Player Matchup

Tsukuyomi
Tsukuyomi
Alex-2425
Tsukuyomi
Level 97
God Stats
2W - 6L
1,330 SR
Queue Stats
207W - 213L
1,455 Elo+
Party 1
Artemis
Artemis
BlurryFrame
Artemis
Level 144
God Stats
9W - 13L
1,526 SR
Queue Stats
298W - 331L
1,386 Elo+
Solo
Cthulhu
Cthulhu
RadButSad-
Cthulhu
Level 29
God Stats
3W - 4L
1,453 SR
Queue Stats
71W - 59L
1,465 Elo+
Party 1
Thoth
Thoth
SunZilla-
Thoth
Level 109
God Stats
0W - 2L
1,264 SR
Queue Stats
206W - 205L
1,454 Elo+
Party 1
Scylla
Scylla
TheMoogs17
Scylla
Level 102
God Stats
1W - 3L
1,498 SR
Queue Stats
226W - 223L
1,470 Elo+
Party 1
Team Averages
Level 96
1,414 SR
1,446 Elo+

VS

Team Averages
Level 80
1,582 SR
1,448 Elo+
Serqet
Serqet
BeDejoLarry
Serqet
Level 76
God Stats
2W - 0L
1,685 SR
Queue Stats
12W - 4L
1,567 Elo+
Party 3
Cthulhu
Cthulhu
GoldiNugget
Cthulhu
Level 68
God Stats
9W - 4L
1,586 SR
Queue Stats
300W - 286L
1,405 Elo+
Solo
Athena
Athena
Killin_Early
Athena
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,384 Elo+
Party 2
Merlin
Merlin
NoJustSenpai
Merlin
Level 125
God Stats
1W - 5L
1,642 SR
Queue Stats
176W - 191L
1,503 Elo+
Party 3
Kukulkan
Kukulkan
Thor_2489
Kukulkan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alex-2425
Tsukuyomi
17
3 / 9 / 8
10,904
641
19,569
17,259
6,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
BlurryFrame
Artemis
20
6 / 6 / 6
11,994
706
18,469
14,891
5,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
RadButSad-
Cthulhu
19
2 / 4 / 11
11,203
659
13,484
22,542
26,172
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
SunZilla-
Thoth
16
3 / 8 / 7
9,849
579
9,598
13,042
5,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
TheMoogs17
Scylla
18
5 / 6 / 7
11,427
672
13,433
14,614
5,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
3 / 4 / 16
11,156
656
5,328
12,741
5,254
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
GoldiNugget
Cthulhu
20
10 / 3 / 20
14,562
857
25,848
31,406
22,298
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
16
2 / 7 / 18
11,043
650
6,540
16,764
7,141
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
20
9 / 2 / 15
13,468
792
16,611
15,852
10,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Thor_2489
Kukulkan
20
9 / 4 / 15
13,448
791
17,996
13,630
5,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
117
19
Kills
33
33
Deaths
20
39
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alex-2425
Tsukuyomi
3
9
8
0.78
W
Serqet
3
4
16
2.75
L
Artemis
BlurryFrame
Artemis
6
6
6
1.5
W
Cthulhu
GoldiNugget
Cthulhu
10
3
20
6.67
W
Athena
2
7
18
1.57
W
Merlin
9
2
15
8.25
L
Cthulhu
RadButSad-
Cthulhu
2
4
11
1.88
L
Thoth
SunZilla-
Thoth
3
8
7
0.81
L
Scylla
TheMoogs17
Scylla
5
6
7
1.42
W
Kukulkan
Thor_2489
Kukulkan
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,553
Damage
72,323
82,348
Taken
90,393
49,225
Mitigated
50,765
22,694
Healing
39,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alex-2425
Tsukuyomi
19,569
6,293
2,231
1,821
17,259
6,808
0
13,356
3,758
0
34,070
W
Serqet
5,328
1,065
177
1,749
12,741
5,254
701
5,060
7,681
0
6,330
L
Artemis
BlurryFrame
Artemis
18,469
7,455
1,197
4,119
14,891
5,736
498
12,950
1,941
0
32,444
W
Cthulhu
GoldiNugget
Cthulhu
25,848
1,033
5,079
15,123
31,406
22,298
555
11,230
20,176
40,808
0
W
Athena
6,540
1,506
0
863
16,764
7,141
1,470
9,063
7,701
15,529
0
W
Merlin
16,611
408
3,653
6,947
15,852
10,166
1,272
4,519
11,333
54,320
0
L
Cthulhu
RadButSad-
Cthulhu
13,484
897
1,764
6,172
22,542
26,172
0
17,836
4,431
29,816
0
L
Thoth
SunZilla-
Thoth
9,598
738
1,258
1,500
13,042
5,021
22
10,072
2,613
19,185
0
L
Scylla
TheMoogs17
Scylla
13,433
928
508
2,124
14,614
5,488
0
12,781
1,383
36,108
0
W
Kukulkan
Thor_2489
Kukulkan
17,996
1,224
2,304
3,304
13,630
5,906
1,635
6,643
6,987
38,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,377
Gold Earned
63,677
154
Minions Killed
193
0
Camps Cleared
0
1,480,302
Distance Traveled
1,597,935
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,904
641
23
1
0
318,610
0
W
Serqet
11,156
656
5
0
0
330,246
0
L
Artemis
11,994
706
34
2
0
240,934
0
W
Cthulhu
14,562
857
48
3
0
349,517
0
W
Athena
11,043
650
20
1
0
312,581
0
W
Merlin
13,468
792
70
4
0
297,297
0
L
Cthulhu
11,203
659
44
3
0
330,115
0
L
Thoth
9,849
579
14
1
0
280,842
0
L
Scylla
11,427
672
39
2
0
309,801
2
W
Kukulkan
13,448
791
50
3
0
308,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role