Player Matchup

Chang'e
Chang'e
ADHDChief
Chang'e
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 90L
1,647 Elo+
Party 1
Pele
Pele
AFROzenFlame911
Pele
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 172L
1,562 Elo+
Party 1
Ullr
Ullr
BigCountry94
Ullr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,669 Elo+
Party 1
Sobek
Sobek
Dankless805
Sobek
Level 65
God Stats
2W - 4L
1,586 SR
Queue Stats
113W - 93L
1,495 Elo+
Party 1
Osiris
Osiris
Redngton
Osiris
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
245W - 203L
1,474 Elo+
Party 1
Team Averages
Level 104
1,517 SR
1,570 Elo+

VS

Team Averages
Level 119
1,485 SR
1,519 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Gods Chos3n One
Horus
Level 139
God Stats
1W - 0L
1,552 SR
Queue Stats
91W - 84L
1,467 Elo+
Party 2
Cupid
Cupid
Itachi_Snipes
Cupid
Level 121
God Stats
3W - 2L
1,648 SR
Queue Stats
91W - 71L
1,502 Elo+
Party 3
Eset
Eset
Lokey Swauce
Eset
Level 113
God Stats
1W - 1L
1,474 SR
Queue Stats
197W - 146L
1,586 Elo+
Party 2
Hun Batz
Hun Batz
Saucestin_
Hun Batz
Level 96
God Stats
1W - 1L
1,250 SR
Queue Stats
40W - 35L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ADHDChief
Chang'e
19
3 / 4 / 14
11,137
696
12,376
22,646
12,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 7 / 6
9,789
612
9,674
20,554
13,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
3 / 3 / 14
11,272
705
20,811
17,507
10,468
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 4 / 11
9,451
591
6,823
23,475
29,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
Redngton
Osiris
16
6 / 6 / 8
10,562
660
16,262
22,759
20,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
2 / 6 / 10
9,932
621
11,784
22,736
24,476
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 4 / 20
11,323
708
8,612
28,212
32,129
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 4 / 13
12,219
764
26,653
11,716
5,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 2 / 12
12,806
800
28,604
11,035
5,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Saucestin_
Hun Batz
18
4 / 2 / 13
10,873
680
18,692
14,116
10,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
92
18
Kills
24
24
Deaths
18
53
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
6
10
1.17
L
Chang'e
ADHDChief
Chang'e
3
4
14
2.5
L
4
7
6
1
L
3
3
14
3.33
L
2
4
11
1.88
W
1
4
20
2.75
W
7
4
13
3.38
W
10
2
12
8
L
Osiris
Redngton
Osiris
6
6
8
1.67
W
Hun Batz
Saucestin_
Hun Batz
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,946
Damage
94,345
106,941
Taken
87,815
85,978
Mitigated
78,250
39,377
Healing
44,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,784
2,751
308
5,361
22,736
24,476
84
4,468
18,268
0
15,671
L
Chang'e
ADHDChief
Chang'e
12,376
719
13,834
8,914
22,646
12,867
376
5,345
17,063
23,564
0
L
9,674
3,643
745
1,324
20,554
13,230
0
6,307
13,804
0
27,190
L
20,811
15,134
2,305
4,316
17,507
10,468
1,089
2,377
15,052
0
46,751
L
6,823
902
1,355
1,833
23,475
29,065
33
6,685
16,430
10,628
0
W
8,612
4,041
6,469
12,433
28,212
32,129
711
5,268
22,944
0
13,053
W
26,653
10,467
5,991
3,036
11,716
5,474
2,723
2,683
9,033
0
61,627
W
28,604
3,327
3,931
2,249
11,035
5,530
1,732
2,400
8,635
44,257
0
L
Osiris
Redngton
Osiris
16,262
7,298
2,487
2,264
22,759
20,348
40
6,451
15,988
0
24,818
W
Hun Batz
Saucestin_
Hun Batz
18,692
956
1,415
3,035
14,116
10,641
694
4,380
9,736
0
38,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,211
Gold Earned
57,153
142
Minions Killed
156
0
Camps Cleared
0
1,353,512
Distance Traveled
1,458,879
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,932
621
5
0
0
287,501
0
L
Chang'e
11,137
696
38
2
0
293,833
0
L
Pele
9,789
612
21
1
0
256,936
0
L
Ullr
11,272
705
66
4
0
245,300
1
L
Sobek
9,451
591
5
0
0
288,347
1
W
Horus
11,323
708
5
0
0
283,557
0
W
Cupid
12,219
764
74
5
0
264,405
0
W
Eset
12,806
800
37
2
0
269,391
3
L
Osiris
10,562
660
12
1
0
269,096
1
W
Hun Batz
10,873
680
35
2
0
354,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role