Player Matchup

Ganesha
Ganesha
ChimeraXIV
Ganesha
Level 157
God Stats
1W - 2L
1,578 SR
Queue Stats
174W - 183L
1,595 Elo+
Party 2
Apollo
Apollo
DemonWolf191
Apollo
Level 159
God Stats
9W - 4L
1,669 SR
Queue Stats
193W - 207L
1,557 Elo+
Party 2
Janus
Janus
MR BEBE LALA
Janus
Level 160
God Stats
4W - 10L
1,441 SR
Queue Stats
838W - 782L
1,689 Elo+
Party 1
Mercury
Mercury
WhiteWasp220
Mercury
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
110W - 123L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
forgo2
Cthulhu
Level 160
God Stats
41W - 31L
1,662 SR
Queue Stats
508W - 475L
1,586 Elo+
Party 1
Team Averages
Level 158
1,570 SR
1,594 Elo+

VS

Team Averages
Level 133
1,561 SR
1,595 Elo+
Bellona
Bellona
 
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
BONEDRAGON2197
Olorun
Level 107
God Stats
2W - 4L
1,458 SR
Queue Stats
280W - 278L
1,608 Elo+
Party 4
Apollo
Apollo
Darkar69699
Apollo
Level 160
God Stats
3W - 3L
1,609 SR
Queue Stats
259W - 213L
1,637 Elo+
Party 3
Vamana
Vamana
YeahIDoDis
Vamana
Level 103
God Stats
3W - 8L
1,476 SR
Queue Stats
242W - 239L
1,606 Elo+
Party 4
Ah Puch
Ah Puch
coronelseba888
Ah Puch
Level 151
God Stats
1W - 2L
1,762 SR
Queue Stats
385W - 326L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChimeraXIV
Ganesha
12
1 / 1 / 8
7,046
470
3,907
7,669
5,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
15
6 / 2 / 6
9,034
602
9,047
10,023
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 5
8,774
585
5,952
6,744
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
WhiteWasp220
Mercury
14
2 / 0 / 3
8,228
549
3,899
9,504
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
forgo2
Cthulhu
14
0 / 0 / 3
8,535
569
9,326
6,909
4,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 3 / 0
6,135
409
5,542
12,144
7,222
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 4 / 2
7,374
492
5,647
8,576
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
13
1 / 3 / 0
7,438
496
3,402
8,516
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
YeahIDoDis
Vamana
14
0 / 0 / 0
8,888
593
3,075
12,720
4,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 2 / 1
8,242
549
5,862
7,815
3,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
12
Kills
4
4
Deaths
12
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
0
0.67
L
0
4
2
0.25
W
Ganesha
ChimeraXIV
Ganesha
1
1
8
5
L
Apollo
1
3
0
0.33
W
Apollo
6
2
6
4.5
W
3
1
5
5.5
W
Mercury
WhiteWasp220
Mercury
2
0
3
3.5
L
Vamana
YeahIDoDis
Vamana
0
0
0
0
L
1
2
1
0.75
W
Cthulhu
forgo2
Cthulhu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,131
Damage
23,528
40,849
Taken
49,771
19,120
Mitigated
20,974
13,532
Healing
19,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,542
1,119
0
2,936
12,144
7,222
0
5,080
7,018
0
21,508
L
5,647
2,740
229
2,706
8,576
2,496
0
1,663
6,913
56,816
0
W
Ganesha
ChimeraXIV
Ganesha
3,907
339
1,053
1,060
7,669
5,429
314
2,952
4,717
22,502
0
L
Apollo
3,402
1,394
0
2,574
8,516
3,358
180
1,628
6,842
0
57,060
W
Apollo
9,047
6,439
0
3,217
10,023
2,895
1,378
4,634
5,389
0
58,673
W
5,952
281
317
1,938
6,744
2,132
850
3,119
3,625
60,232
0
W
Mercury
WhiteWasp220
Mercury
3,899
1,850
0
3,428
9,504
3,683
934
1,017
8,487
0
53,872
L
Vamana
YeahIDoDis
Vamana
3,075
768
0
7,158
12,720
4,542
0
6,270
5,336
0
53,254
L
5,862
0
0
3,511
7,815
3,356
153
3,292
4,477
61,919
0
W
Cthulhu
forgo2
Cthulhu
9,326
935
392
2,127
6,909
4,981
0
0
6,909
59,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,617
Gold Earned
38,077
478
Minions Killed
509
0
Camps Cleared
0
1,647,190
Distance Traveled
1,434,457
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,135
409
33
2
0
309,713
2
L
Olorun
7,374
492
109
7
0
266,224
2
W
Ganesha
7,046
470
7
0
0
322,870
4
L
Apollo
7,438
496
104
7
0
288,857
6
W
Apollo
9,034
602
115
8
0
304,412
1
W
Janus
8,774
585
139
9
0
338,786
1
W
Mercury
8,228
549
110
7
0
381,640
5
L
Vamana
8,888
593
127
8
0
293,170
2
L
Ah Puch
8,242
549
136
9
0
276,493
4
W
Cthulhu
8,535
569
107
7
0
299,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role