Player Matchup

Camazotz
Camazotz
AwwTisDyKk
Camazotz
Level 29
God Stats
2W - 4L
1,475 SR
Queue Stats
197W - 168L
1,647 Elo+
Solo
Kukulkan
Kukulkan
ByJunior010
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,723 Elo+
Party 1
Anhur
Anhur
IsaaCyño
Anhur
Level 5
God Stats
9W - 6L
1,777 SR
Queue Stats
77W - 41L
1,845 Elo+
Party 1
Cthulhu
Cthulhu
foxynick
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,640 Elo+
Solo
Hun Batz
Hun Batz
xxxliltrap
Hun Batz
Level 26
God Stats
1W - 4L
1,257 SR
Queue Stats
105W - 96L
1,547 Elo+
Solo
Team Averages
Level 13
1,502 SR
1,680 Elo+

VS

Team Averages
Level 23
1,696 SR
1,594 Elo+
Artio
Artio
FreshTape
Artio
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 124L
1,543 Elo+
Solo
Freya
Freya
IvanTrappin
Freya
Level 27
God Stats
11W - 6L
1,710 SR
Queue Stats
123W - 87L
1,614 Elo+
Solo
Sun Wukong
Sun Wukong
MarkedQuasar913
Sun Wukong
Level 14
God Stats
6W - 7L
1,854 SR
Queue Stats
76W - 77L
1,764 Elo+
Solo
Apollo
Apollo
NDalts
Apollo
Level 29
God Stats
7W - 2L
1,915 SR
Queue Stats
157W - 161L
1,457 Elo+
Solo
Nemesis
Nemesis
Okkos
Nemesis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AwwTisDyKk
Camazotz
16
6 / 2 / 1
9,578
599
9,259
14,355
9,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
ByJunior010
Kukulkan
11
3 / 11 / 2
7,635
477
7,388
10,521
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
IsaaCyño
Anhur
13
5 / 7 / 3
8,198
512
9,553
11,339
3,173
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
foxynick
Cthulhu
9
0 / 8 / 3
7,327
458
5,512
15,157
8,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
xxxliltrap
Hun Batz
16
5 / 10 / 4
9,798
612
11,735
15,420
5,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
FreshTape
Artio
13
4 / 2 / 13
8,841
553
6,022
13,438
10,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
22 / 4 / 5
11,547
722
22,801
15,825
6,861
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
MarkedQuasar913
Sun Wukong
15
3 / 5 / 5
8,667
542
5,608
12,125
6,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
NDalts
Apollo
14
3 / 5 / 8
8,229
514
9,042
14,444
4,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Okkos
Nemesis
14
6 / 3 / 6
8,772
548
6,792
11,966
5,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
19
Kills
38
38
Deaths
19
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Camazotz
AwwTisDyKk
Camazotz
6
2
1
3.25
L
Kukulkan
ByJunior010
Kukulkan
3
11
2
0.36
W
Artio
FreshTape
Artio
4
2
13
5.25
L
Anhur
IsaaCyño
Anhur
5
7
3
0.93
W
22
4
5
6.13
W
Sun Wukong
MarkedQuasar913
Sun Wukong
3
5
5
1.1
W
Apollo
NDalts
Apollo
3
5
8
1.4
W
Nemesis
Okkos
Nemesis
6
3
6
3
L
Cthulhu
foxynick
Cthulhu
0
8
3
0.19
L
Hun Batz
xxxliltrap
Hun Batz
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,447
Damage
50,265
66,792
Taken
67,798
29,796
Mitigated
33,451
12,886
Healing
20,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
AwwTisDyKk
Camazotz
9,259
1,912
0
9,524
14,355
9,735
106
5,226
9,129
0
55,246
L
Kukulkan
ByJunior010
Kukulkan
7,388
733
0
214
10,521
3,217
78
4,447
6,074
25,597
0
W
Artio
FreshTape
Artio
6,022
938
903
5,226
13,438
10,750
67
3,154
10,284
27,154
0
L
Anhur
IsaaCyño
Anhur
9,553
5,074
0
2,578
11,339
3,173
882
3,735
7,604
0
29,002
W
22,801
7,651
0
5,929
15,825
6,861
717
2,748
12,883
52,496
4,033
W
Sun Wukong
MarkedQuasar913
Sun Wukong
5,608
836
0
2,830
12,125
6,253
361
1,061
10,342
0
42,540
W
Apollo
NDalts
Apollo
9,042
5,805
0
3,674
14,444
4,355
482
2,415
11,931
0
53,531
W
Nemesis
Okkos
Nemesis
6,792
2,409
0
1,845
11,966
5,232
0
3,522
8,229
0
42,310
L
Cthulhu
foxynick
Cthulhu
5,512
601
0
0
15,157
8,042
124
5,362
9,795
19,661
0
L
Hun Batz
xxxliltrap
Hun Batz
11,735
4,490
0
570
15,420
5,629
0
8,919
6,501
0
72,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,536
Gold Earned
46,056
322
Minions Killed
338
0
Camps Cleared
0
1,374,132
Distance Traveled
1,568,146
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,578
599
102
6
0
321,734
3
L
Kukulkan
7,635
477
35
2
0
279,469
0
W
Artio
8,841
553
24
2
0
298,639
3
L
Anhur
8,198
512
47
3
0
230,610
0
W
Freya
11,547
722
67
4
0
328,859
2
W
Sun Wukong
8,667
542
78
5
0
321,404
3
W
Apollo
8,229
514
95
6
0
285,912
2
W
Nemesis
8,772
548
74
5
0
333,332
2
L
Cthulhu
7,327
458
18
1
0
258,953
0
L
Hun Batz
9,798
612
120
8
0
283,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role