Player Matchup

Thanatos
Thanatos
BDragonL
Thanatos
Level 14
God Stats
20W - 10L
1,500 SR
Queue Stats
37W - 26L
1,499 Elo+
Solo
Ymir
Ymir
KnownID
Ymir
Level 26
God Stats
42W - 30L
1,663 SR
Queue Stats
427W - 447L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
PopeRex95
Sun Wukong
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 5L
1,485 Elo+
Solo
Terra
Terra
SolubleTie67846
Terra
Level 24
God Stats
135W - 123L
1,587 SR
Queue Stats
930W - 948L
1,468 Elo+
Solo
Tiamat
Tiamat
chrisgibarra
Tiamat
Level 28
God Stats
19W - 22L
1,528 SR
Queue Stats
148W - 160L
1,566 Elo+
Solo
Team Averages
Level 19
1,556 SR
1,498 Elo+

VS

Team Averages
Level 27
1,652 SR
1,566 Elo+
Apollo
Apollo
BBYChalamet
Apollo
Level 24
God Stats
0W - 1L
1,513 SR
Queue Stats
14W - 33L
1,732 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DweetLovesDavid
Kumbhakarna
Level 26
God Stats
8W - 14L
1,698 SR
Queue Stats
224W - 203L
1,570 Elo+
Party 1
Achilles
Achilles
Enrique138617
Achilles
Level 28
God Stats
2W - 2L
1,504 SR
Queue Stats
241W - 231L
1,470 Elo+
Party 1
Nemesis
Nemesis
Miggaway
Nemesis
Level 14
God Stats
4W - 1L
1,922 SR
Queue Stats
8W - 9L
1,443 Elo+
Solo
Nu Wa
Nu Wa
Vyko Edwards
Nu Wa
Level 41
God Stats
29W - 15L
1,620 SR
Queue Stats
127W - 146L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BDragonL
Thanatos
17
19 / 2 / 4
11,314
629
18,509
15,757
5,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ymir
KnownID
Ymir
13
5 / 1 / 7
8,579
477
9,041
13,259
8,159
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
PopeRex95
Sun Wukong
13
0 / 6 / 6
8,526
474
4,191
12,503
6,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 1 / 7
8,109
451
7,583
11,150
10,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
16
3 / 1 / 13
10,056
559
13,891
8,801
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 6 / 2
6,708
373
5,058
9,763
2,601
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
DweetLovesDavid
Kumbhakarna
12
1 / 5 / 3
7,151
397
5,105
19,025
13,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Enrique138617
Achilles
14
4 / 5 / 2
9,512
528
6,317
13,439
11,040
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Miggaway
Nemesis
12
1 / 6 / 3
8,334
463
6,393
13,898
4,202
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 8 / 1
7,833
435
9,815
14,340
3,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
30
Kills
9
11
Deaths
30
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
6
2
0.33
W
Thanatos
BDragonL
Thanatos
19
2
4
10.5
L
Kumbhakarna
DweetLovesDavid
Kumbhakarna
1
5
3
0.5
L
Achilles
Enrique138617
Achilles
4
5
2
1
W
Ymir
KnownID
Ymir
5
1
7
8.5
L
Nemesis
Miggaway
Nemesis
1
6
3
0.42
W
Sun Wukong
PopeRex95
Sun Wukong
0
6
6
0.5
W
3
1
7
6.5
L
2
8
1
0.31
W
Tiamat
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,215
Damage
32,688
61,470
Taken
70,465
35,778
Mitigated
35,182
32,342
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,058
3,793
947
666
9,763
2,601
90
4,539
5,224
0
25,824
W
Thanatos
BDragonL
Thanatos
18,509
5,364
0
14,890
15,757
5,852
839
3,606
12,066
0
66,320
L
Kumbhakarna
DweetLovesDavid
Kumbhakarna
5,105
753
0
0
19,025
13,577
0
12,318
6,707
17,335
0
L
Achilles
Enrique138617
Achilles
6,317
3,324
0
215
13,439
11,040
386
1,528
11,911
0
39,963
W
Ymir
KnownID
Ymir
9,041
1,589
231
3,068
13,259
8,159
0
2,298
10,947
42,830
0
L
Nemesis
Miggaway
Nemesis
6,393
2,016
0
1,962
13,898
4,202
0
4,413
9,485
0
43,153
W
Sun Wukong
PopeRex95
Sun Wukong
4,191
1,528
0
2,423
12,503
6,132
1,443
1,967
10,494
0
40,834
W
7,583
1,525
2,328
4,350
11,150
10,147
358
2,846
8,259
30,639
0
L
9,815
2,773
0
2,559
14,340
3,762
1,220
7,717
6,623
44,613
0
W
Tiamat
13,891
1,286
536
4,516
8,801
5,488
4,113
3,972
4,784
73,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,584
Gold Earned
39,538
407
Minions Killed
295
0
Camps Cleared
0
1,604,038
Distance Traveled
1,536,959
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,708
373
52
3
0
259,118
2
W
Thanatos
11,314
629
88
5
0
340,160
5
L
Kumbhakarna
7,151
397
23
1
0
312,884
0
L
Achilles
9,512
528
70
4
0
330,976
3
W
Ymir
8,579
477
68
4
0
297,419
0
L
Nemesis
8,334
463
60
3
0
373,675
1
W
Sun Wukong
8,526
474
74
4
0
277,380
0
W
Terra
8,109
451
49
3
0
350,493
3
L
Nu Wa
7,833
435
90
5
0
260,306
0
W
Tiamat
10,056
559
128
7
0
338,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role