Player Matchup

Morgan Le Fay
Morgan Le Fay
EnkiduSIMP
Morgan Le Fay
Level 37
God Stats
18W - 19L
1,111 SR
Queue Stats
455W - 501L
1,511 Elo+
Party 2
Anhur
Anhur
FrozenPorkChop
Anhur
Level 98
God Stats
4W - 14L
1,081 SR
Queue Stats
102W - 109L
1,429 Elo+
Party 3
Arachne
Arachne
candystew
Arachne
Level 26
God Stats
2W - 4L
1,338 SR
Queue Stats
206W - 198L
1,442 Elo+
Solo
Jormungandr
Jormungandr
nneyu
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 80L
1,294 Elo+
Party 2
King Arthur
King Arthur
zervs
King Arthur
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 150L
1,608 Elo+
Party 3
Team Averages
Level 37
1,306 SR
1,457 Elo+

VS

Team Averages
Level 20
1,494 SR
1,430 Elo+
Izanami
Izanami
ForlornPengwin
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,456 Elo+
Solo
Ymir
Ymir
MaximumDong
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
Punk3312
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,310 Elo+
Party 1
Kali
Kali
Sward
Kali
Level 26
God Stats
4W - 5L
1,470 SR
Queue Stats
93W - 104L
1,545 Elo+
Solo
Heimdallr
Heimdallr
andres341
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EnkiduSIMP
Morgan Le Fay
20
10 / 1 / 10
15,108
604
23,737
12,304
5,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 1 / 3
14,344
574
7,345
13,070
5,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
candystew
Arachne
20
16 / 2 / 6
15,108
604
17,419
18,971
10,447
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
nneyu
Jormungandr
16
0 / 2 / 6
12,546
502
1,885
16,845
16,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
zervs
King Arthur
20
7 / 0 / 11
14,973
599
13,959
17,288
23,601
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 0
12,942
518
16,239
22,554
8,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 3
8,899
356
3,774
15,474
18,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
14
0 / 8 / 0
8,645
346
1,691
14,530
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
Sward
Kali
3
0 / 2 / 0
6,498
260
704
1,953
403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
andres341
Heimdallr
14
1 / 15 / 0
8,682
347
9,880
24,478
8,759
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
36
Kills
5
6
Deaths
36
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
EnkiduSIMP
Morgan Le Fay
10
1
10
15
L
4
4
0
1
W
3
1
3
4.5
L
0
7
3
0.21
L
Loki
0
8
0
0
L
Kali
Sward
Kali
0
2
0
0
L
Heimdallr
andres341
Heimdallr
1
15
0
0.07
W
Arachne
candystew
Arachne
16
2
6
9.5
W
Jormungandr
nneyu
Jormungandr
0
2
6
1.5
W
King Arthur
zervs
King Arthur
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,345
Damage
32,288
78,478
Taken
78,989
62,007
Mitigated
42,077
16,886
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
EnkiduSIMP
Morgan Le Fay
23,737
1,786
317
4,880
12,304
5,852
2,054
500
11,804
105,383
0
L
16,239
10,273
0
7,123
22,554
8,597
936
6,842
15,494
0
127,302
W
7,345
3,880
1,259
1,580
13,070
5,395
7,785
839
12,231
0
133,470
L
3,774
297
404
935
15,474
18,972
0
4,964
10,303
24,888
0
L
Loki
1,691
355
0
1,226
14,530
5,346
0
1,259
13,189
0
28,006
L
Kali
Sward
Kali
704
474
0
49
1,953
403
0
0
1,953
0
5,115
L
Heimdallr
andres341
Heimdallr
9,880
1,881
0
0
24,478
8,759
0
11,462
12,356
0
45,882
W
Arachne
candystew
Arachne
17,419
13,071
0
3,500
18,971
10,447
2,226
942
18,029
0
102,910
W
Jormungandr
nneyu
Jormungandr
1,885
29
0
1,690
16,845
16,712
13
738
16,107
27,846
0
W
King Arthur
zervs
King Arthur
13,959
1,411
0
3,660
17,288
23,601
950
755
16,533
0
97,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,079
Gold Earned
45,666
755
Minions Killed
411
0
Camps Cleared
0
2,574,877
Distance Traveled
1,615,523
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,108
604
172
7
0
568,100
7
L
Izanami
12,942
518
230
9
0
396,373
3
W
Anhur
14,344
574
223
9
0
421,187
1
L
Ymir
8,899
356
39
2
0
412,138
0
L
Loki
8,645
346
58
2
0
372,745
1
L
Kali
6,498
260
14
1
0
53,878
0
L
Heimdallr
8,682
347
70
3
0
380,389
1
W
Arachne
15,108
604
145
6
0
655,949
0
W
Jormungandr
12,546
502
34
1
0
465,253
4
W
King Arthur
14,973
599
181
7
0
464,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role