Player Matchup

Fafnir
Fafnir
ACMAVS19
Fafnir
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 238L
1,397 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CthuhIu
Morgan Le Fay
Level 43
God Stats
16W - 9L
1,693 SR
Queue Stats
191W - 180L
1,430 Elo+
Party 2
Chiron
Chiron
Pazv
Chiron
Level 132
God Stats
35W - 33L
1,204 SR
Queue Stats
349W - 395L
1,424 Elo+
Party 2
Team Averages
Level 73
1,466 SR
1,417 Elo+

VS

Team Averages
Level 54
1,441 SR
1,467 Elo+
Ah Muzen Cab
Ah Muzen Cab
EasZpanther1
Ah Muzen Cab
Level 129
God Stats
0W - 1L
1,176 SR
Queue Stats
138W - 221L
1,414 Elo+
Solo
Zeus
Zeus
JouunaC13
Zeus
Level 26
God Stats
8W - 2L
1,648 SR
Queue Stats
85W - 55L
1,588 Elo+
Party 1
Ares
Ares
ahuitz420
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ACMAVS19
Fafnir
18
2 / 0 / 19
14,921
711
6,574
22,522
39,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
CthuhIu
Morgan Le Fay
19
5 / 4 / 13
14,076
670
16,099
20,558
10,219
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Pazv
Chiron
20
17 / 4 / 5
15,908
758
26,688
19,514
10,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EasZpanther1
Ah Muzen Cab
16
1 / 8 / 5
12,349
588
15,194
18,079
6,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
19
7 / 10 / 0
14,573
694
30,610
17,749
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
15
0 / 6 / 4
11,092
528
4,242
22,302
23,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
24
Kills
8
8
Deaths
24
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ACMAVS19
Fafnir
2
0
19
11.5
W
Morgan Le Fay
CthuhIu
Morgan Le Fay
5
4
13
2.88
L
Ah Muzen Cab
EasZpanther1
Ah Muzen Cab
1
8
5
0.44
L
Zeus
7
10
0
0.7
W
Chiron
Pazv
Chiron
17
4
5
4.88
L
Ares
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,361
Damage
50,046
62,594
Taken
58,130
60,124
Mitigated
35,812
21,803
Healing
4,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ACMAVS19
Fafnir
6,574
1,618
0
4,429
22,522
39,900
411
10,054
12,468
24,130
0
W
Morgan Le Fay
CthuhIu
Morgan Le Fay
16,099
1,229
1,842
8,437
20,558
10,219
469
11,664
8,894
74,353
0
L
Ah Muzen Cab
EasZpanther1
Ah Muzen Cab
15,194
3,873
953
3,232
18,079
6,450
978
8,027
10,052
0
49,773
L
Zeus
30,610
1,025
0
450
17,749
5,530
87
6,976
10,773
96,766
0
W
Chiron
Pazv
Chiron
26,688
10,464
1,861
5,234
19,514
10,005
1,902
13,134
6,380
0
70,702
L
Ares
4,242
346
0
0
22,302
23,832
170
7,670
14,632
8,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,905
Gold Earned
38,014
247
Minions Killed
196
0
Camps Cleared
0
1,033,987
Distance Traveled
915,646
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,921
711
38
2
0
364,004
0
W
Morgan Le Fay
14,076
670
126
6
0
329,259
0
L
Ah Muzen Cab
12,349
588
73
3
0
309,262
0
L
Zeus
14,573
694
117
6
0
299,487
2
W
Chiron
15,908
758
83
4
0
340,724
1
L
Ares
11,092
528
6
0
0
306,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role