Player Matchup

Ymir
Ymir
Burkkaaa
Ymir
Level 28
God Stats
4W - 3L
1,203 SR
Queue Stats
19W - 32L
1,139 Elo+
Party 1
Sol
Sol
Premium Skull
Sol
Level 6
God Stats
1W - 0L
1,264 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Tio w Wally
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
iimPeRiiUuSs
Ra
Level 2
God Stats
5W - 4L
1,500 SR
Queue Stats
183W - 207L
1,500 Elo+
Solo
Neith
Neith
mel_michel724
Neith
Level 21
God Stats
18W - 24L
1,295 SR
Queue Stats
34W - 46L
1,173 Elo+
Party 1
Team Averages
Level 12
1,352 SR
1,362 Elo+

VS

Team Averages
Level 13
1,526 SR
1,404 Elo+
Bellona
Bellona
CHRISTELIASB
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
LG_ULTRA28
Xbalanque
Level 25
God Stats
8W - 10L
1,532 SR
Queue Stats
104W - 101L
1,313 Elo+
Solo
Cthulhu
Cthulhu
Quickk414
Cthulhu
Level 16
God Stats
1W - 1L
1,692 SR
Queue Stats
9W - 10L
1,465 Elo+
Solo
Cernunnos
Cernunnos
Rasta1450P
Cernunnos
Level 18
God Stats
39W - 48L
1,406 SR
Queue Stats
330W - 405L
1,240 Elo+
Solo
Ares
Ares
XxtomdiezxX
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 0 / 2
9,384
427
5,056
15,376
12,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

3
0 / 1 / 0
6,561
298
194
559
80
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
11
6 / 7 / 3
9,411
428
7,914
13,809
5,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
14 / 4 / 2
13,790
627
22,401
17,915
8,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 2 / 2
9,688
440
8,307
11,309
4,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CHRISTELIASB
Bellona
9
0 / 13 / 0
6,933
315
791
17,146
10,199
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Xbalanque
LG_ULTRA28
Xbalanque
19
5 / 4 / 3
11,977
544
15,552
12,625
3,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Quickk414
Cthulhu
18
5 / 4 / 3
12,440
565
15,797
19,960
17,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
Rasta1450P
Cernunnos
16
2 / 6 / 2
9,768
444
11,294
15,771
5,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 3 / 0
6,231
283
874
2,388
1,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
28
Kills
12
14
Deaths
30
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
2
5
L
Bellona
CHRISTELIASB
Bellona
0
13
0
0
L
Xbalanque
LG_ULTRA28
Xbalanque
5
4
3
1.63
W
0
1
0
0
L
Cthulhu
Quickk414
Cthulhu
5
4
3
1.63
L
Cernunnos
Rasta1450P
Cernunnos
2
6
2
0.5
W
Olorun
6
7
3
1.07
L
0
3
0
0
W
14
4
2
3.75
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,872
Damage
44,308
58,968
Taken
67,890
30,202
Mitigated
37,718
22,658
Healing
10,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,056
1,557
692
4,690
15,376
12,151
373
2,826
12,550
25,986
0
L
Bellona
CHRISTELIASB
Bellona
791
594
0
1,668
17,146
10,199
0
7,754
9,156
0
10,313
L
Xbalanque
LG_ULTRA28
Xbalanque
15,552
5,687
0
1,837
12,625
3,939
1,263
4,333
8,134
0
80,244
W
194
194
0
0
559
80
0
0
559
906
0
L
Cthulhu
Quickk414
Cthulhu
15,797
1,676
374
4,673
19,960
17,015
0
10,904
8,768
65,672
0
L
Cernunnos
Rasta1450P
Cernunnos
11,294
6,358
0
1,811
15,771
5,400
3,216
10,447
5,002
0
60,796
W
Olorun
7,914
5,087
207
3,664
13,809
5,033
2,958
4,825
8,984
23,184
0
L
874
539
0
178
2,388
1,165
0
1,123
1,265
2,409
0
W
22,401
3,218
106
9,078
17,915
8,362
5,787
6,504
11,411
105,950
0
W
8,307
4,205
0
4,221
11,309
4,576
2,063
2,516
8,793
0
45,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,834
Gold Earned
47,349
346
Minions Killed
336
0
Camps Cleared
0
1,371,175
Distance Traveled
1,424,797
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,384
427
30
1
0
340,666
0
L
Bellona
6,933
315
10
0
0
195,094
1
L
Xbalanque
11,977
544
149
7
0
413,715
0
W
Sol
6,561
298
1
0
0
27,452
0
L
Cthulhu
12,440
565
88
4
0
398,515
1
L
Cernunnos
9,768
444
89
4
0
347,301
0
W
Olorun
9,411
428
31
1
0
264,437
2
L
Ares
6,231
283
0
0
0
70,172
1
W
Ra
13,790
627
196
9
0
361,836
1
W
Neith
9,688
440
88
4
0
376,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role