Player Matchup

Heimdallr
Heimdallr
JDHarnage
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,091 Elo+
Solo
Tiamat
Tiamat
Young CXD7065
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,381 Elo+
Solo
Izanami
Izanami
jNugget
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,110 Elo+
Solo
Cerberus
Cerberus
olddominik
Cerberus
Level 17
God Stats
4W - 10L
1,267 SR
Queue Stats
14W - 20L
1,446 Elo+
Solo
Mulan
Mulan
圣一直思雅
Mulan
Level 18
God Stats
6W - 2L
1,809 SR
Queue Stats
13W - 12L
1,528 Elo+
Solo
Team Averages
Level 15
1,515 SR
1,311 Elo+

VS

Team Averages
Level 26
1,400 SR
1,419 Elo+
The Morrigan
The Morrigan
AkoTamaki117
The Morrigan
Level 29
God Stats
1W - 1L
1,305 SR
Queue Stats
40W - 41L
1,408 Elo+
Solo
Agni
Agni
ELOTRAVEzZ
Agni
Level 25
God Stats
1W - 1L
1,230 SR
Queue Stats
21W - 20L
1,416 Elo+
Solo
Loki
Loki
Inextinguish
Loki
Level 28
God Stats
3W - 6L
1,446 SR
Queue Stats
69W - 73L
1,449 Elo+
Party 1
Ymir
Ymir
MSR lIllIllI
Ymir
Level 25
God Stats
9W - 10L
1,472 SR
Queue Stats
80W - 79L
1,408 Elo+
Party 1
Medusa
Medusa
oot shark
Medusa
Level 25
God Stats
26W - 27L
1,549 SR
Queue Stats
41W - 49L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JDHarnage
Heimdallr
6
0 / 6 / 2
7,213
289
447
5,246
938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 9 / 10
10,513
421
15,598
16,492
6,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
jNugget
Izanami
13
1 / 24 / 5
8,882
355
2,843
25,542
8,621
Cerberus
olddominik
Cerberus
16
1 / 9 / 11
11,264
451
9,298
25,659
30,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
17 / 8 / 4
14,782
591
32,366
27,139
19,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AkoTamaki117
The Morrigan
18
13 / 4 / 16
13,111
524
16,889
15,133
5,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 5 / 13
11,657
466
14,445
20,158
8,887
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 5 / 15
13,057
522
15,324
19,336
7,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
12 / 5 / 13
13,273
531
18,239
23,770
11,052
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
oot shark
Medusa
17
11 / 5 / 9
11,932
477
16,492
16,071
5,949
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
121
21
Kills
55
56
Deaths
24
32
Assists
66
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AkoTamaki117
The Morrigan
13
4
16
5.25
W
8
5
13
2.9
W
11
5
15
3.7
L
Heimdallr
JDHarnage
Heimdallr
0
6
2
0.17
W
12
5
13
3.7
L
2
9
10
0.78
L
Izanami
jNugget
Izanami
1
24
5
0.15
L
Cerberus
olddominik
Cerberus
1
9
11
0.72
W
Medusa
oot shark
Medusa
11
5
9
3.1
L
17
8
4
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,552
Damage
81,389
100,078
Taken
94,468
67,013
Mitigated
39,424
11,924
Healing
19,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AkoTamaki117
The Morrigan
16,889
3,028
408
1,127
15,133
5,823
3,702
2,250
12,668
71,238
0
W
14,445
1,426
1,081
6,461
20,158
8,887
643
5,037
14,934
54,749
0
W
15,324
4,923
766
4,742
19,336
7,713
534
3,653
13,912
0
89,662
L
Heimdallr
JDHarnage
Heimdallr
447
447
0
187
5,246
938
0
958
4,180
0
6,162
W
18,239
2,331
0
4,458
23,770
11,052
242
8,999
14,335
46,093
0
L
15,598
1,348
98
3,375
16,492
6,850
349
8,048
8,444
52,667
0
L
Izanami
jNugget
Izanami
2,843
1,855
0
0
25,542
8,621
198
14,352
10,620
0
31,981
L
Cerberus
olddominik
Cerberus
9,298
413
0
3,662
25,659
30,921
309
11,214
14,234
43,238
0
W
Medusa
oot shark
Medusa
16,492
9,578
0
911
16,071
5,949
2,085
3,846
11,919
0
55,331
L
32,366
3,312
0
4,602
27,139
19,683
546
14,002
13,027
176
111,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,654
Gold Earned
63,030
398
Minions Killed
463
0
Camps Cleared
0
1,667,321
Distance Traveled
2,204,863
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,111
524
133
5
0
423,828
1
W
Agni
11,657
466
87
3
0
423,486
0
W
Loki
13,057
522
111
4
0
485,190
2
L
Heimdallr
7,213
289
8
0
0
145,941
1
W
Ymir
13,273
531
47
2
0
424,713
0
L
Tiamat
10,513
421
80
3
0
428,929
6
L
Izanami
8,882
355
32
1
0
306,159
1
L
Cerberus
11,264
451
81
3
0
393,918
0
W
Medusa
11,932
477
85
3
0
447,646
2
L
Mulan
14,782
591
197
8
0
392,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role