Player Matchup

Bacchus
Bacchus
AxelChain
Bacchus
Level 42
God Stats
4W - 4L
1,363 SR
Queue Stats
41W - 58L
1,423 Elo+
Party 3
Neith
Neith
StealthJett
Neith
Level 38
God Stats
5W - 1L
1,768 SR
Queue Stats
21W - 28L
1,404 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ThomasPalmer14
Morgan Le Fay
Level 29
God Stats
3W - 2L
1,665 SR
Queue Stats
130W - 108L
1,573 Elo+
Party 3
Izanami
Izanami
ValkHex
Izanami
Level 8
God Stats
16W - 19L
1,329 SR
Queue Stats
18W - 23L
1,289 Elo+
Party 3
Olorun
Olorun
myvarus
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,359 Elo+
Solo
Team Averages
Level 26
1,525 SR
1,410 Elo+

VS

Team Averages
Level 16
1,518 SR
1,318 Elo+
Ares
Ares
DethVoice
Ares
Level 29
God Stats
6W - 6L
1,541 SR
Queue Stats
53W - 44L
1,451 Elo+
Party 1
Neith
Neith
Nuprix
Neith
Level 5
God Stats
0W - 2L
1,299 SR
Queue Stats
4W - 10L
1,166 Elo+
Party 2
Agni
Agni
Subudai1213
Agni
Level 20
God Stats
12W - 8L
1,952 SR
Queue Stats
97W - 82L
1,469 Elo+
Solo
Aphrodite
Aphrodite
YourGrandmaGamin
Aphrodite
Level 23
God Stats
39W - 69L
1,299 SR
Queue Stats
293W - 403L
1,336 Elo+
Party 1
Thor
Thor
fullsend2003
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AxelChain
Bacchus
18
7 / 0 / 19
11,662
1,060
14,468
10,612
13,189
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 2 / 14
12,436
1,131
15,740
11,303
4,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
ThomasPalmer14
Morgan Le Fay
19
8 / 1 / 18
12,081
1,098
17,277
8,082
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ValkHex
Izanami
17
4 / 2 / 15
10,807
982
12,514
9,470
3,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
myvarus
Olorun
17
5 / 3 / 11
10,550
959
6,925
9,627
4,128
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

311

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 2 / 5
10,891
990
13,299
20,580
21,828
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Nuprix
Neith
15
0 / 10 / 2
9,098
827
4,880
17,271
6,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
6 / 8 / 2
12,193
1,108
20,484
17,783
7,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
15
0 / 5 / 3
9,124
829
3,477
12,288
6,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 8 / 1
8,438
767
1,331
7,456
2,478
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
21
33
Kills
8
8
Deaths
33
77
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AxelChain
Bacchus
7
0
19
16.5
L
Ares
2
2
5
2.25
L
Neith
Nuprix
Neith
0
10
2
0.1
W
9
2
14
8
L
6
8
2
0.88
W
Morgan Le Fay
ThomasPalmer14
Morgan Le Fay
8
1
18
17
W
Izanami
ValkHex
Izanami
4
2
15
5.75
L
Aphrodite
0
5
3
0.3
L
0
8
1
0.06
W
Olorun
myvarus
Olorun
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,924
Damage
43,471
49,094
Taken
75,378
28,632
Mitigated
44,941
11,462
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AxelChain
Bacchus
14,468
3,099
525
1,722
10,612
13,189
0
5,460
5,152
27,989
0
L
Ares
13,299
66
0
455
20,580
21,828
0
8,887
11,693
24,136
0
L
Neith
Nuprix
Neith
4,880
3,564
0
2,260
17,271
6,642
0
9,438
7,833
0
21,371
W
15,740
10,682
0
2,480
11,303
4,478
0
9,295
2,008
0
32,851
L
20,484
1,206
17
958
17,783
7,162
0
8,773
9,010
41,436
0
W
Morgan Le Fay
ThomasPalmer14
Morgan Le Fay
17,277
1,644
0
534
8,082
3,271
0
6,008
2,074
44,688
0
W
Izanami
ValkHex
Izanami
12,514
8,573
0
699
9,470
3,566
0
7,631
1,839
0
20,289
L
Aphrodite
3,477
647
1,262
2,234
12,288
6,831
0
8,350
3,938
15,348
0
L
1,331
565
0
0
7,456
2,478
0
3,222
4,234
0
4,634
W
Olorun
myvarus
Olorun
6,925
3,900
2,620
2,882
9,627
4,128
0
8,866
761
19,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,536
Gold Earned
49,744
200
Minions Killed
120
4
Camps Cleared
1
992,876
Distance Traveled
795,671
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,662
1,060
26
2
1
245,824
1
L
Ares
10,891
990
18
2
0
218,856
1
L
Neith
9,098
827
20
2
0
117,426
1
W
Neith
12,436
1,131
46
4
0
176,972
0
L
Agni
12,193
1,108
52
5
1
198,645
0
W
Morgan Le Fay
12,081
1,098
69
6
1
226,366
0
W
Izanami
10,807
982
17
2
1
170,766
0
L
Aphrodite
9,124
829
22
2
0
199,871
0
L
Thor
8,438
767
8
1
0
60,873
1
W
Olorun
10,550
959
42
4
1
172,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role