Player Matchup

Izanami
Izanami
AGSE 117
Izanami
Level 49
God Stats
12W - 14L
1,504 SR
Queue Stats
61W - 98L
1,371 Elo+
Solo
Ra
Ra
SGCC-Elhijuepta
Ra
Level 111
God Stats
4W - 4L
1,317 SR
Queue Stats
74W - 114L
1,308 Elo+
Party 3
Da Ji
Da Ji
carlando
Da Ji
Level 65
God Stats
3W - 6L
1,404 SR
Queue Stats
145W - 189L
1,346 Elo+
Party 3
Gilgamesh
Gilgamesh
elsilvis04
Gilgamesh
Level 56
God Stats
2W - 3L
1,385 SR
Queue Stats
104W - 142L
1,344 Elo+
Party 3
Guan Yu
Guan Yu
mutantear10
Guan Yu
Level 30
God Stats
14W - 22L
1,478 SR
Queue Stats
53W - 85L
1,283 Elo+
Party 3
Team Averages
Level 62
1,418 SR
1,331 Elo+

VS

Team Averages
Level 45
1,497 SR
1,391 Elo+
Neith
Neith
FaniaCaz
Neith
Level 74
God Stats
104W - 100L
1,301 SR
Queue Stats
160W - 170L
1,297 Elo+
Party 2
Ares
Ares
MadCentaur9105
Ares
Level 43
God Stats
5W - 3L
1,638 SR
Queue Stats
137W - 153L
1,389 Elo+
Party 1
Hachiman
Hachiman
Zekayd
Hachiman
Level 61
God Stats
5W - 10L
1,415 SR
Queue Stats
150W - 164L
1,380 Elo+
Party 1
Zeus
Zeus
javier_tokyo_7
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Bakasura
Bakasura
sygoat123
Bakasura
Level 35
God Stats
8W - 3L
1,630 SR
Queue Stats
79W - 85L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AGSE 117
Izanami
11
1 / 4 / 2
6,401
492
3,257
6,668
1,906
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 1
8,439
649
7,539
8,379
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
carlando
Da Ji
12
4 / 0 / 3
7,512
578
6,511
9,277
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
elsilvis04
Gilgamesh
10
2 / 2 / 0
6,184
476
6,711
7,432
5,452
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
mutantear10
Guan Yu
11
1 / 2 / 1
6,792
522
3,250
9,638
3,627
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FaniaCaz
Neith
10
0 / 4 / 3
5,904
454
3,889
8,984
2,480
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 3
6,727
517
3,193
9,074
5,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Zekayd
Hachiman
11
6 / 2 / 0
7,366
567
6,253
8,511
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 1
5,410
416
3,853
5,342
1,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
sygoat123
Bakasura
11
2 / 1 / 0
6,652
512
6,380
8,501
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
13
Kills
9
9
Deaths
13
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
AGSE 117
Izanami
1
4
2
0.5
L
Neith
FaniaCaz
Neith
0
4
3
0.38
L
1
2
3
1.25
W
5
1
1
5.5
L
Hachiman
Zekayd
Hachiman
6
2
0
3
W
Da Ji
carlando
Da Ji
4
0
3
5.5
W
Gilgamesh
elsilvis04
Gilgamesh
2
2
0
1
L
0
4
1
0.13
W
Guan Yu
mutantear10
Guan Yu
1
2
1
0.75
L
Bakasura
sygoat123
Bakasura
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,268
Damage
23,568
41,394
Taken
40,412
17,314
Mitigated
15,778
12,664
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AGSE 117
Izanami
3,257
2,180
0
883
6,668
1,906
2,521
1,668
5,000
0
36,571
L
Neith
FaniaCaz
Neith
3,889
942
27
2,801
8,984
2,480
343
4,598
4,054
0
31,980
L
3,193
335
0
1,699
9,074
5,288
0
775
8,253
15,484
0
W
7,539
748
139
3,725
8,379
3,201
1,032
394
7,913
55,181
0
L
Hachiman
Zekayd
Hachiman
6,253
3,320
0
1,750
8,511
2,426
0
849
7,616
0
37,426
W
Da Ji
carlando
Da Ji
6,511
1,489
0
4,506
9,277
3,128
379
426
8,416
0
41,312
W
Gilgamesh
elsilvis04
Gilgamesh
6,711
884
0
203
7,432
5,452
304
1,419
6,013
0
26,886
L
3,853
1,340
0
883
5,342
1,960
242
253
5,075
19,680
0
W
Guan Yu
mutantear10
Guan Yu
3,250
331
189
3,019
9,638
3,627
1,840
2,217
6,446
0
33,371
L
Bakasura
sygoat123
Bakasura
6,380
4,501
10
3,785
8,501
3,624
0
796
7,643
0
30,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,328
Gold Earned
32,059
385
Minions Killed
241
0
Camps Cleared
0
1,324,426
Distance Traveled
1,223,115
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,401
492
80
6
0
229,617
4
L
Neith
5,904
454
47
4
0
223,975
0
L
Ares
6,727
517
19
1
0
264,440
0
W
Ra
8,439
649
116
9
0
267,281
2
L
Hachiman
7,366
567
69
5
0
225,893
0
W
Da Ji
7,512
578
78
6
0
281,798
0
W
Gilgamesh
6,184
476
43
3
0
292,097
0
L
Zeus
5,410
416
28
2
0
190,097
1
W
Guan Yu
6,792
522
68
5
0
253,633
0
L
Bakasura
6,652
512
78
6
0
318,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role