Player Matchup

Sun Wukong
Sun Wukong
Silver III
DudeSamx
Sun Wukong
Silver III
Level 124
God Stats
4W - 1L
1,725 SR
Queue Stats
30W - 21L
1,427 MMR
Solo
Chiron
Chiron
Gold III
Juiceboy II
Chiron
Gold III
Level 97
God Stats
4W - 4L
1,701 SR
Queue Stats
195W - 199L
1,430 MMR
Solo
Arachne
Arachne
Gold IV
Quixotic vG
Arachne
Gold IV
Level 115
God Stats
8W - 7L
1,649 SR
Queue Stats
490W - 470L
1,478 MMR
Solo
Zeus
Zeus
Gold II
x Dekar x
Zeus
Gold II
Level 154
God Stats
35W - 24L
1,701 SR
Queue Stats
76W - 69L
1,494 MMR
Solo
Yemoja
Yemoja
Gold III
xXYoung_CapalotX
Yemoja
Gold III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
751W - 783L
1,462 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,655 SR
1,458 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,485 SR
1,459 MMR
Fenrir
Fenrir
Bronze III
Diszon
Fenrir
Bronze III
Level 56
God Stats
0W - 1L
1,586 SR
Queue Stats
1W - 1L
1,541 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Entxnzity
Cthulhu
Gold V
Level 153
God Stats
3W - 4L
1,601 SR
Queue Stats
160W - 165L
1,426 MMR
Solo
Raijin
Raijin
Gold IV
Illusion_Vibezzz
Raijin
Gold IV
Level 92
God Stats
0W - 3L
1,526 SR
Queue Stats
106W - 105L
1,436 MMR
Solo
Susano
Susano
Silver I
Narmatias2002
Susano
Silver I
Level 127
God Stats
0W - 1L
1,516 SR
Queue Stats
8W - 10L
1,389 MMR
Party 1
Heimdallr
Heimdallr
Gold II
theknud9
Heimdallr
Gold II
Level 127
God Stats
0W - 4L
1,195 SR
Queue Stats
339W - 346L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DudeSamx
Sun Wukong
11
0 / 0 / 1
5,943
594
5,326
7,348
3,322
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
9
3 / 0 / 1
5,457
546
4,747
5,753
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Quixotic vG
Arachne
9
0 / 0 / 2
5,493
549
1,514
5,790
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
11
4 / 0 / 1
6,912
691
4,541
2,451
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 5
5,205
521
2,092
3,773
2,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
AthenaBellonaMorgan Le FayNemesisGilgamesh

VS

Bans
Da JiCerberusZhong KuiScyllaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Diszon
Fenrir
7
0 / 2 / 0
4,140
414
772
5,357
1,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Entxnzity
Cthulhu
9
0 / 0 / 0
5,133
513
4,466
6,472
5,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 1 / 0
5,319
532
1,852
6,904
2,686
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
4,913
491
3,647
6,316
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
theknud9
Heimdallr
7
0 / 2 / 0
4,566
457
2,067
4,307
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
7
Kills
0
0
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Diszon
Fenrir
0
2
0
0
W
Sun Wukong
DudeSamx
Sun Wukong
0
0
1
0.5
L
Cthulhu
Entxnzity
Cthulhu
0
0
0
0
L
0
1
0
0
W
Chiron
3
0
1
3.5
L
0
2
0
0
W
Arachne
Quixotic vG
Arachne
0
0
2
1
L
Heimdallr
theknud9
Heimdallr
0
2
0
0
W
Zeus
4
0
1
4.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,220
Damage
12,804
25,115
Taken
29,356
9,978
Mitigated
12,344
13,799
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Diszon
Fenrir
772
0
0
871
5,357
1,444
0
1,190
4,167
0
5,855
W
Sun Wukong
DudeSamx
Sun Wukong
5,326
1,677
0
3,545
7,348
3,322
0
4,466
2,882
0
33,583
L
Cthulhu
Entxnzity
Cthulhu
4,466
739
0
2,509
6,472
5,275
0
0
6,412
20,546
0
L
1,852
126
0
2,947
6,904
2,686
0
3,289
3,615
30,893
0
W
Chiron
4,747
1,939
594
2,870
5,753
1,473
260
505
5,248
0
33,579
L
3,647
849
0
330
6,316
1,885
0
1,075
5,241
0
27,039
W
Arachne
Quixotic vG
Arachne
1,514
1,346
0
3,246
5,790
2,067
0
335
5,455
0
35,360
L
Heimdallr
theknud9
Heimdallr
2,067
626
0
1,504
4,307
1,054
0
1,079
3,228
0
22,940
W
Zeus
4,541
548
0
1,240
2,451
555
0
885
1,566
34,108
0
W
2,092
469
1,326
978
3,773
2,561
0
188
3,585
15,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,010
Gold Earned
24,071
296
Minions Killed
252
0
Camps Cleared
0
1,017,129
Distance Traveled
989,281
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,140
414
17
2
0
214,196
0
W
Sun Wukong
5,943
594
67
7
0
211,626
2
L
Cthulhu
5,133
513
56
6
0
204,553
2
L
Raijin
5,319
532
72
7
0
193,007
0
W
Chiron
5,457
546
51
5
0
187,212
1
L
Susano
4,913
491
57
6
0
208,520
0
W
Arachne
5,493
549
62
6
0
216,807
0
L
Heimdallr
4,566
457
50
5
0
169,005
0
W
Zeus
6,912
691
85
9
0
202,166
3
W
Yemoja
5,205
521
31
3
0
199,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role