Player Matchup

Mulan
Mulan
AneChutamero
Mulan
Level 148
God Stats
6W - 9L
1,660 SR
Queue Stats
163W - 183L
1,469 Elo+
Party 2
Zeus
Zeus
JonkTheToker
Zeus
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
35W - 49L
1,392 Elo+
Solo
Artio
Artio
obred
Artio
Level 113
God Stats
8W - 7L
1,499 SR
Queue Stats
74W - 86L
1,443 Elo+
Party 2
Team Averages
Level 92
1,553 SR
1,435 Elo+

VS

Team Averages
Level 55
1,619 SR
1,482 Elo+
Janus
Janus
Magakrd
Janus
Level 5
God Stats
1W - 7L
1,353 SR
Queue Stats
72W - 79L
1,383 Elo+
Solo
Izanami
Izanami
MysticalWolf314
Izanami
Level 27
God Stats
60W - 47L
1,541 SR
Queue Stats
147W - 160L
1,464 Elo+
Party 1
Ares
Ares
bernybeermonsta
Ares
Level 133
God Stats
5W - 2L
1,963 SR
Queue Stats
252W - 166L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 10
9,991
833
9,292
9,666
7,294
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 4 / 9
9,108
759
7,730
6,980
1,993
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
obred
Artio
14
7 / 1 / 12
9,762
814
10,315
13,155
14,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Magakrd
Janus
11
3 / 8 / 5
8,566
714
7,862
9,260
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 6 / 4
8,843
737
4,178
8,969
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 6 / 5
8,231
686
7,482
12,928
10,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
20
Kills
8
8
Deaths
20
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
3
10
4.67
W
4
4
9
2.13
L
Janus
Magakrd
Janus
3
8
5
0.69
L
3
6
4
0.83
L
2
6
5
0.75
W
Artio
obred
Artio
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,337
Damage
19,522
29,801
Taken
31,157
23,654
Mitigated
16,992
9,101
Healing
2,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,292
1,838
0
1,467
9,666
7,294
673
4,842
4,824
0
32,253
W
7,730
1,059
0
717
6,980
1,993
1,788
5,290
1,690
28,296
0
L
Janus
Magakrd
Janus
7,862
1,082
0
0
9,260
2,874
0
6,018
2,894
22,051
0
L
4,178
2,684
0
334
8,969
3,231
378
5,716
3,017
0
27,869
L
7,482
645
90
1,725
12,928
10,887
0
5,296
7,201
11,405
0
W
Artio
obred
Artio
10,315
828
758
6,159
13,155
14,367
256
5,212
7,943
29,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,861
Gold Earned
25,640
128
Minions Killed
102
0
Camps Cleared
0
646,604
Distance Traveled
597,441
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,991
833
45
4
0
218,836
2
W
Zeus
9,108
759
57
5
0
193,479
1
L
Janus
8,566
714
41
3
0
191,635
0
L
Izanami
8,843
737
50
4
0
189,210
4
L
Ares
8,231
686
11
1
0
216,596
4
W
Artio
9,762
814
26
2
0
234,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role