Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
LeoIsBackk
Chronos
Level 28
God Stats
11W - 9L
1,456 SR
Queue Stats
81W - 97L
1,270 Elo+
Solo
Artemis
Artemis
SheAteMyBaby
Artemis
Level 29
God Stats
89W - 82L
1,564 SR
Queue Stats
115W - 114L
1,517 Elo+
Solo
Achilles
Achilles
VoxSatanae
Achilles
Level 25
God Stats
11W - 12L
1,601 SR
Queue Stats
36W - 42L
1,482 Elo+
Solo
Yemoja
Yemoja
jtanneke
Yemoja
Level 27
God Stats
4W - 8L
1,221 SR
Queue Stats
54W - 61L
1,414 Elo+
Solo
Team Averages
Level 27
1,468 SR
1,437 Elo+

VS

Team Averages
Level 16
1,597 SR
1,398 Elo+
Loki
Loki
CaillouTheGoat
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,382 Elo+
Solo
Janus
Janus
SensualSwan
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,412 Elo+
Party 1
Tiamat
Tiamat
caretean
Tiamat
Level 28
God Stats
8W - 9L
1,605 SR
Queue Stats
74W - 80L
1,380 Elo+
Solo
Ymir
Ymir
mandersander
Ymir
Level 13
God Stats
6W - 2L
1,669 SR
Queue Stats
7W - 8L
1,286 Elo+
Solo
Artemis
Artemis
saltycentaur
Artemis
Level 21
God Stats
1W - 2L
1,711 SR
Queue Stats
23W - 23L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
26 / 3 / 12
15,820
659
33,706
26,550
11,588
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
LeoIsBackk
Chronos
19
7 / 2 / 24
13,412
559
13,000
11,429
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
SheAteMyBaby
Artemis
19
5 / 1 / 8
13,585
566
11,336
16,342
6,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
VoxSatanae
Achilles
18
9 / 4 / 11
12,865
536
9,533
15,268
13,382
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
jtanneke
Yemoja
17
2 / 1 / 19
12,464
519
5,696
15,715
15,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 1
9,027
376
4,036
16,050
6,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
2 / 10 / 3
10,828
451
11,865
14,897
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
caretean
Tiamat
14
1 / 8 / 2
9,338
389
6,686
16,875
10,322
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 8 / 2
11,522
480
5,994
20,921
17,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
saltycentaur
Artemis
12
1 / 14 / 4
9,101
379
10,361
20,609
5,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
22
49
Kills
10
11
Deaths
49
74
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
26
3
12
10.67
L
3
9
1
0.39
W
Chronos
LeoIsBackk
Chronos
7
2
24
9.5
L
2
10
3
0.35
W
Artemis
SheAteMyBaby
Artemis
5
1
8
9
W
Achilles
VoxSatanae
Achilles
9
4
11
3.63
L
Tiamat
caretean
Tiamat
1
8
2
0.25
W
Yemoja
jtanneke
Yemoja
2
1
19
11.5
L
3
8
2
0.5
L
Artemis
saltycentaur
Artemis
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,271
Damage
38,942
85,304
Taken
89,352
51,437
Mitigated
43,841
50,238
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
33,706
15,464
0
26,918
26,550
11,588
1,893
5,273
21,277
0
135,960
L
4,036
1,145
0
2,445
16,050
6,952
474
2,888
13,162
0
18,662
W
Chronos
LeoIsBackk
Chronos
13,000
3,687
0
2,111
11,429
4,583
3,121
5,446
5,983
80,694
0
L
11,865
1,369
0
852
14,897
3,938
320
2,962
11,935
76,573
0
W
Artemis
SheAteMyBaby
Artemis
11,336
6,725
498
7,494
16,342
6,090
2,776
3,494
12,848
0
104,317
W
Achilles
VoxSatanae
Achilles
9,533
1,605
0
274
15,268
13,382
1,418
7,686
7,582
0
43,670
L
Tiamat
caretean
Tiamat
6,686
1,649
0
4,712
16,875
10,322
2,607
2,330
14,545
55,517
0
W
Yemoja
jtanneke
Yemoja
5,696
1,105
6,070
6,873
15,715
15,794
532
5,575
10,140
38,279
0
L
5,994
937
0
0
20,921
17,498
0
7,584
13,337
21,142
0
L
Artemis
saltycentaur
Artemis
10,361
5,434
0
2,497
20,609
5,131
306
2,932
17,677
0
39,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,146
Gold Earned
49,816
515
Minions Killed
341
0
Camps Cleared
0
2,170,654
Distance Traveled
1,878,634
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,820
659
147
6
0
476,749
3
L
Loki
9,027
376
39
2
0
414,857
2
W
Chronos
13,412
559
120
5
0
474,561
8
L
Janus
10,828
451
122
5
0
407,503
1
W
Artemis
13,585
566
126
5
0
400,503
1
W
Achilles
12,865
536
74
3
0
400,868
0
L
Tiamat
9,338
389
95
4
0
307,139
0
W
Yemoja
12,464
519
48
2
0
417,973
4
L
Ymir
11,522
480
27
1
0
391,657
2
L
Artemis
9,101
379
58
2
0
357,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role