Player Matchup

Danzaburou
Danzaburou
BunkerTortoise3
Danzaburou
Level 124
God Stats
18W - 19L
1,514 SR
Queue Stats
75W - 97L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
black arrow128
Gilgamesh
Level 93
God Stats
31W - 28L
1,500 SR
Queue Stats
56W - 55L
1,452 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
premirealarm3
Morgan Le Fay
Level 125
God Stats
14W - 14L
1,545 SR
Queue Stats
97W - 97L
1,459 Elo+
Party 2
Team Averages
Level 114
1,520 SR
1,448 Elo+

VS

Team Averages
Level 74
1,637 SR
1,450 Elo+
Fafnir
Fafnir
Jaoko Kabura
Fafnir
Level 60
God Stats
10W - 10L
1,766 SR
Queue Stats
197W - 209L
1,471 Elo+
Solo
Freya
Freya
UMTGMichMage
Freya
Level 91
God Stats
3W - 11L
1,536 SR
Queue Stats
93W - 129L
1,403 Elo+
Party 1
Xbalanque
Xbalanque
UMTGSArmy00
Xbalanque
Level 70
God Stats
10W - 9L
1,608 SR
Queue Stats
214W - 267L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BunkerTortoise3
Danzaburou
14
4 / 4 / 4
10,456
697
10,471
12,109
4,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
black arrow128
Gilgamesh
13
3 / 6 / 3
9,692
646
8,436
13,073
5,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
premirealarm3
Morgan Le Fay
12
2 / 4 / 6
9,299
620
14,211
13,908
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
2 / 1 / 10
11,258
751
8,126
17,564
17,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 6 / 7
10,307
687
8,286
13,588
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
UMTGSArmy00
Xbalanque
16
8 / 2 / 3
11,576
772
16,786
12,306
4,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
9
Kills
14
14
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BunkerTortoise3
Danzaburou
4
4
4
1.5
W
Fafnir
2
1
10
7
W
4
6
7
1.25
W
Xbalanque
UMTGSArmy00
Xbalanque
8
2
3
4.75
L
Gilgamesh
black arrow128
Gilgamesh
3
6
3
0.75
L
Morgan Le Fay
premirealarm3
Morgan Le Fay
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,118
Damage
33,198
39,090
Taken
43,458
15,560
Mitigated
27,289
7,686
Healing
15,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BunkerTortoise3
Danzaburou
10,471
2,655
0
3,396
12,109
4,727
544
5,401
6,708
0
32,909
W
Fafnir
8,126
2,496
522
7,302
17,564
17,128
274
4,842
12,230
22,532
0
W
8,286
2,732
999
4,146
13,588
5,610
292
5,315
7,875
25,746
2,746
W
Xbalanque
UMTGSArmy00
Xbalanque
16,786
9,250
511
1,780
12,306
4,551
2,479
2,972
9,142
0
63,290
L
Gilgamesh
black arrow128
Gilgamesh
8,436
1,615
0
1,089
13,073
5,684
545
4,933
8,140
0
29,386
L
Morgan Le Fay
premirealarm3
Morgan Le Fay
14,211
1,151
171
3,030
13,908
5,149
385
5,374
8,534
33,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,447
Gold Earned
33,141
130
Minions Killed
149
0
Camps Cleared
0
742,099
Distance Traveled
777,198
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,456
697
59
4
0
233,302
4
W
Fafnir
11,258
751
24
2
0
250,918
2
W
Freya
10,307
687
37
2
0
269,005
2
W
Xbalanque
11,576
772
88
6
0
257,275
2
L
Gilgamesh
9,692
646
36
2
0
263,946
3
L
Morgan Le Fay
9,299
620
35
2
0
244,851
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role