Player Matchup

Terra
Terra
CBG FOUNK
Terra
Level 112
God Stats
1W - 2L
1,461 SR
Queue Stats
82W - 54L
1,545 Elo+
Party 2
Ao Kuang
Ao Kuang
Mr--Miyagi
Ao Kuang
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 84L
1,421 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Trevdinho
Tsukuyomi
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 62L
1,531 Elo+
Party 3
Loki
Loki
bigballer148
Loki
Level 35
God Stats
0W - 1L
1,460 SR
Queue Stats
26W - 30L
1,526 Elo+
Party 2
Vulcan
Vulcan
xmasterxyoda
Vulcan
Level 121
God Stats
4W - 3L
1,396 SR
Queue Stats
155W - 132L
1,523 Elo+
Party 2
Team Averages
Level 106
1,464 SR
1,509 Elo+

VS

Team Averages
Level 136
1,515 SR
1,398 Elo+
Scylla
Scylla
Ionz
Scylla
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 82L
1,463 Elo+
Solo
Agni
Agni
RoxelFlame813
Agni
Level 129
God Stats
4W - 1L
1,517 SR
Queue Stats
105W - 94L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
Skiinnii_Boii
Danzaburou
Level 158
God Stats
2W - 2L
1,558 SR
Queue Stats
270W - 254L
1,439 Elo+
Party 1
Vamana
Vamana
Zepangu
Vamana
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 111L
1,486 Elo+
Party 1
Guan Yu
Guan Yu
kenegaro
Guan Yu
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CBG FOUNK
Terra
20
7 / 9 / 20
16,815
764
28,168
42,694
36,006
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Mr--Miyagi
Ao Kuang
20
4 / 8 / 17
13,229
601
16,368
25,964
9,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Trevdinho
Tsukuyomi
20
12 / 9 / 13
16,344
743
30,833
31,653
11,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 10 / 24
16,931
770
15,532
27,251
20,104
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
20
15 / 7 / 15
15,581
708
38,821
21,387
8,843
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ionz
Scylla
20
22 / 7 / 11
19,242
875
43,544
22,058
7,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 9 / 20
14,762
671
20,716
22,450
7,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Skiinnii_Boii
Danzaburou
20
5 / 11 / 18
14,703
668
21,099
25,562
9,659
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Zepangu
Vamana
20
7 / 9 / 19
15,839
720
25,508
43,428
38,923
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
kenegaro
Guan Yu
20
6 / 8 / 23
15,386
699
19,054
33,077
34,275
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
134
44
Kills
43
43
Deaths
44
89
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Terra
CBG FOUNK
Terra
7
9
20
1.89
W
Scylla
Ionz
Scylla
22
7
11
3.93
L
Ao Kuang
Mr--Miyagi
Ao Kuang
4
8
17
1.56
W
3
9
20
1.44
W
Danzaburou
Skiinnii_Boii
Danzaburou
5
11
18
1.27
L
Tsukuyomi
Trevdinho
Tsukuyomi
12
9
13
2.06
W
Vamana
Zepangu
Vamana
7
9
19
1.83
L
6
10
24
1.8
W
Guan Yu
kenegaro
Guan Yu
6
8
23
2.19
L
Vulcan
15
7
15
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,722
Damage
129,921
148,949
Taken
146,575
85,896
Mitigated
97,870
53,362
Healing
62,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
CBG FOUNK
Terra
28,168
3,683
11,532
15,442
42,694
36,006
123
21,425
21,269
59,433
0
W
Scylla
Ionz
Scylla
43,544
2,115
1,859
6,899
22,058
7,933
993
10,961
11,097
72,749
0
L
Ao Kuang
Mr--Miyagi
Ao Kuang
16,368
2,425
1,876
6,422
25,964
9,740
231
12,293
13,671
29,001
0
W
20,716
943
4,985
6,576
22,450
7,080
1,132
11,243
11,207
60,431
0
W
Danzaburou
Skiinnii_Boii
Danzaburou
21,099
9,565
750
5,215
25,562
9,659
1,443
17,020
8,542
0
35,772
L
Tsukuyomi
Trevdinho
Tsukuyomi
30,833
5,221
1,062
8,097
31,653
11,203
979
13,138
18,515
0
60,126
W
Vamana
Zepangu
Vamana
25,508
11,926
3,342
16,401
43,428
38,923
1,829
27,379
16,049
4,338
39,913
L
15,532
3,632
1,507
2,184
27,251
20,104
242
10,192
17,059
0
29,495
W
Guan Yu
kenegaro
Guan Yu
19,054
2,263
5,774
10,685
33,077
34,275
1,527
16,754
16,323
132
37,638
L
Vulcan
38,821
19,025
1,573
3,667
21,387
8,843
638
9,820
11,567
64,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,900
Gold Earned
79,932
225
Minions Killed
220
0
Camps Cleared
0
1,748,896
Distance Traveled
1,828,749
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
16,815
764
54
2
0
392,981
1
W
Scylla
19,242
875
76
3
0
359,686
0
L
Ao Kuang
13,229
601
32
1
0
316,734
1
W
Agni
14,762
671
61
3
0
390,386
1
W
Danzaburou
14,703
668
24
1
0
291,170
1
L
Tsukuyomi
16,344
743
46
2
0
334,562
1
W
Vamana
15,839
720
29
1
0
366,724
0
L
Loki
16,931
770
30
1
0
347,990
0
W
Guan Yu
15,386
699
30
1
0
420,783
0
L
Vulcan
15,581
708
63
3
0
356,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role