Player Matchup

Scylla
Scylla
DaBirbalist
Scylla
Level 80
God Stats
5W - 2L
1,887 SR
Queue Stats
171W - 133L
1,705 Elo+
Party 1
Cerberus
Cerberus
vSevenZ
Cerberus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
vSevenZv
Danzaburou
Level 43
God Stats
7W - 3L
1,619 SR
Queue Stats
36W - 24L
1,684 Elo+
Party 1
Team Averages
Level 71
1,669 SR
1,601 Elo+

VS

Team Averages
Level 106
1,429 SR
1,380 Elo+
Jing Wei
Jing Wei
AnarchyHitman77
Jing Wei
Level 142
God Stats
0W - 3L
1,609 SR
Queue Stats
119W - 105L
1,523 Elo+
Solo
Ah Puch
Ah Puch
Smoke_it-
Ah Puch
Level 69
God Stats
4W - 2L
1,620 SR
Queue Stats
12W - 18L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
TheSpriteKing
Gilgamesh
Level 107
God Stats
2W - 3L
1,059 SR
Queue Stats
11W - 15L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
4 / 0 / 7
8,554
713
8,550
5,391
2,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
vSevenZ
Cerberus
12
5 / 0 / 9
9,473
789
6,555
11,231
11,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
vSevenZv
Danzaburou
13
6 / 2 / 6
9,447
787
10,079
10,286
3,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
2 / 5 / 0
7,676
640
8,126
9,868
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Smoke_it-
Ah Puch
9
0 / 5 / 2
6,913
576
7,155
7,671
2,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
TheSpriteKing
Gilgamesh
10
0 / 5 / 2
6,900
575
6,089
12,050
6,599
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
15
Kills
2
2
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
5
0
0.4
W
Scylla
4
0
7
7.5
L
Ah Puch
Smoke_it-
Ah Puch
0
5
2
0.2
L
Gilgamesh
TheSpriteKing
Gilgamesh
0
5
2
0.2
W
Cerberus
vSevenZ
Cerberus
5
0
9
9.5
W
Danzaburou
vSevenZv
Danzaburou
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,184
Damage
21,370
26,908
Taken
29,589
17,689
Mitigated
12,326
7,201
Healing
3,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
8,126
4,234
0
2,382
9,868
3,692
0
4,842
5,026
0
32,012
W
Scylla
8,550
1,456
0
1,105
5,391
2,461
306
1,392
3,999
30,784
0
L
Ah Puch
Smoke_it-
Ah Puch
7,155
381
0
454
7,671
2,035
0
4,356
3,315
23,734
0
L
Gilgamesh
TheSpriteKing
Gilgamesh
6,089
954
0
1,042
12,050
6,599
0
5,907
6,143
0
19,113
W
Cerberus
vSevenZ
Cerberus
6,555
559
0
3,560
11,231
11,250
814
2,954
8,277
14,303
0
W
Danzaburou
vSevenZv
Danzaburou
10,079
5,557
0
2,536
10,286
3,978
0
2,809
7,477
0
38,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,474
Gold Earned
21,489
149
Minions Killed
135
0
Camps Cleared
0
648,734
Distance Traveled
602,568
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,676
640
62
5
0
200,541
4
W
Scylla
8,554
713
43
4
0
214,416
2
L
Ah Puch
6,913
576
42
4
0
178,274
2
L
Gilgamesh
6,900
575
31
3
0
223,753
6
W
Cerberus
9,473
789
22
2
0
215,141
2
W
Danzaburou
9,447
787
84
7
0
219,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role