Player Matchup

Nu Wa
Nu Wa
Karthin
Nu Wa
Level 96
God Stats
1W - 0L
1,269 SR
Queue Stats
4W - 3L
1,502 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Oktica
Kumbhakarna
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,595 Elo+
Party 1
Ullr
Ullr
Príde
Ullr
Level 147
God Stats
1W - 2L
1,793 SR
Queue Stats
4W - 4L
1,595 Elo+
Party 1
Ne Zha
Ne Zha
Zorca
Ne Zha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
zinot
Kukulkan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,496 Elo+
Party 1
Team Averages
Level 113
1,512 SR
1,537 Elo+

VS

Team Averages
Level 127
1,507 SR
1,562 Elo+
King Arthur
King Arthur
ArdentSeviper
King Arthur
Level 153
God Stats
0W - 5L
1,558 SR
Queue Stats
219W - 188L
1,598 Elo+
Party 2
Thanatos
Thanatos
BigBadBernie
Thanatos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 128L
1,568 Elo+
Party 2
Hel
Hel
MyRodOnYourFace
Hel
Level 55
God Stats
2W - 4L
1,800 SR
Queue Stats
57W - 66L
1,479 Elo+
Solo
Apollo
Apollo
OG loc 260
Apollo
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 48L
1,547 Elo+
Party 3
Fafnir
Fafnir
wilbert77777
Fafnir
Level 156
God Stats
3W - 7L
1,178 SR
Queue Stats
223W - 199L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Karthin
Nu Wa
19
3 / 4 / 8
12,228
679
12,964
9,112
3,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Oktica
Kumbhakarna
18
1 / 2 / 13
12,934
719
9,451
15,582
20,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
Príde
Ullr
20
6 / 2 / 6
13,832
768
17,507
11,199
5,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
Zorca
Ne Zha
20
5 / 0 / 8
13,366
743
25,965
11,587
5,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
zinot
Kukulkan
20
3 / 1 / 9
13,826
768
16,506
12,295
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArdentSeviper
King Arthur
19
1 / 5 / 2
11,301
628
15,515
25,085
34,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
BigBadBernie
Thanatos
18
1 / 4 / 3
11,054
614
5,024
15,540
6,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 4 / 3
11,004
611
5,641
15,669
7,826
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
OG loc 260
Apollo
19
2 / 5 / 1
11,441
636
7,260
18,346
8,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
20
4 / 0 / 3
13,847
769
14,307
22,637
37,714
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
18
Kills
9
9
Deaths
18
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArdentSeviper
King Arthur
1
5
2
0.4
L
Thanatos
BigBadBernie
Thanatos
1
4
3
0.63
W
Nu Wa
Karthin
Nu Wa
3
4
8
1.75
L
1
4
3
0.63
L
Apollo
OG loc 260
Apollo
2
5
1
0.5
W
Kumbhakarna
Oktica
Kumbhakarna
1
2
13
3.75
W
Ullr
Príde
Ullr
6
2
6
4.5
W
Ne Zha
Zorca
Ne Zha
5
0
8
9
L
Fafnir
4
0
3
5.5
W
Kukulkan
zinot
Kukulkan
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,393
Damage
47,747
59,775
Taken
97,277
41,339
Mitigated
94,819
13,506
Healing
29,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArdentSeviper
King Arthur
15,515
776
368
2,808
25,085
34,592
3
12,385
12,590
17,231
46,988
L
Thanatos
BigBadBernie
Thanatos
5,024
1,153
0
5,866
15,540
6,396
586
5,462
10,014
0
33,041
W
Nu Wa
Karthin
Nu Wa
12,964
4,304
130
1,273
9,112
3,451
475
5,314
3,552
40,135
0
L
5,641
251
7,062
4,567
15,669
7,826
0
4,986
10,623
42,353
0
L
Apollo
OG loc 260
Apollo
7,260
3,721
0
4,356
18,346
8,291
770
6,106
12,112
0
53,335
W
Kumbhakarna
Oktica
Kumbhakarna
9,451
881
0
3,783
15,582
20,265
0
5,821
9,456
15,112
0
W
Ullr
Príde
Ullr
17,507
7,186
0
938
11,199
5,534
3,565
4,796
6,403
0
58,393
W
Ne Zha
Zorca
Ne Zha
25,965
5,906
0
4,742
11,587
5,745
941
4,666
6,669
0
65,541
L
Fafnir
14,307
5,254
0
4,446
22,637
37,714
57
10,151
11,814
41,049
0
W
Kukulkan
zinot
Kukulkan
16,506
2,898
0
2,640
12,295
6,344
2,158
3,003
9,292
86,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,186
Gold Earned
58,647
448
Minions Killed
458
4
Camps Cleared
12
1,768,460
Distance Traveled
1,548,604
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,301
628
107
6
4
310,798
3
L
Thanatos
11,054
614
70
4
5
340,047
2
W
Nu Wa
12,228
679
84
5
0
311,334
4
L
Hel
11,004
611
107
6
1
332,803
2
L
Apollo
11,441
636
147
8
1
265,224
4
W
Kumbhakarna
12,934
719
13
1
0
356,515
2
W
Ullr
13,832
768
109
6
2
347,458
3
W
Ne Zha
13,366
743
73
4
0
401,686
3
L
Fafnir
13,847
769
27
2
1
299,732
2
W
Kukulkan
13,826
768
169
9
2
351,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role