Player Matchup

Ra
Ra
Kroonyk
Ra
Level 4
God Stats
3W - 0L
1,699 SR
Queue Stats
28W - 22L
1,275 Elo+
Solo
Izanami
Izanami
Paty23
Izanami
Level 25
God Stats
15W - 13L
1,570 SR
Queue Stats
81W - 92L
1,368 Elo+
Party 3
Nike
Nike
Queirozgu32
Nike
Level 28
God Stats
14W - 15L
1,384 SR
Queue Stats
103W - 149L
1,242 Elo+
Party 1
Ne Zha
Ne Zha
Queirozgu32
Ne Zha
Level 14
God Stats
6W - 4L
1,255 SR
Queue Stats
13W - 16L
1,246 Elo+
Party 1
Yemoja
Yemoja
zQut-_-
Yemoja
Level 15
God Stats
14W - 9L
1,548 SR
Queue Stats
22W - 30L
1,325 Elo+
Party 3
Team Averages
Level 17
1,491 SR
1,291 Elo+

VS

Team Averages
Level 18
1,449 SR
1,327 Elo+
Olorun
Olorun
JAOPAO
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,236 Elo+
Party 2
Izanami
Izanami
MATHEUSGATES
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,396 Elo+
Party 4
Thanatos
Thanatos
RIP_Babilonia
Thanatos
Level 28
God Stats
1W - 7L
1,149 SR
Queue Stats
19W - 28L
1,352 Elo+
Party 4
Chaac
Chaac
lllSurrealll
Chaac
Level 28
God Stats
18W - 19L
1,597 SR
Queue Stats
373W - 437L
1,417 Elo+
Solo
Jormungandr
Jormungandr
moralespedro11
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 4
12,701
668
23,517
11,055
5,318
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Paty23
Izanami
15
5 / 1 / 3
9,429
496
8,976
7,953
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 2 / 4
10,005
527
5,696
12,181
8,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
14
1 / 4 / 10
9,084
478
8,211
12,225
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
zQut-_-
Yemoja
14
1 / 0 / 5
9,280
488
4,927
2,851
2,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JAOPAO
Olorun
13
0 / 9 / 1
8,118
427
3,785
12,609
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
MATHEUSGATES
Izanami
13
0 / 5 / 2
8,185
431
2,870
10,629
3,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
RIP_Babilonia
Thanatos
12
1 / 4 / 2
8,086
426
3,363
10,993
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 5 / 1
9,156
482
13,634
17,428
11,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
moralespedro11
Jormungandr
12
1 / 4 / 1
8,626
454
4,668
16,229
12,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
27
Kills
8
8
Deaths
27
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
JAOPAO
Olorun
0
9
1
0.06
W
16
1
4
18
L
Izanami
MATHEUSGATES
Izanami
0
5
2
0.2
W
Izanami
Paty23
Izanami
5
1
3
6.5
W
4
2
4
3
W
Ne Zha
1
4
10
1.5
L
Thanatos
RIP_Babilonia
Thanatos
1
4
2
0.5
L
6
5
1
1.3
L
Jormungandr
moralespedro11
Jormungandr
1
4
1
0.38
W
Yemoja
zQut-_-
Yemoja
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,327
Damage
28,320
46,265
Taken
67,888
23,226
Mitigated
35,873
15,528
Healing
18,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
JAOPAO
Olorun
3,785
1,897
0
1,808
12,609
5,018
1,581
10,035
2,574
40,674
2,686
W
23,517
2,479
417
5,192
11,055
5,318
0
3,487
7,568
116,806
0
L
Izanami
MATHEUSGATES
Izanami
2,870
1,495
0
1,582
10,629
3,460
2,014
3,412
7,217
0
53,557
W
Izanami
Paty23
Izanami
8,976
5,518
0
0
7,953
2,400
2,693
1,960
5,993
0
61,967
W
5,696
697
0
4,081
12,181
8,632
554
977
11,204
0
52,647
W
Ne Zha
8,211
3,810
0
5,188
12,225
4,252
0
659
11,566
0
61,127
L
Thanatos
RIP_Babilonia
Thanatos
3,363
419
0
7,226
10,993
3,614
0
2,332
8,563
0
26,869
L
13,634
2,274
0
5,500
17,428
11,635
521
4,496
12,269
0
48,525
L
Jormungandr
moralespedro11
Jormungandr
4,668
1,158
0
2,728
16,229
12,146
0
8,452
7,728
18,897
0
W
Yemoja
zQut-_-
Yemoja
4,927
177
650
0
2,851
2,624
581
827
2,024
20,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,499
Gold Earned
42,171
563
Minions Killed
370
0
Camps Cleared
0
1,743,937
Distance Traveled
1,630,427
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,118
427
95
5
0
260,095
3
W
Ra
12,701
668
194
10
0
396,467
1
L
Izanami
8,185
431
110
6
0
314,845
2
W
Izanami
9,429
496
138
7
0
326,913
0
W
Nike
10,005
527
109
6
0
299,314
0
W
Ne Zha
9,084
478
95
5
0
404,236
0
L
Thanatos
8,086
426
53
3
0
349,364
0
L
Chaac
9,156
482
91
5
0
353,891
0
L
Jormungandr
8,626
454
21
1
0
352,232
3
W
Yemoja
9,280
488
27
1
0
317,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role