Player Matchup

Scylla
Scylla
OctoEdge
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
Oliver_Wick98
Loki
Level 12
God Stats
1W - 16L
1,078 SR
Queue Stats
157W - 244L
1,099 Elo+
Party 1
Anhur
Anhur
Supersayianflouw
Anhur
Level 5
God Stats
4W - 9L
1,213 SR
Queue Stats
6W - 15L
1,124 Elo+
Party 1
Nike
Nike
keoyr
Nike
Level 29
God Stats
12W - 9L
1,766 SR
Queue Stats
158W - 152L
1,421 Elo+
Solo
Set
Set
soysapo420
Set
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,247 Elo+
Solo
Team Averages
Level 18
1,412 SR
1,278 Elo+

VS

Team Averages
Level 26
1,444 SR
1,557 Elo+
Bellona
Bellona
Danidlbas
Bellona
Level 14
God Stats
2W - 0L
1,660 SR
Queue Stats
8W - 4L
1,824 Elo+
Party 3
Merlin
Merlin
MonsterZinN
Merlin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,741 Elo+
Party 3
Thanatos
Thanatos
RCC-JRamos1909
Thanatos
Level 13
God Stats
2W - 5L
1,369 SR
Queue Stats
6W - 11L
1,252 Elo+
Party 2
Cthulhu
Cthulhu
max13novembro
Cthulhu
Level 42
God Stats
2W - 2L
1,190 SR
Queue Stats
6W - 12L
1,225 Elo+
Party 2
Nu Wa
Nu Wa
naruto_YURI12345
Nu Wa
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,741 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
OctoEdge
Scylla
13
0 / 5 / 3
8,368
364
4,134
10,611
2,519
14
3 / 6 / 1
9,257
402
5,209
16,273
6,719
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 14 / 0
7,759
337
4,069
16,984
3,531
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nike
keoyr
Nike
13
0 / 4 / 4
8,907
387
8,778
15,663
7,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 3 / 1
10,280
447
8,625
14,277
10,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Danidlbas
Bellona
18
9 / 0 / 7
11,310
492
13,056
16,040
11,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
17
10 / 3 / 7
11,706
509
14,194
11,115
3,844
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
11
3 / 4 / 6
8,960
390
1,296
10,511
4,475
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
17
4 / 2 / 5
11,492
500
11,286
21,261
15,160
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 2 / 12
10,561
459
15,772
8,542
2,284
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
9
Kills
32
32
Deaths
11
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bellona
Danidlbas
Bellona
9
0
7
12.5
W
Merlin
10
3
7
4.5
L
Scylla
OctoEdge
Scylla
0
5
3
0.3
L
3
6
1
0.58
W
Thanatos
3
4
6
1.5
L
1
14
0
0.07
L
Nike
keoyr
Nike
0
4
4
0.5
W
Cthulhu
4
2
5
3.25
W
6
2
12
6
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,815
Damage
55,604
73,808
Taken
67,469
30,504
Mitigated
37,508
8,779
Healing
23,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Danidlbas
Bellona
13,056
6,311
0
6,635
16,040
11,745
3,448
2,010
14,030
0
61,033
W
Merlin
14,194
1,522
0
2,554
11,115
3,844
3,213
800
10,315
61,833
0
L
Scylla
OctoEdge
Scylla
4,134
537
0
790
10,611
2,519
0
5,440
4,993
20,658
0
L
5,209
497
0
1,422
16,273
6,719
0
8,232
7,797
0
53,216
W
Thanatos
1,296
0
0
3,758
10,511
4,475
745
348
10,163
0
7,422
L
4,069
1,917
0
118
16,984
3,531
108
11,103
5,699
0
17,436
L
Nike
keoyr
Nike
8,778
2,040
0
2,385
15,663
7,396
0
7,260
8,179
0
49,282
W
Cthulhu
11,286
1,570
780
8,832
21,261
15,160
2,845
1,192
20,069
71,115
0
W
15,772
5,078
289
1,071
8,542
2,284
4,131
668
7,874
33,643
0
L
8,625
3,098
0
4,064
14,277
10,339
0
8,210
5,888
0
42,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,571
Gold Earned
54,029
290
Minions Killed
340
0
Camps Cleared
0
1,738,397
Distance Traveled
1,827,909
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,310
492
80
3
0
314,645
0
W
Merlin
11,706
509
89
4
0
379,910
0
L
Scylla
8,368
364
38
2
0
320,733
2
L
Loki
9,257
402
79
3
0
365,153
5
W
Thanatos
8,960
390
7
0
0
352,467
0
L
Anhur
7,759
337
30
1
0
319,708
0
L
Nike
8,907
387
79
3
0
375,092
1
W
Cthulhu
11,492
500
118
5
0
413,702
0
W
Nu Wa
10,561
459
46
2
0
367,185
0
L
Set
10,280
447
64
3
0
357,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role