Player Matchup

Chernobog
Chernobog
CantBeNerfed
Chernobog
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,635 Elo+
Party 1
Bellona
Bellona
Xuxiaoxaxixuwu
Bellona
Level 26
God Stats
7W - 12L
1,500 SR
Queue Stats
280W - 272L
1,641 Elo+
Solo
Yemoja
Yemoja
Yukandu
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,494 Elo+
Solo
Poseidon
Poseidon
copcool3333
Poseidon
Level 69
God Stats
0W - 3L
1,233 SR
Queue Stats
171W - 195L
1,447 Elo+
Party 1
Kali
Kali
ghostlol99
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 162L
1,505 Elo+
Party 1
Team Averages
Level 32
1,447 SR
1,544 Elo+

VS

Team Averages
Level 40
1,631 SR
1,569 Elo+
Thanatos
Thanatos
Krick3
Thanatos
Level 18
God Stats
13W - 18L
1,475 SR
Queue Stats
155W - 147L
1,553 Elo+
Solo
Kukulkan
Kukulkan
WoodenHomie
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,875 Elo+
Party 2
Izanami
Izanami
Xallva3124
Izanami
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 119L
1,455 Elo+
Solo
Sylvanus
Sylvanus
Xuih
Sylvanus
Level 29
God Stats
4W - 0L
1,847 SR
Queue Stats
51W - 40L
1,433 Elo+
Party 2
Bakasura
Bakasura
xKiino47
Bakasura
Level 116
God Stats
9W - 6L
1,834 SR
Queue Stats
311W - 323L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CantBeNerfed
Chernobog
15
5 / 6 / 3
9,725
486
13,521
16,397
5,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 8 / 3
10,351
518
14,250
19,864
15,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Yukandu
Yemoja
13
0 / 5 / 4
9,106
455
7,089
15,918
14,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
copcool3333
Poseidon
16
7 / 9 / 2
10,447
522
9,267
13,681
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 9 / 6
8,498
425
5,299
18,302
6,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Krick3
Thanatos
20
12 / 2 / 5
13,657
683
11,648
19,187
8,342
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
WoodenHomie
Kukulkan
19
14 / 2 / 4
12,777
639
26,825
13,151
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Xallva3124
Izanami
15
0 / 6 / 4
9,917
496
4,969
15,176
5,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Xuih
Sylvanus
14
0 / 3 / 13
9,878
494
5,608
22,459
24,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
xKiino47
Bakasura
18
11 / 3 / 6
12,451
623
18,533
16,527
10,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
15
Kills
37
37
Deaths
16
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CantBeNerfed
Chernobog
5
6
3
1.08
W
Thanatos
Krick3
Thanatos
12
2
5
7.25
W
Kukulkan
WoodenHomie
Kukulkan
14
2
4
8
W
Izanami
Xallva3124
Izanami
0
6
4
0.33
W
Sylvanus
Xuih
Sylvanus
0
3
13
2.17
L
3
8
3
0.56
L
Yemoja
Yukandu
Yemoja
0
5
4
0.4
L
Poseidon
copcool3333
Poseidon
7
9
2
0.89
L
0
9
6
0.33
W
Bakasura
xKiino47
Bakasura
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,426
Damage
67,583
84,162
Taken
86,500
46,410
Mitigated
54,679
11,342
Healing
42,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CantBeNerfed
Chernobog
13,521
7,709
0
3,989
16,397
5,193
435
5,692
10,175
0
56,879
W
Thanatos
Krick3
Thanatos
11,648
3,633
0
22,010
19,187
8,342
3,079
1,354
17,833
0
112,326
W
Kukulkan
WoodenHomie
Kukulkan
26,825
3,426
0
2,194
13,151
6,271
1,571
4,635
8,516
101,244
0
W
Izanami
Xallva3124
Izanami
4,969
3,253
0
4,092
15,176
5,161
5,843
2,344
12,832
0
62,300
W
Sylvanus
Xuih
Sylvanus
5,608
1,487
1,509
6,631
22,459
24,417
760
5,408
17,051
24,146
0
L
14,250
4,866
0
3,515
19,864
15,315
808
6,609
11,794
0
74,561
L
Yemoja
Yukandu
Yemoja
7,089
970
539
846
15,918
14,127
469
7,546
7,560
35,212
0
L
Poseidon
copcool3333
Poseidon
9,267
1,014
0
727
13,681
5,117
385
7,215
6,116
45,446
1,106
L
5,299
2,052
0
1,726
18,302
6,658
520
5,197
12,184
0
46,108
W
Bakasura
xKiino47
Bakasura
18,533
11,828
0
5,587
16,527
10,488
900
2,555
13,972
0
57,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,127
Gold Earned
58,680
440
Minions Killed
613
0
Camps Cleared
0
1,754,206
Distance Traveled
1,977,510
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,725
486
99
5
0
321,531
1
W
Thanatos
13,657
683
188
9
0
421,322
1
W
Kukulkan
12,777
639
149
7
0
401,777
1
W
Izanami
9,917
496
122
6
0
334,299
4
W
Sylvanus
9,878
494
34
2
0
343,138
2
L
Bellona
10,351
518
150
8
0
388,223
5
L
Yemoja
9,106
455
31
2
0
345,660
3
L
Poseidon
10,447
522
79
4
0
320,960
0
L
Kali
8,498
425
81
4
0
377,832
0
W
Bakasura
12,451
623
120
6
0
476,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role