Player Matchup

Sylvanus
Sylvanus
Cijdebre
Sylvanus
Level 160
God Stats
10W - 2L
2,006 SR
Queue Stats
545W - 348L
1,662 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Raemyx
Cu Chulainn
Level 47
God Stats
5W - 4L
1,622 SR
Queue Stats
171W - 170L
1,595 Elo+
Solo
Tsukuyomi
Tsukuyomi
choji400
Tsukuyomi
Level 49
God Stats
5W - 1L
2,001 SR
Queue Stats
245W - 97L
1,800 Elo+
Party 1
Ra
Ra
cmpeachey
Ra
Level 48
God Stats
4W - 1L
1,761 SR
Queue Stats
331W - 314L
1,574 Elo+
Solo
Anhur
Anhur
echotr0n
Anhur
Level 107
God Stats
2W - 3L
1,433 SR
Queue Stats
289W - 208L
1,697 Elo+
Party 1
Team Averages
Level 82
1,765 SR
1,666 Elo+

VS

Team Averages
Level 62
1,550 SR
1,463 Elo+
Scylla
Scylla
Br1ghtL1ghts
Scylla
Level 29
God Stats
1W - 1L
1,822 SR
Queue Stats
44W - 70L
1,532 Elo+
Party 2
Xing Tian
Xing Tian
Famillion
Xing Tian
Level 46
God Stats
1W - 4L
1,650 SR
Queue Stats
214W - 187L
1,551 Elo+
Party 2
Awilix
Awilix
MiasmaShade
Awilix
Level 65
God Stats
0W - 1L
1,276 SR
Queue Stats
24W - 26L
1,263 Elo+
Party 2
Neith
Neith
SOGOldGregg
Neith
Level 105
God Stats
2W - 8L
1,502 SR
Queue Stats
112W - 190L
1,440 Elo+
Party 2
Tyr
Tyr
TheLaughingWolf0
Tyr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cijdebre
Sylvanus
10
4 / 0 / 7
6,760
615
2,940
7,281
3,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Raemyx
Cu Chulainn
12
7 / 0 / 1
7,352
668
5,973
5,744
2,604
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Tsukuyomi
choji400
Tsukuyomi
11
4 / 1 / 7
6,615
601
4,677
6,373
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
6 / 2 / 4
6,840
622
4,592
6,171
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
echotr0n
Anhur
12
3 / 0 / 4
6,846
622
5,452
4,275
1,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
1 / 5 / 1
4,863
442
2,869
4,827
1,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Famillion
Xing Tian
7
0 / 3 / 0
5,104
464
1,311
6,724
2,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
5
0 / 8 / 0
4,336
394
2,354
8,718
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
4,815
438
3,096
5,553
791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 5 / 1
5,151
468
3,760
8,190
4,493
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
24
Kills
1
3
Deaths
24
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
5
1
0.3
W
Sylvanus
Cijdebre
Sylvanus
4
0
7
7.5
L
Xing Tian
Famillion
Xing Tian
0
3
0
0
L
Awilix
0
8
0
0
W
Cu Chulainn
Raemyx
Cu Chulainn
7
0
1
7.5
L
0
3
0
0
L
0
5
1
0.1
W
Tsukuyomi
choji400
Tsukuyomi
4
1
7
7.5
W
6
2
4
4
W
Anhur
echotr0n
Anhur
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,634
Damage
13,390
29,844
Taken
34,012
11,456
Mitigated
10,544
10,525
Healing
3,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,869
746
0
114
4,827
1,336
0
3,306
1,311
15,175
1,462
W
Sylvanus
Cijdebre
Sylvanus
2,940
1,252
641
2,520
7,281
3,290
85
1,716
5,565
12,574
0
L
Xing Tian
Famillion
Xing Tian
1,311
93
0
345
6,724
2,040
0
390
6,304
15,339
0
L
Awilix
2,354
1,329
0
1,240
8,718
1,884
0
1,871
6,705
0
13,494
W
Cu Chulainn
Raemyx
Cu Chulainn
5,973
1,606
0
1,753
5,744
2,604
154
0
5,744
0
39,886
L
3,096
746
0
819
5,553
791
0
272
5,223
0
26,562
L
3,760
500
0
604
8,190
4,493
0
1,159
6,937
0
24,489
W
Tsukuyomi
choji400
Tsukuyomi
4,677
1,117
0
534
6,373
1,991
0
707
5,666
0
45,115
W
4,592
528
852
2,325
6,171
2,315
99
1,029
5,142
38,671
0
W
Anhur
echotr0n
Anhur
5,452
2,870
0
1,900
4,275
1,256
0
528
3,747
0
41,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
24,269
353
Minions Killed
197
0
Camps Cleared
0
1,040,385
Distance Traveled
956,235
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,863
442
25
2
0
183,744
3
W
Sylvanus
6,760
615
23
2
0
204,553
0
L
Xing Tian
5,104
464
33
3
0
212,755
5
L
Awilix
4,336
394
32
3
0
181,289
0
W
Cu Chulainn
7,352
668
80
7
0
194,865
5
L
Neith
4,815
438
54
5
0
195,565
1
L
Tyr
5,151
468
53
5
0
182,882
1
W
Tsukuyomi
6,615
601
81
7
0
225,673
2
W
Ra
6,840
622
84
8
0
218,102
0
W
Anhur
6,846
622
85
8
0
197,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role