Player Matchup

He Bo
He Bo
SSJ_69_Serg
He Bo
Level 68
God Stats
2W - 8L
1,226 SR
Queue Stats
172W - 184L
1,407 Elo+
Solo
Fenrir
Fenrir
Skippyson90
Fenrir
Level 64
God Stats
1W - 4L
1,342 SR
Queue Stats
47W - 45L
1,429 Elo+
Solo
Ah Puch
Ah Puch
Standava87
Ah Puch
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 74L
1,417 Elo+
Party 1
Susano
Susano
TrialbyFire71
Susano
Level 144
God Stats
0W - 3L
1,287 SR
Queue Stats
174W - 201L
1,474 Elo+
Party 1
Nike
Nike
bnad322
Nike
Level 114
God Stats
0W - 2L
1,280 SR
Queue Stats
85W - 83L
1,444 Elo+
Party 1
Team Averages
Level 99
1,327 SR
1,434 Elo+

VS

Team Averages
Level 92
1,608 SR
1,466 Elo+
Eset
Eset
Its Just Katt
Eset
Level 99
God Stats
12W - 7L
1,774 SR
Queue Stats
373W - 377L
1,443 Elo+
Solo
Cabrakan
Cabrakan
RadButSad-
Cabrakan
Level 29
God Stats
3W - 2L
1,479 SR
Queue Stats
71W - 59L
1,476 Elo+
Party 2
Hercules
Hercules
SunZilla-
Hercules
Level 109
God Stats
6W - 2L
1,562 SR
Queue Stats
206W - 205L
1,463 Elo+
Party 2
Sun Wukong
Sun Wukong
TheMoogs17
Sun Wukong
Level 102
God Stats
4W - 1L
1,674 SR
Queue Stats
226W - 223L
1,481 Elo+
Party 2
Olorun
Olorun
theSlizinky
Olorun
Level 121
God Stats
3W - 1L
1,551 SR
Queue Stats
53W - 42L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
5,296
588
0
736
152
Fenrir
12
4 / 6 / 3
7,332
815
7,283
8,850
4,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Standava87
Ah Puch
15
3 / 4 / 5
7,746
861
13,107
9,526
3,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 5 / 3
7,263
807
7,356
7,334
2,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
bnad322
Nike
14
1 / 5 / 4
6,962
774
5,785
12,259
6,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 11
8,712
968
5,635
7,287
2,973
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
RadButSad-
Cabrakan
16
3 / 1 / 13
8,862
985
3,370
13,241
12,284
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
SunZilla-
Hercules
16
7 / 3 / 9
9,466
1,052
7,184
16,014
19,880
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
TheMoogs17
Sun Wukong
12
2 / 2 / 15
8,486
943
6,142
11,241
8,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
16
6 / 2 / 10
9,012
1,001
12,187
6,308
2,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
10
Kills
21
21
Deaths
10
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
W
Cabrakan
RadButSad-
Cabrakan
3
1
13
9.5
L
0
1
0
0
L
Fenrir
4
6
3
0.92
L
Ah Puch
Standava87
Ah Puch
3
4
5
1.38
W
Hercules
SunZilla-
Hercules
7
3
9
3.83
W
Sun Wukong
TheMoogs17
Sun Wukong
2
2
15
4.75
L
2
5
3
0.7
L
Nike
bnad322
Nike
1
5
4
0.6
W
Olorun
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,531
Damage
34,518
38,705
Taken
54,091
17,423
Mitigated
46,725
7,339
Healing
24,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,635
576
1,654
1,407
7,287
2,973
1,592
1,606
5,681
17,557
0
W
Cabrakan
RadButSad-
Cabrakan
3,370
413
1,795
5,376
13,241
12,284
1,144
4,441
8,800
10,480
0
L
0
0
0
0
736
152
0
0
736
0
0
L
Fenrir
7,283
621
741
880
8,850
4,226
0
5,037
3,680
0
9,914
L
Ah Puch
Standava87
Ah Puch
13,107
1,067
90
2,372
9,526
3,829
0
5,396
4,012
22,724
0
W
Hercules
SunZilla-
Hercules
7,184
2,620
792
4,549
16,014
19,880
355
2,382
13,632
0
11,089
W
Sun Wukong
TheMoogs17
Sun Wukong
6,142
989
32
2,951
11,241
8,642
362
2,139
9,102
0
12,795
L
7,356
731
385
775
7,334
2,917
0
2,585
4,681
0
16,876
L
Nike
bnad322
Nike
5,785
948
226
1,870
12,259
6,299
0
7,719
4,404
0
16,611
W
Olorun
12,187
6,717
4,514
1,726
6,308
2,946
1,752
2,539
3,769
29,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,599
Gold Earned
44,538
59
Minions Killed
99
0
Camps Cleared
0
580,409
Distance Traveled
865,019
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,712
968
32
4
0
140,914
1
W
Cabrakan
8,862
985
13
1
0
168,215
0
L
He Bo
5,296
588
0
0
0
0
0
L
Fenrir
7,332
815
2
0
0
152,995
0
L
Ah Puch
7,746
861
24
3
0
136,959
0
W
Hercules
9,466
1,052
10
1
0
191,798
1
W
Sun Wukong
8,486
943
12
1
0
196,256
2
L
Susano
7,263
807
18
2
0
143,768
0
L
Nike
6,962
774
15
2
0
146,687
0
W
Olorun
9,012
1,001
32
4
0
167,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role