Player Matchup

Morgan Le Fay
Morgan Le Fay
Adonis1999
Morgan Le Fay
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 29L
1,700 Elo+
Solo
Chaac
Chaac
Andarson_v2
Chaac
Level 17
God Stats
3W - 4L
1,545 SR
Queue Stats
8W - 13L
1,509 Elo+
Solo
Loki
Loki
DeltaJD
Loki
Level 19
God Stats
10W - 9L
1,616 SR
Queue Stats
25W - 18L
1,711 Elo+
Solo
Ymir
Ymir
SusCommie
Ymir
Level 29
God Stats
2W - 4L
1,290 SR
Queue Stats
119W - 119L
1,552 Elo+
Solo
Izanami
Izanami
ThatGuyHypnotize
Izanami
Level 29
God Stats
3W - 3L
1,788 SR
Queue Stats
113W - 102L
1,590 Elo+
Solo
Team Averages
Level 23
1,548 SR
1,612 Elo+

VS

Team Averages
Level 26
1,740 SR
1,640 Elo+
Arachne
Arachne
AllanD_23
Arachne
Level 29
God Stats
1W - 1L
1,733 SR
Queue Stats
94W - 110L
1,427 Elo+
Party 2
Hera
Hera
Bikkishi
Hera
Level 30
God Stats
5W - 3L
1,562 SR
Queue Stats
37W - 41L
1,426 Elo+
Party 2
The Morrigan
The Morrigan
NGBrew
The Morrigan
Level 28
God Stats
59W - 68L
1,576 SR
Queue Stats
129W - 153L
1,619 Elo+
Solo
Anhur
Anhur
Vyscól
Anhur
Level 16
God Stats
21W - 5L
1,990 SR
Queue Stats
184W - 76L
1,883 Elo+
Party 1
Cthulhu
Cthulhu
reportsupport
Cthulhu
Level 27
God Stats
25W - 8L
1,839 SR
Queue Stats
131W - 54L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Adonis1999
Morgan Le Fay
10
1 / 2 / 2
6,697
394
4,537
6,067
2,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 7 / 0
5,664
333
698
8,440
2,884
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
DeltaJD
Loki
17
8 / 3 / 1
10,272
604
11,120
10,194
3,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
1 / 8 / 2
7,469
439
3,238
15,922
8,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 8 / 1
7,697
453
3,025
9,856
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AllanD_23
Arachne
15
2 / 0 / 5
9,386
552
3,854
10,443
4,041
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Hera
14
2 / 2 / 2
8,870
522
3,197
5,179
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
NGBrew
The Morrigan
18
3 / 2 / 2
10,993
647
3,951
6,449
6,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
Vyscól
Anhur
18
16 / 3 / 1
12,636
743
15,324
14,764
5,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
13
3 / 4 / 10
10,307
606
9,306
12,325
6,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
11
Kills
26
28
Deaths
11
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Adonis1999
Morgan Le Fay
1
2
2
1
W
Arachne
AllanD_23
Arachne
2
0
5
4.5
L
1
7
0
0.14
W
Hera
2
2
2
1.5
L
Loki
DeltaJD
Loki
8
3
1
2.83
W
The Morrigan
NGBrew
The Morrigan
3
2
2
2
L
Ymir
1
8
2
0.25
L
0
8
1
0.06
W
Anhur
Vyscól
Anhur
16
3
1
5.5
W
Cthulhu
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,618
Damage
35,632
50,479
Taken
49,160
18,537
Mitigated
23,473
6,664
Healing
15,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Adonis1999
Morgan Le Fay
4,537
289
0
2,549
6,067
2,319
0
2,930
3,137
37,268
0
W
Arachne
AllanD_23
Arachne
3,854
2,727
0
3,978
10,443
4,041
288
797
9,646
0
57,724
L
698
30
68
1,671
8,440
2,884
0
4,173
4,267
0
11,462
W
Hera
3,197
1,088
0
1,157
5,179
1,403
554
1,757
3,422
45,993
0
L
Loki
DeltaJD
Loki
11,120
3,518
0
370
10,194
3,701
0
4,227
5,967
0
76,345
W
The Morrigan
NGBrew
The Morrigan
3,951
918
0
881
6,449
6,478
942
1,211
5,238
63,360
1,279
L
Ymir
3,238
1,290
0
1,130
15,922
8,016
0
3,077
12,845
17,360
0
L
3,025
1,703
0
876
9,856
1,617
0
1,857
7,999
0
48,573
W
Anhur
Vyscól
Anhur
15,324
11,513
0
8,829
14,764
5,126
2,478
2,187
12,577
0
99,625
W
Cthulhu
9,306
1,488
0
837
12,325
6,425
264
1,884
10,441
32,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,799
Gold Earned
52,192
363
Minions Killed
495
0
Camps Cleared
0
1,293,138
Distance Traveled
1,580,823
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,697
394
65
4
0
202,021
3
W
Arachne
9,386
552
88
5
0
402,362
7
L
Chaac
5,664
333
12
1
0
206,300
4
W
Hera
8,870
522
109
6
0
289,644
4
L
Loki
10,272
604
147
9
0
328,003
3
W
The Morrigan
10,993
647
129
8
0
260,913
2
L
Ymir
7,469
439
26
2
0
273,727
4
L
Izanami
7,697
453
113
7
0
283,087
3
W
Anhur
12,636
743
123
7
0
303,056
1
W
Cthulhu
10,307
606
46
3
0
324,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role