Player Matchup

Terra
Terra
 
Terra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AlphaFridge132
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,145 Elo+
Solo
Apollo
Apollo
MrJOKERhahaha
Apollo
Level 28
God Stats
0W - 2L
1,590 SR
Queue Stats
99W - 106L
1,456 Elo+
Solo
Nike
Nike
broiledrat
Nike
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
9W - 21L
1,260 Elo+
Party 3
Neith
Neith
raerat
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,390 Elo+
Party 3
Team Averages
Level 13
1,518 SR
1,350 Elo+

VS

Team Averages
Level 9
1,488 SR
1,402 Elo+
Gilgamesh
Gilgamesh
BeastSaint89
Gilgamesh
Level 15
God Stats
17W - 27L
1,195 SR
Queue Stats
36W - 50L
1,328 Elo+
Solo
Izanami
Izanami
JamMakers
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,245 Elo+
Party 2
Cthulhu
Cthulhu
McWaynee
Cthulhu
Level 18
God Stats
4W - 4L
1,515 SR
Queue Stats
10W - 11L
1,542 Elo+
Party 1
Fenrir
Fenrir
cryonex
Fenrir
Level 6
God Stats
4W - 1L
1,728 SR
Queue Stats
4W - 4L
1,651 Elo+
Party 1
Medusa
Medusa
liv3for3v3r
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 9 / 5
8,876
888
7,369
26,302
30,044
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 8 / 6
10,178
1,018
12,148
19,938
8,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 3 / 2
11,258
1,126
14,101
13,623
5,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 15 / 3
8,661
866
1,943
22,754
25,301
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
raerat
Neith
15
1 / 7 / 7
9,697
970
8,263
12,971
5,470
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeastSaint89
Gilgamesh
18
13 / 0 / 18
12,114
1,211
22,067
11,368
8,848
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
JamMakers
Izanami
18
5 / 3 / 24
10,749
1,075
15,832
8,540
3,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
McWaynee
Cthulhu
18
4 / 0 / 21
10,939
1,094
8,318
6,608
7,450
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
cryonex
Fenrir
17
6 / 4 / 17
10,101
1,010
12,209
8,883
4,363
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
19
14 / 4 / 18
12,523
1,252
30,145
13,386
6,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
140
11
Kills
42
42
Deaths
11
23
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
9
5
0.28
L
3
8
6
0.75
W
Gilgamesh
BeastSaint89
Gilgamesh
13
0
18
22
W
Izanami
JamMakers
Izanami
5
3
24
5.67
W
Cthulhu
McWaynee
Cthulhu
4
0
21
14.5
L
7
3
2
2.67
L
0
15
3
0.1
W
Fenrir
cryonex
Fenrir
6
4
17
3.63
W
Medusa
14
4
18
5.75
L
Neith
raerat
Neith
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,824
Damage
88,571
95,588
Taken
48,785
74,645
Mitigated
30,410
5,895
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,369
1,854
860
1,352
26,302
30,044
0
1,366
24,936
11,966
0
L
12,148
3,694
0
0
19,938
8,254
0
1,939
17,999
0
16,565
W
Gilgamesh
BeastSaint89
Gilgamesh
22,067
9,613
0
583
11,368
8,848
0
2,385
8,983
0
34,802
W
Izanami
JamMakers
Izanami
15,832
12,150
0
870
8,540
3,593
0
1,281
7,259
0
29,613
W
Cthulhu
McWaynee
Cthulhu
8,318
927
994
1,108
6,608
7,450
0
652
5,956
36,029
0
L
14,101
9,797
0
3,272
13,623
5,576
0
1,479
12,144
0
43,873
L
1,943
1,431
0
0
22,754
25,301
0
2,683
20,071
0
7,617
W
Fenrir
cryonex
Fenrir
12,209
4,561
0
259
8,883
4,363
0
593
8,290
25
13,595
W
Medusa
30,145
16,382
0
1,871
13,386
6,156
0
2,458
10,928
0
37,244
L
Neith
raerat
Neith
8,263
4,781
0
411
12,971
5,470
0
876
12,095
0
18,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,670
Gold Earned
56,426
106
Minions Killed
159
1
Camps Cleared
2
796,070
Distance Traveled
928,213
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,876
888
4
0
0
189,986
1
L
Thor
10,178
1,018
7
1
0
171,377
0
W
Gilgamesh
12,114
1,211
26
3
0
218,738
0
W
Izanami
10,749
1,075
36
4
0
168,899
2
W
Cthulhu
10,939
1,094
84
8
1
214,287
4
L
Apollo
11,258
1,126
64
6
0
189,439
0
L
Nike
8,661
866
10
1
1
128,225
0
W
Fenrir
10,101
1,010
3
0
0
133,045
0
W
Medusa
12,523
1,252
10
1
1
193,244
2
L
Neith
9,697
970
21
2
0
117,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role