Player Matchup

Khepri
Khepri
Awesome_arb11
Khepri
Level 23
God Stats
7W - 2L
1,635 SR
Queue Stats
33W - 28L
1,389 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Dekomori23
Cu Chulainn
Level 15
God Stats
1W - 1L
1,282 SR
Queue Stats
7W - 4L
1,331 Elo+
Solo
Kukulkan
Kukulkan
Ninja2008Naruto
Kukulkan
Level 14
God Stats
15W - 15L
1,355 SR
Queue Stats
48W - 58L
1,277 Elo+
Solo
Nemesis
Nemesis
XenoDeo
Nemesis
Level 28
God Stats
5W - 15L
1,201 SR
Queue Stats
63W - 61L
1,360 Elo+
Party 3
Danzaburou
Danzaburou
Xeno_Lex
Danzaburou
Level 28
God Stats
36W - 26L
1,530 SR
Queue Stats
59W - 60L
1,339 Elo+
Party 3
Team Averages
Level 22
1,401 SR
1,339 Elo+

VS

Team Averages
Level 22
1,437 SR
1,264 Elo+
Bakasura
Bakasura
Code Fixed
Bakasura
Level 36
God Stats
0W - 1L
1,641 SR
Queue Stats
2W - 3L
1,192 Elo+
Party 2
Da Ji
Da Ji
Scathelol
Da Ji
Level 20
God Stats
13W - 16L
1,177 SR
Queue Stats
201W - 217L
1,400 Elo+
Party 1
Gilgamesh
Gilgamesh
SlyLor
Gilgamesh
Level 22
God Stats
23W - 12L
1,365 SR
Queue Stats
52W - 29L
1,238 Elo+
Solo
Bellona
Bellona
c9_JrEduuh1231
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,192 Elo+
Party 2
Ymir
Ymir
cash_money56854
Ymir
Level 25
God Stats
11W - 14L
1,500 SR
Queue Stats
152W - 194L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 13
11,210
510
5,647
16,709
21,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
Dekomori23
Cu Chulainn
18
6 / 2 / 3
11,463
521
9,199
11,306
11,677
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
16
2 / 4 / 8
10,338
470
10,510
9,327
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
XenoDeo
Nemesis
15
5 / 6 / 10
10,144
461
8,989
14,070
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Xeno_Lex
Danzaburou
16
11 / 6 / 6
11,355
516
20,054
18,193
7,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Code Fixed
Bakasura
13
0 / 9 / 6
8,297
377
8,666
18,403
7,211
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Da Ji
Scathelol
Da Ji
20
16 / 3 / 4
13,212
601
19,592
18,167
9,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
SlyLor
Gilgamesh
15
5 / 4 / 5
10,065
458
8,812
13,128
5,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 4 / 5
7,971
362
1,951
9,173
5,409
Short Bow

Short Bow

+15%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 9 / 5
7,839
356
2,725
19,451
16,203
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
47
28
Kills
22
22
Deaths
29
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
4
13
2.63
L
Bakasura
Code Fixed
Bakasura
0
9
6
0.33
W
Cu Chulainn
Dekomori23
Cu Chulainn
6
2
3
3.75
W
Kukulkan
2
4
8
1.5
L
Da Ji
Scathelol
Da Ji
16
3
4
6
L
Gilgamesh
SlyLor
Gilgamesh
5
4
5
1.88
W
Nemesis
XenoDeo
Nemesis
5
6
10
1.67
W
Danzaburou
Xeno_Lex
Danzaburou
11
6
6
2.33
L
1
4
5
0.88
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,399
Damage
41,746
69,605
Taken
78,322
48,601
Mitigated
43,356
16,904
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,647
157
931
3,165
16,709
21,720
1,235
755
14,381
31,686
0
L
Bakasura
Code Fixed
Bakasura
8,666
6,060
0
2,633
18,403
7,211
456
3,701
14,702
0
31,811
W
Cu Chulainn
Dekomori23
Cu Chulainn
9,199
1,597
0
1,088
11,306
11,677
1,687
941
10,365
14,568
55,890
W
Kukulkan
10,510
827
0
0
9,327
3,483
1,113
0
9,162
65,551
0
L
Da Ji
Scathelol
Da Ji
19,592
2,526
0
1,371
18,167
9,170
0
3,849
14,318
0
110,689
L
Gilgamesh
SlyLor
Gilgamesh
8,812
2,895
0
2,784
13,128
5,363
4,374
3,988
9,140
0
44,817
W
Nemesis
XenoDeo
Nemesis
8,989
4,075
258
4,005
14,070
4,481
1,267
493
13,477
0
39,131
W
Danzaburou
Xeno_Lex
Danzaburou
20,054
11,478
556
6,901
18,193
7,240
4,992
696
17,271
0
61,945
L
1,951
461
0
72
9,173
5,409
0
823
8,350
0
7,089
L
2,725
146
0
11
19,451
16,203
0
5,467
13,984
21,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,510
Gold Earned
47,384
444
Minions Killed
364
0
Camps Cleared
0
1,896,616
Distance Traveled
1,700,530
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,210
510
30
1
0
371,406
0
L
Bakasura
8,297
377
63
3
0
340,561
1
W
Cu Chulainn
11,463
521
155
7
0
390,014
4
W
Kukulkan
10,338
470
104
5
0
356,662
3
L
Da Ji
13,212
601
170
8
0
431,803
5
L
Gilgamesh
10,065
458
81
4
0
408,967
0
W
Nemesis
10,144
461
65
3
0
425,359
0
W
Danzaburou
11,355
516
90
4
0
353,175
4
L
Bellona
7,971
362
12
1
0
281,052
1
L
Ymir
7,839
356
38
2
0
238,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role