Player Matchup

Zhong Kui
Zhong Kui
B-lSHOP
Zhong Kui
Level 48
God Stats
5W - 12L
1,500 SR
Queue Stats
75W - 108L
1,320 Elo+
Solo
Mulan
Mulan
GoddessEmxlyy
Mulan
Level 59
God Stats
3W - 2L
1,249 SR
Queue Stats
169W - 173L
1,402 Elo+
Party 2
Neith
Neith
HellzMostWantedd
Neith
Level 116
God Stats
6W - 11L
1,420 SR
Queue Stats
218W - 196L
1,500 Elo+
Party 2
Team Averages
Level 74
1,390 SR
1,407 Elo+

VS

Team Averages
Level 25
1,589 SR
1,396 Elo+
Thor
Thor
MrOldBrush
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,073 Elo+
Party 1
Ra
Ra
SkiorThePaladin
Ra
Level 11
God Stats
1W - 1L
1,430 SR
Queue Stats
2W - 1L
1,698 Elo+
Party 1
Khepri
Khepri
Two_Time07-08
Khepri
Level 47
God Stats
1W - 1L
1,837 SR
Queue Stats
8W - 8L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
B-lSHOP
Zhong Kui
15
11 / 0 / 9
10,792
899
15,566
9,565
6,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 16
8,706
726
4,624
9,904
6,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
9 / 5 / 10
9,823
819
16,125
10,118
3,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 5
8,272
689
5,174
12,499
4,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 7 / 5
8,453
704
8,476
12,946
5,724
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
3 / 7 / 4
8,626
719
5,043
15,275
17,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
22
Kills
9
9
Deaths
23
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
B-lSHOP
Zhong Kui
11
0
9
15.5
W
2
4
16
2.5
W
9
5
10
2.8
L
2
9
5
0.5
L
4
7
5
0.93
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,315
Damage
18,693
29,587
Taken
40,720
16,881
Mitigated
28,698
7,404
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
B-lSHOP
Zhong Kui
15,566
4,174
75
4,203
9,565
6,987
589
4,012
5,553
48,861
5,511
W
4,624
998
0
414
9,904
6,446
338
5,769
4,135
0
10,236
W
16,125
7,557
0
2,712
10,118
3,448
1,611
3,738
6,380
0
38,764
L
5,174
695
0
35
12,499
4,989
0
3,124
9,375
0
15,684
L
8,476
568
509
1,606
12,946
5,724
0
4,439
8,507
24,541
0
L
5,043
590
0
1,462
15,275
17,985
0
6,758
8,517
17,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,321
Gold Earned
25,351
131
Minions Killed
86
0
Camps Cleared
0
614,722
Distance Traveled
563,322
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,792
899
71
6
0
202,990
0
W
Mulan
8,706
726
13
1
0
207,080
0
W
Neith
9,823
819
47
4
0
204,652
0
L
Thor
8,272
689
23
2
0
175,315
0
L
Ra
8,453
704
43
4
0
183,090
2
L
Khepri
8,626
719
20
2
0
204,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role