Player Matchup

Medusa
Medusa
CAPTxM0RGAN
Medusa
Level 82
God Stats
21W - 29L
1,421 SR
Queue Stats
59W - 90L
1,365 Elo+
Party 1
Artio
Artio
FrankXII
Artio
Level 124
God Stats
1W - 0L
1,288 SR
Queue Stats
3W - 1L
1,683 Elo+
Solo
Hel
Hel
IIN8II
Hel
Level 109
God Stats
4W - 5L
1,558 SR
Queue Stats
71W - 97L
1,372 Elo+
Party 1
Team Averages
Level 105
1,422 SR
1,473 Elo+

VS

Team Averages
Level 45
1,363 SR
1,480 Elo+
Neith
Neith
Lifetaker060
Neith
Level 49
God Stats
1W - 3L
1,187 SR
Queue Stats
4W - 5L
1,339 Elo+
Party 2
Hel
Hel
Saint5026
Hel
Level 62
God Stats
2W - 3L
1,400 SR
Queue Stats
8W - 11L
1,418 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheOmniReward
Ah Muzen Cab
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 31L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 1 / 7
10,496
617
13,892
16,591
6,997
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
FrankXII
Artio
16
5 / 3 / 5
11,808
695
11,762
23,764
29,227
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
IIN8II
Hel
16
3 / 4 / 5
10,949
644
13,821
17,174
11,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
9,863
580
11,637
15,703
5,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 5 / 0
11,438
673
12,739
14,827
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
TheOmniReward
Ah Muzen Cab
16
0 / 0 / 8
10,513
618
16,267
15,368
11,572
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
10
Kills
8
8
Deaths
10
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
1
7
5.5
W
Artio
FrankXII
Artio
5
3
5
2.5
W
Hel
IIN8II
Hel
3
4
5
1.38
L
0
5
6
0.6
L
8
5
0
1.6
L
Ah Muzen Cab
TheOmniReward
Ah Muzen Cab
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,475
Damage
40,643
57,529
Taken
45,898
47,996
Mitigated
22,474
31,988
Healing
25,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,892
4,269
921
6,737
16,591
6,997
1,278
2,753
13,838
0
57,276
W
Artio
FrankXII
Artio
11,762
726
1,165
4,877
23,764
29,227
105
7,199
16,565
42,796
0
W
Hel
IIN8II
Hel
13,821
220
8,466
9,822
17,174
11,772
830
2,787
14,387
49,456
0
L
11,637
4,861
0
629
15,703
5,152
1,228
10,522
5,181
0
36,284
L
12,739
111
10,897
7,595
14,827
5,750
209
8,442
6,385
38,338
0
L
Ah Muzen Cab
TheOmniReward
Ah Muzen Cab
16,267
5,433
616
5,874
15,368
11,572
546
6,619
8,749
0
57,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,253
Gold Earned
31,814
239
Minions Killed
192
0
Camps Cleared
0
998,976
Distance Traveled
848,585
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,496
617
75
4
0
341,910
4
W
Artio
11,808
695
63
4
0
328,715
1
W
Hel
10,949
644
101
6
0
328,351
1
L
Neith
9,863
580
64
4
0
278,795
0
L
Hel
11,438
673
66
4
0
280,489
0
L
Ah Muzen Cab
10,513
618
62
4
0
289,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role