Player Matchup

Set
Set
DefterHat06736
Set
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 65L
1,485 Elo+
Party 3
Izanami
Izanami
Guachu21
Izanami
Level 99
God Stats
40W - 25L
1,678 SR
Queue Stats
238W - 244L
1,519 Elo+
Party 2
Ymir
Ymir
IndioXxX69
Ymir
Level 159
God Stats
1W - 2L
1,420 SR
Queue Stats
213W - 251L
1,418 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mexican Man6924
Morgan Le Fay
Level 89
God Stats
2W - 10L
1,221 SR
Queue Stats
61W - 60L
1,427 Elo+
Party 3
Osiris
Osiris
Syfyky
Osiris
Level 88
God Stats
13W - 8L
1,687 SR
Queue Stats
519W - 518L
1,459 Elo+
Solo
Team Averages
Level 109
1,501 SR
1,462 Elo+

VS

Team Averages
Level 98
1,442 SR
1,459 Elo+
Odin
Odin
 
Odin
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Slim Jesus6720
Thoth
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 154L
1,407 Elo+
Party 1
Izanami
Izanami
blitz5165
Izanami
Level 125
God Stats
0W - 2L
1,316 SR
Queue Stats
1,096W - 1,137L
1,437 Elo+
Party 1
Bakasura
Bakasura
meowsbro
Bakasura
Level 67
God Stats
5W - 4L
1,584 SR
Queue Stats
40W - 34L
1,515 Elo+
Solo
Erlang Shen
Erlang Shen
vNorthWestv
Erlang Shen
Level 69
God Stats
13W - 23L
1,312 SR
Queue Stats
611W - 636L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 4
9,716
572
7,355
10,029
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Guachu21
Izanami
15
2 / 2 / 5
8,809
518
8,586
10,323
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 0 / 6
9,162
539
3,157
11,306
9,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Mexican Man6924
Morgan Le Fay
17
6 / 0 / 1
10,356
609
9,407
6,233
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Syfyky
Osiris
17
6 / 0 / 0
10,808
636
8,090
12,228
13,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 4 / 2
6,740
396
4,640
10,421
5,857
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 0
7,576
446
1,991
8,090
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
blitz5165
Izanami
14
2 / 4 / 0
8,225
484
6,792
14,121
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
meowsbro
Bakasura
12
0 / 3 / 1
7,512
442
5,083
10,326
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Erlang Shen
vNorthWestv
Erlang Shen
15
1 / 6 / 0
8,363
492
4,018
11,081
7,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
19
Kills
3
3
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
2
0.25
W
4
1
4
6
W
Izanami
Guachu21
Izanami
2
2
5
2.25
W
1
0
6
4
W
Morgan Le Fay
Mexican Man6924
Morgan Le Fay
6
0
1
6.5
L
0
3
0
0
W
Osiris
Syfyky
Osiris
6
0
0
6
L
Izanami
blitz5165
Izanami
2
4
0
0.5
L
Bakasura
meowsbro
Bakasura
0
3
1
0.17
L
Erlang Shen
vNorthWestv
Erlang Shen
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,595
Damage
22,524
50,119
Taken
54,039
32,336
Mitigated
22,612
17,098
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,640
542
0
2,051
10,421
5,857
0
2,399
8,022
0
20,448
W
7,355
3,016
0
4,141
10,029
3,981
953
720
8,930
0
64,658
W
Izanami
Guachu21
Izanami
8,586
5,587
0
4,893
10,323
3,513
605
69
10,194
0
76,776
W
3,157
309
0
500
11,306
9,041
28
0
11,231
23,814
0
W
Morgan Le Fay
Mexican Man6924
Morgan Le Fay
9,407
424
377
1,331
6,233
2,576
1,267
1,009
4,681
72,583
0
L
1,991
146
0
2,060
8,090
2,107
0
3,392
4,698
42,384
0
W
Osiris
Syfyky
Osiris
8,090
3,913
0
5,856
12,228
13,225
1,378
0
12,228
0
64,872
L
Izanami
blitz5165
Izanami
6,792
5,298
0
5,335
14,121
4,307
621
4,137
9,984
0
60,519
L
Bakasura
meowsbro
Bakasura
5,083
2,790
0
1,881
10,326
3,236
0
2,695
7,631
0
46,997
L
Erlang Shen
vNorthWestv
Erlang Shen
4,018
1,552
0
1,033
11,081
7,105
0
148
10,933
0
48,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,851
Gold Earned
38,416
548
Minions Killed
455
0
Camps Cleared
0
1,562,353
Distance Traveled
1,516,399
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,740
396
42
2
0
329,812
0
W
Set
9,716
572
119
7
0
343,793
0
W
Izanami
8,809
518
116
7
0
313,491
0
W
Ymir
9,162
539
34
2
0
322,741
2
W
Morgan Le Fay
10,356
609
127
7
0
341,126
3
L
Thoth
7,576
446
110
6
0
303,961
4
W
Osiris
10,808
636
152
9
0
241,202
0
L
Izanami
8,225
484
113
7
0
270,526
3
L
Bakasura
7,512
442
93
5
0
314,783
5
L
Erlang Shen
8,363
492
97
6
0
297,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role