Player Matchup

Thor
Thor
CaptainMike72
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
RankedWithAlder
Da Ji
Level 14
God Stats
15W - 5L
1,652 SR
Queue Stats
81W - 21L
1,728 Elo+
Solo
Athena
Athena
Shutnut
Athena
Level 28
God Stats
4W - 1L
1,646 SR
Queue Stats
6W - 3L
1,679 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TetiGod
Morgan Le Fay
Level 12
God Stats
1W - 0L
1,456 SR
Queue Stats
3W - 2L
1,635 Elo+
Solo
Izanami
Izanami
seb108Cr
Izanami
Level 28
God Stats
9W - 4L
1,654 SR
Queue Stats
157W - 107L
1,589 Elo+
Solo
Team Averages
Level 18
1,581 SR
1,626 Elo+

VS

Team Averages
Level 17
1,471 SR
1,565 Elo+
Cthulhu
Cthulhu
AlfredoV
Cthulhu
Level 11
God Stats
16W - 27L
1,439 SR
Queue Stats
89W - 98L
1,451 Elo+
Solo
Izanami
Izanami
BannableOffence
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 108L
1,758 Elo+
Solo
Anubis
Anubis
SoPhoKingGud
Anubis
Level 18
God Stats
6W - 3L
1,618 SR
Queue Stats
32W - 37L
1,550 Elo+
Solo
Hel
Hel
Spazraz
Hel
Level 7
God Stats
7W - 5L
1,300 SR
Queue Stats
35W - 29L
1,518 Elo+
Solo
Cerberus
Cerberus
sisterwife69
Cerberus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 187L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,684
426
428
4,507
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
11 / 0 / 0
7,940
722
7,307
6,619
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Shutnut
Athena
8
1 / 5 / 5
5,595
509
2,597
7,128
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
TetiGod
Morgan Le Fay
7
0 / 6 / 2
4,623
420
908
5,175
1,222
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
seb108Cr
Izanami
10
1 / 1 / 4
6,327
575
5,811
6,571
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlfredoV
Cthulhu
9
1 / 4 / 4
6,031
548
2,177
7,853
5,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
5 / 2 / 1
6,397
582
7,065
6,317
1,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
10
1 / 2 / 2
6,111
556
1,717
6,392
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
11
3 / 5 / 1
6,400
582
4,278
6,684
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cerberus
sisterwife69
Cerberus
12
4 / 0 / 1
6,859
624
3,464
4,940
4,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
13
Kills
14
16
Deaths
13
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlfredoV
Cthulhu
1
4
4
0.75
L
5
2
1
2.75
W
0
4
0
0
W
11
0
0
11
W
Athena
Shutnut
Athena
1
5
5
0.7
L
Anubis
1
2
2
1
L
Hel
3
5
1
0.7
W
Morgan Le Fay
TetiGod
Morgan Le Fay
0
6
2
0.17
W
Izanami
seb108Cr
Izanami
1
1
4
3
L
Cerberus
sisterwife69
Cerberus
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,051
Damage
18,701
30,000
Taken
32,186
9,969
Mitigated
16,117
3,406
Healing
8,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlfredoV
Cthulhu
2,177
564
0
1,320
7,853
5,300
62
1,162
6,691
11,628
0
L
7,065
5,106
0
1,854
6,317
1,571
216
1,083
5,234
0
45,014
W
428
208
0
0
4,507
1,328
0
1,842
2,665
0
12,609
W
7,307
2,245
0
750
6,619
2,305
0
2,651
3,968
0
45,794
W
Athena
Shutnut
Athena
2,597
981
0
807
7,128
3,340
351
2,367
4,761
9,314
0
L
Anubis
1,717
108
0
1,211
6,392
2,039
0
119
6,273
42,854
0
L
Hel
4,278
66
311
1,560
6,684
2,498
0
434
6,250
34,663
0
W
Morgan Le Fay
TetiGod
Morgan Le Fay
908
36
0
0
5,175
1,222
0
3,633
1,542
15,233
0
W
Izanami
seb108Cr
Izanami
5,811
3,927
0
1,849
6,571
1,774
162
1,143
5,428
0
45,627
L
Cerberus
sisterwife69
Cerberus
3,464
215
0
2,056
4,940
4,709
45
761
4,179
35,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,169
Gold Earned
31,798
256
Minions Killed
387
0
Camps Cleared
0
991,845
Distance Traveled
964,574
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,031
548
19
2
0
205,837
3
L
Izanami
6,397
582
90
8
0
196,484
4
W
Thor
4,684
426
27
2
0
201,533
2
W
Da Ji
7,940
722
99
9
0
254,731
4
W
Athena
5,595
509
9
1
0
201,113
5
L
Anubis
6,111
556
86
8
0
190,818
0
L
Hel
6,400
582
69
6
0
191,094
0
W
Morgan Le Fay
4,623
420
25
2
0
136,379
1
W
Izanami
6,327
575
96
9
0
198,089
4
L
Cerberus
6,859
624
123
11
0
180,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role