Player Matchup

Cupid
Cupid
DeeKracker
Cupid
Level 5
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Junes Pluto
Scylla
Level 28
God Stats
1W - 1L
1,463 SR
Queue Stats
20W - 16L
1,390 Elo+
Party 1
Sylvanus
Sylvanus
Miss_Yunaaaaahhh
Sylvanus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,407 Elo+
Solo
Team Averages
Level 52
1,395 SR
1,433 Elo+

VS

Team Averages
Level 47
1,590 SR
1,551 Elo+
Ymir
Ymir
CallmeIshmael6
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Licht clover
Ah Muzen Cab
Level 29
God Stats
29W - 39L
1,549 SR
Queue Stats
31W - 41L
1,584 Elo+
Party 2
Kukulkan
Kukulkan
Sp1dy1
Kukulkan
Level 105
God Stats
31W - 21L
1,721 SR
Queue Stats
151W - 183L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
1 / 9 / 0
7,311
562
1,949
10,973
3,583
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
12
0 / 3 / 0
7,179
552
4,890
7,053
2,355
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 9 / 0
7,020
540
2,331
17,043
15,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 13
8,664
666
2,623
10,685
7,286
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Licht clover
Ah Muzen Cab
14
5 / 0 / 10
9,649
742
9,245
5,857
2,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Sp1dy1
Kukulkan
15
15 / 0 / 5
11,093
853
17,853
4,856
1,837
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
48
1
Kills
20
21
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
1
13
6.5
L
Cupid
1
9
0
0.11
L
Scylla
0
3
0
0
W
Ah Muzen Cab
Licht clover
Ah Muzen Cab
5
0
10
10
L
0
9
0
0
W
Kukulkan
Sp1dy1
Kukulkan
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,170
Damage
29,721
35,069
Taken
21,398
21,455
Mitigated
11,604
4,240
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,623
320
156
685
10,685
7,286
200
1,902
8,783
16,159
0
L
Cupid
1,949
1,184
26
346
10,973
3,583
25
6,515
4,458
0
14,854
L
Scylla
4,890
127
0
0
7,053
2,355
0
4,206
2,847
39,344
0
W
Ah Muzen Cab
Licht clover
Ah Muzen Cab
9,245
4,702
0
3,005
5,857
2,481
1,601
2,909
2,948
0
38,414
L
2,331
664
789
3,079
17,043
15,517
0
9,755
7,288
8,442
0
W
Kukulkan
Sp1dy1
Kukulkan
17,853
592
137
1,058
4,856
1,837
739
2,410
2,446
61,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,510
Gold Earned
29,406
113
Minions Killed
186
0
Camps Cleared
0
540,970
Distance Traveled
665,477
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,664
666
15
1
0
189,905
2
L
Cupid
7,311
562
36
3
0
180,398
1
L
Scylla
7,179
552
63
5
0
216,463
0
W
Ah Muzen Cab
9,649
742
63
5
0
228,817
0
L
Sylvanus
7,020
540
14
1
0
144,109
0
W
Kukulkan
11,093
853
108
8
0
246,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role