Player Matchup

Morgan Le Fay
Morgan Le Fay
ConDroid260
Morgan Le Fay
Level 126
God Stats
45W - 49L
1,472 SR
Queue Stats
274W - 324L
1,450 Elo+
Solo
Odin
Odin
PrincessElysium
Odin
Level 27
God Stats
4W - 1L
1,884 SR
Queue Stats
97W - 83L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
cammoKILA24
Tsukuyomi
Level 89
God Stats
18W - 21L
1,552 SR
Queue Stats
431W - 509L
1,475 Elo+
Solo
Team Averages
Level 81
1,636 SR
1,492 Elo+

VS

Team Averages
Level 64
1,531 SR
1,427 Elo+
Medusa
Medusa
HUGOSINFERNO
Medusa
Level 76
God Stats
3W - 0L
1,607 SR
Queue Stats
136W - 145L
1,558 Elo+
Solo
Nu Wa
Nu Wa
TokyoWaifu
Nu Wa
Level 107
God Stats
6W - 7L
1,500 SR
Queue Stats
191W - 209L
1,395 Elo+
Solo
Ares
Ares
Wecryt
Ares
Level 8
God Stats
6W - 12L
1,485 SR
Queue Stats
7W - 14L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ConDroid260
Morgan Le Fay
16
3 / 9 / 7
13,450
611
15,775
21,413
5,482
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 7 / 9
15,646
711
15,753
21,972
10,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
cammoKILA24
Tsukuyomi
20
7 / 10 / 6
16,011
728
15,755
29,112
15,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
10 / 8 / 5
15,159
689
21,364
23,788
9,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
20
12 / 4 / 10
16,723
760
27,258
11,455
3,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
Wecryt
Ares
17
4 / 4 / 13
14,287
649
9,629
21,449
32,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
16
Kills
26
26
Deaths
16
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ConDroid260
Morgan Le Fay
3
9
7
0.72
W
Medusa
10
8
5
1.56
L
6
7
9
1.5
W
Nu Wa
12
4
10
4.25
W
Ares
Wecryt
Ares
4
4
13
2.63
L
Tsukuyomi
cammoKILA24
Tsukuyomi
7
10
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,283
Damage
58,251
72,497
Taken
56,692
31,743
Mitigated
45,283
14,648
Healing
10,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ConDroid260
Morgan Le Fay
15,775
1,795
500
3,233
21,413
5,482
0
12,844
8,283
56,614
0
W
Medusa
21,364
8,768
0
5,333
23,788
9,249
2,073
5,297
17,797
0
98,318
L
15,753
3,866
0
831
21,972
10,422
704
11,661
9,764
0
63,323
W
Nu Wa
27,258
6,892
785
2,783
11,455
3,682
880
4,595
6,559
70,102
0
W
Ares
Wecryt
Ares
9,629
850
0
1,736
21,449
32,352
508
5,883
14,853
19,951
0
L
Tsukuyomi
cammoKILA24
Tsukuyomi
15,755
4,189
0
10,084
29,112
15,839
864
11,313
17,563
0
91,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,107
Gold Earned
46,169
249
Minions Killed
211
0
Camps Cleared
0
1,076,112
Distance Traveled
1,021,886
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,450
611
58
3
0
349,847
3
W
Medusa
15,159
689
112
5
0
351,313
2
L
Odin
15,646
711
78
4
0
405,393
3
W
Nu Wa
16,723
760
81
4
0
353,811
0
W
Ares
14,287
649
18
1
0
316,762
2
L
Tsukuyomi
16,011
728
113
5
0
320,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role