Player Matchup

Danzaburou
Danzaburou
Faye VaIentinee
Danzaburou
Level 67
God Stats
1W - 1L
1,406 SR
Queue Stats
337W - 240L
1,539 Elo+
Party 2
Thoth
Thoth
LordMarkquad69
Thoth
Level 148
God Stats
2W - 1L
1,846 SR
Queue Stats
424W - 297L
1,544 Elo+
Party 2
Ares
Ares
Spike SpiegeII
Ares
Level 17
God Stats
27W - 7L
1,721 SR
Queue Stats
79W - 65L
1,515 Elo+
Party 2
Merlin
Merlin
TE Ace4u
Merlin
Level 46
God Stats
6W - 6L
1,377 SR
Queue Stats
146W - 168L
1,531 Elo+
Solo
Amaterasu
Amaterasu
YDD MELO
Amaterasu
Level 25
God Stats
23W - 12L
1,603 SR
Queue Stats
155W - 132L
1,527 Elo+
Party 2
Team Averages
Level 61
1,591 SR
1,531 Elo+

VS

Team Averages
Level 73
1,512 SR
1,517 Elo+
Ares
Ares
EL CAZADOR CLN
Ares
Level 29
God Stats
9W - 3L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 3
Chaac
Chaac
ELMATONCLNMX
Chaac
Level 152
God Stats
7W - 3L
1,540 SR
Queue Stats
84W - 61L
1,536 Elo+
Party 3
Chronos
Chronos
Smelly Bast
Chronos
Level 47
God Stats
2W - 6L
1,167 SR
Queue Stats
31W - 35L
1,418 Elo+
Solo
Fenrir
Fenrir
Tony the tigr7
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Went to Panda
Morgan Le Fay
Level 88
God Stats
24W - 11L
1,854 SR
Queue Stats
69W - 53L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Faye VaIentinee
Danzaburou
16
1 / 1 / 10
9,727
973
7,241
10,839
4,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
5 / 4 / 8
10,691
1,069
13,033
9,243
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 0 / 10
9,605
961
9,099
8,357
8,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
TE Ace4u
Merlin
16
5 / 0 / 4
10,435
1,044
8,331
4,534
2,066
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
YDD MELO
Amaterasu
16
3 / 0 / 7
9,619
962
7,071
10,900
11,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

293

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,388
839
2,144
10,896
4,964
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 2 / 1
7,932
793
3,037
7,229
4,759
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Smelly Bast
Chronos
15
1 / 2 / 3
9,130
913
8,534
8,935
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 6 / 1
9,531
953
11,223
15,401
4,686
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Went to Panda
Morgan Le Fay
15
1 / 2 / 3
9,471
947
14,495
6,555
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
15
Kills
5
5
Deaths
15
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
0
2
1
0.25
W
Danzaburou
Faye VaIentinee
Danzaburou
1
1
10
6
W
5
4
8
2.25
L
Chronos
Smelly Bast
Chronos
1
2
3
1.25
W
1
0
10
6
W
Merlin
TE Ace4u
Merlin
5
0
4
7
L
3
6
1
0.58
L
Morgan Le Fay
Went to Panda
Morgan Le Fay
1
2
3
1.25
W
Amaterasu
YDD MELO
Amaterasu
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,775
Damage
39,433
43,873
Taken
49,016
30,858
Mitigated
19,666
9,862
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,144
69
0
5
10,896
4,964
0
6,351
4,163
5,392
0
L
3,037
1,141
0
1,415
7,229
4,759
0
4,607
2,466
0
5,421
W
Danzaburou
Faye VaIentinee
Danzaburou
7,241
2,476
0
1,925
10,839
4,792
0
6,658
4,086
0
25,715
W
13,033
708
0
0
9,243
3,979
0
5,849
3,394
31,538
0
L
Chronos
Smelly Bast
Chronos
8,534
2,512
0
1,385
8,935
2,874
0
5,534
3,001
19,365
0
W
9,099
689
557
1,992
8,357
8,209
0
4,821
3,439
17,407
0
W
Merlin
TE Ace4u
Merlin
8,331
897
86
1,085
4,534
2,066
0
890
3,551
34,426
0
L
11,223
1,562
0
895
15,401
4,686
0
9,167
5,573
0
20,043
L
Morgan Le Fay
Went to Panda
Morgan Le Fay
14,495
528
41
281
6,555
2,383
0
3,863
2,479
59,954
0
W
Amaterasu
YDD MELO
Amaterasu
7,071
2,648
48
4,169
10,900
11,812
0
6,955
3,853
0
12,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,077
Gold Earned
44,452
186
Minions Killed
151
12
Camps Cleared
4
1,006,717
Distance Traveled
778,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,388
839
4
0
0
128,876
0
L
Chaac
7,932
793
0
0
0
59,915
0
W
Danzaburou
9,727
973
40
4
4
187,578
0
W
Thoth
10,691
1,069
54
5
0
190,652
0
L
Chronos
9,130
913
21
2
2
199,369
0
W
Ares
9,605
961
15
2
1
207,087
0
W
Merlin
10,435
1,044
67
7
4
190,191
0
L
Fenrir
9,531
953
19
2
2
201,534
0
L
Morgan Le Fay
9,471
947
107
11
0
188,902
0
W
Amaterasu
9,619
962
10
1
3
231,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role