Player Matchup

Medusa
Medusa
Danidlbas
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,844 Elo+
Party 3
Thor
Thor
MonsterZinN
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,779 Elo+
Party 3
Yemoja
Yemoja
TrophicBeatle17
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,446 Elo+
Solo
Discordia
Discordia
caduh10
Discordia
Level 29
God Stats
7W - 21L
1,367 SR
Queue Stats
307W - 423L
1,322 Elo+
Solo
Gilgamesh
Gilgamesh
naruto_YURI12345
Gilgamesh
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,779 Elo+
Party 3
Team Averages
Level 22
1,473 SR
1,634 Elo+

VS

Team Averages
Level 17
1,541 SR
1,484 Elo+
Artemis
Artemis
Machline7487
Artemis
Level 6
God Stats
2W - 0L
1,704 SR
Queue Stats
3W - 0L
1,731 Elo+
Party 2
Nox
Nox
Meikhan
Nox
Level 28
God Stats
4W - 3L
1,470 SR
Queue Stats
41W - 32L
1,468 Elo+
Party 1
Cupid
Cupid
OctoEdge
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,303 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheDarkJinx
Tsukuyomi
Level 28
God Stats
9W - 3L
1,531 SR
Queue Stats
49W - 39L
1,420 Elo+
Party 1
Jormungandr
Jormungandr
folkloreAOTY
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Danidlbas
Medusa
20
8 / 6 / 14
15,049
485
22,216
22,881
8,506
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 8 / 13
15,306
494
20,862
24,078
9,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 10 / 2
10,034
324
1,245
17,436
10,659
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
caduh10
Discordia
20
10 / 4 / 11
14,921
481
19,675
19,182
6,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
20
9 / 7 / 10
13,170
425
19,786
27,699
26,271
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Machline7487
Artemis
15
0 / 14 / 2
11,499
371
7,770
22,861
9,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
20
11 / 3 / 10
16,987
548
27,483
16,411
8,097
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
OctoEdge
Cupid
16
3 / 8 / 2
12,581
406
6,342
15,438
6,165
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
TheDarkJinx
Tsukuyomi
20
14 / 6 / 7
19,513
629
24,933
27,341
13,839
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
folkloreAOTY
Jormungandr
20
4 / 8 / 9
16,062
518
13,097
32,443
36,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
62
39
Kills
32
35
Deaths
39
50
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
Danidlbas
Medusa
8
6
14
2.5
W
Artemis
Machline7487
Artemis
0
14
2
0.07
W
Nox
11
3
10
5.33
L
12
8
13
2.31
W
Cupid
OctoEdge
Cupid
3
8
2
0.5
W
Tsukuyomi
TheDarkJinx
Tsukuyomi
14
6
7
2.92
L
0
10
2
0.1
L
Discordia
caduh10
Discordia
10
4
11
3.88
W
Jormungandr
folkloreAOTY
Jormungandr
4
8
9
1.06
L
Gilgamesh
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,784
Damage
79,625
111,276
Taken
114,494
61,112
Mitigated
74,581
22,093
Healing
14,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Danidlbas
Medusa
22,216
12,914
0
6,187
22,881
8,506
658
8,989
13,722
0
102,994
W
Artemis
Machline7487
Artemis
7,770
2,975
0
1,157
22,861
9,982
1,996
4,067
18,628
0
44,037
W
Nox
27,483
1,070
660
4,067
16,411
8,097
2,331
2,619
13,544
122,621
0
L
20,862
5,727
0
3,398
24,078
9,416
0
6,588
17,262
0
90,819
W
Cupid
OctoEdge
Cupid
6,342
3,224
156
1,965
15,438
6,165
2,489
4,028
11,062
0
44,316
W
Tsukuyomi
TheDarkJinx
Tsukuyomi
24,933
7,665
0
5,354
27,341
13,839
6,418
4,145
23,038
0
149,473
L
1,245
604
462
380
17,436
10,659
20
5,933
11,432
25,484
0
L
Discordia
caduh10
Discordia
19,675
1,676
840
7,779
19,182
6,260
332
5,971
13,135
89,299
0
W
Jormungandr
folkloreAOTY
Jormungandr
13,097
2,353
0
678
32,443
36,498
1,312
5,122
27,019
61,175
0
L
Gilgamesh
19,786
3,566
1,006
2,041
27,699
26,271
448
12,238
15,079
0
68,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,480
Gold Earned
76,642
508
Minions Killed
611
0
Camps Cleared
0
2,465,215
Distance Traveled
2,621,855
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
15,049
485
144
5
0
465,679
3
W
Artemis
11,499
371
66
2
0
465,849
1
W
Nox
16,987
548
178
6
0
596,501
1
L
Thor
15,306
494
107
3
0
538,505
2
W
Cupid
12,581
406
83
3
0
508,170
2
W
Tsukuyomi
19,513
629
214
7
0
573,442
0
L
Yemoja
10,034
324
31
1
0
348,562
4
L
Discordia
14,921
481
134
4
0
571,859
4
W
Jormungandr
16,062
518
70
2
0
477,893
1
L
Gilgamesh
13,170
425
92
3
0
540,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role