Player Matchup

Nu Wa
Nu Wa
Banna21banna
Nu Wa
Level 146
God Stats
1W - 3L
1,419 SR
Queue Stats
236W - 208L
1,563 Elo+
Party 1
Susano
Susano
Ceartas4900
Susano
Level 28
God Stats
1W - 1L
1,713 SR
Queue Stats
128W - 121L
1,192 Elo+
Party 1
Set
Set
LuisitoNG
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,364 Elo+
Party 3
Discordia
Discordia
Salvador8118
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 3
Ganesha
Ganesha
tacoman11192
Ganesha
Level 125
God Stats
1W - 4L
1,474 SR
Queue Stats
185W - 181L
1,515 Elo+
Party 1
Team Averages
Level 68
1,521 SR
1,390 Elo+

VS

Team Averages
Level 82
1,578 SR
1,509 Elo+
Thoth
Thoth
 
Thoth
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Devil Forge 18
Ah Puch
Level 144
God Stats
6W - 3L
1,674 SR
Queue Stats
272W - 277L
1,443 Elo+
Solo
Eset
Eset
FitPolecat
Eset
Level 87
God Stats
13W - 9L
1,715 SR
Queue Stats
420W - 320L
1,549 Elo+
Party 2
Fafnir
Fafnir
FitPolecat69
Fafnir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 75L
1,526 Elo+
Party 2
Neith
Neith
Fitpolecat
Neith
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
270W - 161L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 3
8,797
800
15,798
11,215
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
13
0 / 8 / 4
7,353
668
5,591
12,539
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 9 / 1
7,850
714
5,478
12,560
6,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Salvador8118
Discordia
14
1 / 7 / 3
7,963
724
4,820
8,474
3,712
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
tacoman11192
Ganesha
15
0 / 6 / 7
8,271
752
5,459
16,189
19,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 3 / 16
9,200
836
8,995
8,717
3,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 0 / 18
10,974
998
13,318
9,011
3,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 4 / 20
9,430
857
7,637
10,125
4,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
16
6 / 2 / 18
10,898
991
9,759
16,634
23,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
18
16 / 1 / 15
11,068
1,006
15,846
10,644
4,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
122
9
Kills
35
35
Deaths
10
18
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
3
16
3.33
L
5
5
3
1.3
L
Susano
0
8
4
0.25
W
7
0
18
16
W
4
4
20
3.5
W
Fafnir
6
2
18
7.5
W
Neith
16
1
15
23.5
L
3
9
1
0.39
L
Discordia
Salvador8118
Discordia
1
7
3
0.36
L
Ganesha
tacoman11192
Ganesha
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,146
Damage
55,555
60,977
Taken
55,131
40,786
Mitigated
39,594
11,519
Healing
27,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,995
181
864
1,096
8,717
3,087
1,432
4,975
3,742
23,298
0
L
15,798
4,101
1,209
2,158
11,215
4,928
0
6,982
4,233
25,671
0
L
Susano
5,591
747
0
410
12,539
5,527
0
7,476
4,845
0
15,324
W
13,318
974
1,491
5,224
9,011
3,890
1,146
5,092
3,919
33,380
0
W
7,637
343
3,733
2,175
10,125
4,130
138
5,729
4,396
17,649
0
W
Fafnir
9,759
3,445
1,804
4,453
16,634
23,773
323
5,593
11,041
16,463
0
W
Neith
15,846
2,865
1,746
5,006
10,644
4,714
1,305
4,688
5,956
0
30,660
L
5,478
1,837
0
388
12,560
6,976
0
7,281
5,279
0
11,843
L
Discordia
Salvador8118
Discordia
4,820
243
698
949
8,474
3,712
0
5,739
2,735
12,063
0
L
Ganesha
tacoman11192
Ganesha
5,459
72
1,864
3,843
16,189
19,643
0
11,747
4,176
15,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,234
Gold Earned
51,570
96
Minions Killed
137
0
Camps Cleared
0
940,749
Distance Traveled
1,109,228
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,200
836
41
4
0
226,400
0
L
Nu Wa
8,797
800
29
3
0
197,222
0
L
Susano
7,353
668
19
2
0
186,587
0
W
Ah Puch
10,974
998
34
3
0
249,844
0
W
Eset
9,430
857
17
2
0
206,072
1
W
Fafnir
10,898
991
11
1
0
203,284
0
W
Neith
11,068
1,006
34
3
0
223,628
1
L
Set
7,850
714
16
1
0
168,273
0
L
Discordia
7,963
724
30
3
0
181,625
0
L
Ganesha
8,271
752
2
0
0
207,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role