunglo187
King Arthur
10,937
1,132
1,097
5,956
21,801
19,996
99
9,497
12,304
0
19,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,048
Gold Earned
52,137
135
Minions Killed
136
0
Camps Cleared
0
1,281,483
Distance Traveled
1,213,556
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,881
849
66
5
0
226,539
0
W
Ares
10,111
722
4
0
0
264,766
0
L
Da Ji
10,597
757
18
1
0
249,905
1
L
Gilgamesh
9,789
699
27
2
0
240,962
0
L
Fenrir
10,371
741
31
2
0
265,789
0
L
Fafnir
11,750
839
30
2
0
259,978
0
L
Artio
9,541
682
29
2
0
264,849
0
W
Gilgamesh
9,925
709
9
1
0
272,263
0
W
Raijin
10,032
717
34
2
0
207,820
0
W
King Arthur
10,188
728
23
2
0
242,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role