Player Matchup

Heimdallr
Heimdallr
Brad_Babewood
Heimdallr
Level 96
God Stats
5W - 4L
1,469 SR
Queue Stats
192W - 194L
1,482 Elo+
Party 1
Hera
Hera
Chickenz1910
Hera
Level 61
God Stats
4W - 7L
1,289 SR
Queue Stats
162W - 143L
1,414 Elo+
Party 1
Ymir
Ymir
ajsuth30
Ymir
Level 11
God Stats
1W - 6L
1,305 SR
Queue Stats
1W - 6L
1,263 Elo+
Party 1
Thanatos
Thanatos
crazyman4652
Thanatos
Level 66
God Stats
0W - 2L
1,339 SR
Queue Stats
16W - 23L
1,382 Elo+
Party 1
Horus
Horus
mlking44
Horus
Level 50
God Stats
10W - 6L
1,498 SR
Queue Stats
152W - 140L
1,407 Elo+
Party 1
Team Averages
Level 57
1,380 SR
1,390 Elo+

VS

Team Averages
Level 60
1,524 SR
1,508 Elo+
Anubis
Anubis
DaGamingWolf
Anubis
Level 77
God Stats
14W - 4L
1,578 SR
Queue Stats
118W - 107L
1,523 Elo+
Party 2
Chaac
Chaac
FatherToMySons06
Chaac
Level 60
God Stats
24W - 19L
1,518 SR
Queue Stats
87W - 92L
1,458 Elo+
Party 2
Ymir
Ymir
JackZparoow
Ymir
Level 28
God Stats
22W - 16L
1,500 SR
Queue Stats
63W - 61L
1,459 Elo+
Party 3
Thanatos
Thanatos
RoseH20
Thanatos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,587 Elo+
Party 2
Heimdallr
Heimdallr
kibyado
Heimdallr
Level 126
God Stats
2W - 2L
1,526 SR
Queue Stats
112W - 102L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brad_Babewood
Heimdallr
12
0 / 6 / 2
7,139
446
5,789
10,285
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 5 / 1
7,724
483
7,671
7,122
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
0 / 7 / 3
6,481
405
3,006
14,285
8,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
crazyman4652
Thanatos
12
3 / 4 / 2
7,690
481
3,220
10,776
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
mlking44
Horus
14
2 / 4 / 0
8,366
523
6,935
11,031
7,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 3 / 5
9,520
595
5,949
10,301
4,959
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 0 / 3
9,288
581
6,769
9,058
3,909
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 2 / 9
7,863
491
4,399
8,483
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
RoseH20
Thanatos
18
10 / 1 / 9
10,959
685
14,625
11,808
5,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
kibyado
Heimdallr
14
5 / 1 / 5
8,324
520
8,705
8,766
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
7
Kills
26
26
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Brad_Babewood
Heimdallr
0
6
2
0.17
L
2
5
1
0.5
W
Anubis
5
3
5
2.5
W
4
0
3
5.5
W
2
2
9
3.25
W
Thanatos
RoseH20
Thanatos
10
1
9
14.5
L
Ymir
0
7
3
0.21
L
Thanatos
crazyman4652
Thanatos
3
4
2
1
W
Heimdallr
kibyado
Heimdallr
5
1
5
7.5
L
Horus
mlking44
Horus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,621
Damage
40,447
53,499
Taken
48,416
24,488
Mitigated
23,373
13,427
Healing
30,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Brad_Babewood
Heimdallr
5,789
1,962
0
1,613
10,285
2,927
0
1,666
8,619
0
51,101
L
7,671
1,570
110
786
7,122
1,702
0
1,663
5,459
48,151
0
W
Anubis
5,949
123
0
3,907
10,301
4,959
0
5,008
5,273
67,106
0
W
6,769
965
0
4,168
9,058
3,909
292
0
8,441
0
52,810
W
4,399
1,340
0
1,266
8,483
5,808
0
3,131
5,352
19,436
0
W
Thanatos
RoseH20
Thanatos
14,625
5,415
0
15,849
11,808
5,664
660
1,337
10,338
0
84,958
L
Ymir
3,006
343
0
504
14,285
8,680
0
6,127
8,158
10,564
0
L
Thanatos
crazyman4652
Thanatos
3,220
553
0
7,183
10,776
3,309
0
892
9,884
0
30,526
W
Heimdallr
kibyado
Heimdallr
8,705
4,843
0
5,306
8,766
3,033
161
1,543
7,223
0
58,179
L
Horus
mlking44
Horus
6,935
2,843
57
3,174
11,031
7,870
0
0
11,031
0
42,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,400
Gold Earned
45,954
370
Minions Killed
480
0
Camps Cleared
0
1,627,635
Distance Traveled
1,564,908
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,139
446
88
6
0
294,952
3
L
Hera
7,724
483
88
6
0
310,105
2
W
Anubis
9,520
595
133
8
0
274,597
3
W
Chaac
9,288
581
117
7
0
294,773
3
W
Ymir
7,863
491
29
2
0
321,638
5
W
Thanatos
10,959
685
117
7
0
367,598
6
L
Ymir
6,481
405
27
2
0
348,639
0
L
Thanatos
7,690
481
69
4
0
368,631
1
W
Heimdallr
8,324
520
84
5
0
306,302
4
L
Horus
8,366
523
98
6
0
305,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role