Player Matchup

Anubis
Anubis
Entair
Anubis
Level 75
God Stats
32W - 30L
1,651 SR
Queue Stats
405W - 445L
1,437 Elo+
Solo
Artemis
Artemis
Glcial
Artemis
Level 79
God Stats
5W - 8L
1,478 SR
Queue Stats
158W - 184L
1,428 Elo+
Solo
Sobek
Sobek
RobbieRotten76
Sobek
Level 27
God Stats
13W - 9L
1,573 SR
Queue Stats
53W - 58L
1,428 Elo+
Solo
Vamana
Vamana
XKDestroyerKX
Vamana
Level 109
God Stats
4W - 3L
1,617 SR
Queue Stats
45W - 55L
1,438 Elo+
Solo
Thanatos
Thanatos
schwxdoobzki
Thanatos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Solo
Team Averages
Level 62
1,564 SR
1,405 Elo+

VS

Team Averages
Level 86
1,755 SR
1,599 Elo+
Zeus
Zeus
 
Zeus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
GIBBS2000
Nox
Level 28
God Stats
21W - 11L
1,715 SR
Queue Stats
49W - 41L
1,639 Elo+
Party 1
Xbalanque
Xbalanque
Maltic
Xbalanque
Level 104
God Stats
3W - 0L
1,940 SR
Queue Stats
64W - 45L
1,627 Elo+
Party 1
Osiris
Osiris
Mantris
Osiris
Level 104
God Stats
8W - 3L
1,891 SR
Queue Stats
47W - 28L
1,626 Elo+
Party 1
Loki
Loki
SuperMonster7
Loki
Level 81
God Stats
3W - 1L
1,729 SR
Queue Stats
31W - 18L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Entair
Anubis
9
1 / 6 / 4
5,133
1,027
4,664
5,783
2,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
Glcial
Artemis
4
0 / 0 / 0
2,100
420
0
0
0
9
2 / 4 / 2
5,314
1,063
1,305
5,654
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 4 / 1
6,148
1,230
3,035
10,241
6,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
schwxdoobzki
Thanatos
8
0 / 3 / 3
4,079
816
985
4,286
1,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 1 / 9
6,240
1,248
4,339
1,978
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 10
6,176
1,235
3,480
3,202
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Maltic
Xbalanque
11
4 / 2 / 6
6,392
1,278
7,778
4,243
1,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Mantris
Osiris
10
4 / 2 / 7
6,197
1,239
2,734
4,865
2,303
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 1 / 7
5,868
1,174
2,559
4,021
1,149
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
17
17
Deaths
7
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
9
7.5
L
Anubis
Entair
Anubis
1
6
4
0.5
W
3
1
10
8
L
Artemis
Glcial
Artemis
0
0
0
0
W
Xbalanque
Maltic
Xbalanque
4
2
6
3.5
W
Osiris
Mantris
Osiris
4
2
7
3.75
L
2
4
2
0.75
W
3
1
7
6.5
L
4
4
1
1.13
L
Thanatos
schwxdoobzki
Thanatos
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,989
Damage
20,890
25,964
Taken
18,309
14,725
Mitigated
6,210
6,013
Healing
1,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,339
401
0
0
1,978
491
603
267
1,711
15,868
0
L
Anubis
Entair
Anubis
4,664
605
0
1,099
5,783
2,675
0
1,706
3,945
9,810
0
W
3,480
376
0
352
3,202
970
251
1,392
1,810
7,007
0
L
Artemis
Glcial
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
Maltic
Xbalanque
7,778
5,317
0
800
4,243
1,297
932
991
3,252
0
20,092
W
Osiris
Mantris
Osiris
2,734
686
0
45
4,865
2,303
0
2,316
2,549
0
6,975
L
1,305
83
0
671
5,654
4,099
0
2,670
2,671
3,582
0
W
2,559
811
0
101
4,021
1,149
905
1,053
2,968
0
9,125
L
3,035
2,008
0
3,285
10,241
6,630
0
2,415
7,634
0
11,340
L
Thanatos
schwxdoobzki
Thanatos
985
259
0
958
4,286
1,321
0
796
3,442
0
6,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,774
Gold Earned
30,873
46
Minions Killed
107
2
Camps Cleared
6
394,139
Distance Traveled
551,730
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,240
1,248
27
5
1
97,980
0
L
Anubis
5,133
1,027
16
3
1
89,408
1
W
Nox
6,176
1,235
14
3
1
116,143
2
L
Artemis
2,100
420
0
0
0
0
0
W
Xbalanque
6,392
1,278
36
7
1
97,498
0
W
Osiris
6,197
1,239
10
2
1
114,784
0
L
Sobek
5,314
1,063
7
1
0
110,155
1
W
Loki
5,868
1,174
20
4
2
125,325
0
L
Vamana
6,148
1,230
16
3
1
105,430
1
L
Thanatos
4,079
816
7
1
0
89,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role