Player Matchup

Anubis
Anubis
BTFponeY
Anubis
Level 13
God Stats
5W - 3L
1,684 SR
Queue Stats
25W - 26L
1,480 Elo+
Party 3
Izanami
Izanami
Galladrieel
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,388 Elo+
Party 3
Neith
Neith
Such03
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,677 Elo+
Solo
Kuzenbo
Kuzenbo
Zeppelintra
Kuzenbo
Level 27
God Stats
37W - 53L
1,382 SR
Queue Stats
198W - 212L
1,437 Elo+
Solo
Fenrir
Fenrir
renanbucollo
Fenrir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 54L
1,488 Elo+
Party 3
Team Averages
Level 15
1,513 SR
1,494 Elo+

VS

Team Averages
Level 16
1,573 SR
1,589 Elo+
Bellona
Bellona
AlanAutistaxD
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 0L
1,793 Elo+
Party 2
Kukulkan
Kukulkan
BegsForMercy
Kukulkan
Level 11
God Stats
2W - 1L
1,553 SR
Queue Stats
31W - 3L
1,823 Elo+
Party 2
Zeus
Zeus
NAGATE7047
Zeus
Level 17
God Stats
8W - 9L
1,500 SR
Queue Stats
30W - 40L
1,381 Elo+
Party 1
Izanami
Izanami
Tmagic34
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 29L
1,269 Elo+
Party 1
Heimdallr
Heimdallr
clarinete
Heimdallr
Level 27
God Stats
3W - 0L
1,813 SR
Queue Stats
45W - 14L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BTFponeY
Anubis
17
1 / 6 / 8
10,999
917
12,870
17,205
8,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Galladrieel
Izanami
17
1 / 13 / 5
10,423
869
5,295
23,705
10,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
Such03
Neith
18
4 / 7 / 6
11,967
997
12,517
19,862
9,930
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
Zeppelintra
Kuzenbo
17
0 / 2 / 8
10,248
854
11,218
22,907
29,068
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
16
5 / 11 / 2
11,525
960
8,400
18,793
9,976
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
13 / 1 / 17
13,470
1,123
14,284
15,150
20,258
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
BegsForMercy
Kukulkan
20
7 / 1 / 23
13,706
1,142
23,886
5,744
3,435
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
2 / 4 / 22
11,363
947
11,568
10,420
3,314
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Tmagic34
Izanami
19
4 / 2 / 19
12,069
1,006
11,609
10,952
3,951
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
clarinete
Heimdallr
20
13 / 3 / 24
14,380
1,198
35,134
13,924
6,006
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
144
11
Kills
39
39
Deaths
11
29
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Bellona
13
1
17
21.5
L
Anubis
BTFponeY
Anubis
1
6
8
0.83
W
Kukulkan
BegsForMercy
Kukulkan
7
1
23
18.5
L
Izanami
Galladrieel
Izanami
1
13
5
0.27
W
2
4
22
3.25
L
Neith
Such03
Neith
4
7
6
1
W
Izanami
Tmagic34
Izanami
4
2
19
6.75
L
Kuzenbo
Zeppelintra
Kuzenbo
0
2
8
2
W
Heimdallr
clarinete
Heimdallr
13
3
24
8.33
L
Fenrir
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,300
Damage
96,481
102,472
Taken
56,190
68,007
Mitigated
36,964
8,208
Healing
4,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
14,284
3,662
0
1,035
15,150
20,258
0
5,280
9,138
0
22,784
L
Anubis
BTFponeY
Anubis
12,870
497
0
3,962
17,205
8,904
0
8,561
8,644
50,643
0
W
Kukulkan
BegsForMercy
Kukulkan
23,886
2,246
749
1,501
5,744
3,435
0
2,919
2,825
68,983
0
L
Izanami
Galladrieel
Izanami
5,295
3,240
0
801
23,705
10,129
0
7,564
16,133
0
20,989
W
11,568
2,066
0
0
10,420
3,314
0
5,747
4,673
22,100
0
L
Neith
Such03
Neith
12,517
8,368
0
2,553
19,862
9,930
0
5,273
14,366
0
44,870
W
Izanami
Tmagic34
Izanami
11,609
8,868
0
1,704
10,952
3,951
0
4,592
6,360
0
31,952
L
Kuzenbo
Zeppelintra
Kuzenbo
11,218
3,847
300
393
22,907
29,068
0
7,235
15,450
15,930
0
W
Heimdallr
clarinete
Heimdallr
35,134
19,793
0
0
13,924
6,006
0
5,550
8,374
0
60,187
L
Fenrir
8,400
561
0
199
18,793
9,976
0
6,821
11,885
0
14,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,162
Gold Earned
64,988
221
Minions Killed
257
8
Camps Cleared
9
1,181,539
Distance Traveled
1,135,201
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,470
1,123
21
2
3
259,486
0
L
Anubis
10,999
917
97
8
0
190,257
0
W
Kukulkan
13,706
1,142
108
9
3
223,209
0
L
Izanami
10,423
869
45
4
3
254,840
0
W
Zeus
11,363
947
17
1
1
208,885
0
L
Neith
11,967
997
67
6
3
232,419
1
W
Izanami
12,069
1,006
51
4
1
209,122
0
L
Kuzenbo
10,248
854
3
0
0
283,314
0
W
Heimdallr
14,380
1,198
60
5
1
234,499
0
L
Fenrir
11,525
960
9
1
2
220,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role