Player Matchup

Sol
Sol
DirtyDillPickIe
Sol
Level 62
God Stats
21W - 15L
1,521 SR
Queue Stats
349W - 345L
1,476 Elo+
Party 1
Yemoja
Yemoja
EarlWetSocks
Yemoja
Level 93
God Stats
44W - 35L
1,544 SR
Queue Stats
559W - 552L
1,508 Elo+
Party 1
Nike
Nike
HangtimeReaper
Nike
Level 68
God Stats
95W - 59L
1,620 SR
Queue Stats
289W - 280L
1,540 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RRawz-
Tsukuyomi
Level 28
God Stats
23W - 7L
1,702 SR
Queue Stats
68W - 71L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
og_TayK
Danzaburou
Level 85
God Stats
11W - 14L
1,470 SR
Queue Stats
660W - 661L
1,501 Elo+
Party 1
Team Averages
Level 67
1,572 SR
1,505 Elo+

VS

Team Averages
Level 116
1,396 SR
1,209 Elo+
Chaac
Chaac
AnitaLupin89
Chaac
Level 149
God Stats
11W - 20L
1,384 SR
Queue Stats
23W - 46L
1,298 Elo+
Party 2
Gilgamesh
Gilgamesh
DarkBoarder4
Gilgamesh
Level 144
God Stats
0W - 3L
1,292 SR
Queue Stats
65W - 74L
1,327 Elo+
Party 2
Hel
Hel
FaintestAtol8
Hel
Level 148
God Stats
1W - 1L
1,497 SR
Queue Stats
69W - 95L
1,309 Elo+
Party 2
Apollo
Apollo
I GrifTheRed I
Apollo
Level 17
God Stats
0W - 1L
1,379 SR
Queue Stats
0W - 5L
1,074 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zky9cwf
Morgan Le Fay
Level 120
God Stats
0W - 3L
1,429 SR
Queue Stats
14W - 26L
1,039 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 4
8,209
631
11,570
7,629
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
12
4 / 0 / 8
7,043
542
4,568
2,801
2,178
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 0 / 3
7,798
600
7,260
6,736
4,645
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
RRawz-
Tsukuyomi
12
5 / 2 / 3
7,575
583
6,082
7,326
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
og_TayK
Danzaburou
14
2 / 1 / 0
8,302
639
3,712
6,887
2,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,648
434
1,889
8,439
6,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
DarkBoarder4
Gilgamesh
11
1 / 4 / 1
6,609
508
2,350
10,840
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 4 / 1
6,668
513
4,895
10,505
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 6 / 0
5,399
415
1,948
6,783
2,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
zky9cwf
Morgan Le Fay
9
0 / 4 / 0
5,977
460
3,718
11,466
3,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
22
Kills
3
3
Deaths
22
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Gilgamesh
DarkBoarder4
Gilgamesh
1
4
1
0.38
W
7
0
4
9
W
Yemoja
4
0
8
8
L
2
4
1
0.63
W
4
0
3
5.5
L
0
6
0
0
W
Tsukuyomi
RRawz-
Tsukuyomi
5
2
3
3.25
W
Danzaburou
og_TayK
Danzaburou
2
1
0
2
L
Morgan Le Fay
zky9cwf
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,192
Damage
14,800
31,379
Taken
48,033
14,577
Mitigated
19,184
14,152
Healing
11,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,889
201
0
2,126
8,439
6,370
0
964
7,475
3,135
21,216
L
Gilgamesh
DarkBoarder4
Gilgamesh
2,350
772
0
1,483
10,840
3,644
0
810
10,030
0
40,880
W
11,570
5,081
0
5,160
7,629
2,863
740
2,771
4,858
53,654
8,378
W
Yemoja
4,568
964
868
1,046
2,801
2,178
128
1,330
1,471
19,632
0
L
4,895
71
579
4,662
10,505
3,142
0
574
9,931
37,890
0
W
7,260
1,168
0
250
6,736
4,645
438
831
5,905
8,467
37,506
L
1,948
785
0
0
6,783
2,073
418
4,924
1,859
0
20,573
W
Tsukuyomi
RRawz-
Tsukuyomi
6,082
1,645
0
3,734
7,326
2,453
0
1,165
6,161
0
41,948
W
Danzaburou
og_TayK
Danzaburou
3,712
1,224
0
3,094
6,887
2,438
1,956
3,192
3,695
0
60,642
L
Morgan Le Fay
zky9cwf
Morgan Le Fay
3,718
247
163
2,060
11,466
3,955
239
8,945
2,521
24,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,927
Gold Earned
30,301
425
Minions Killed
300
0
Camps Cleared
0
1,212,289
Distance Traveled
1,132,152
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,648
434
56
4
0
229,283
1
L
Gilgamesh
6,609
508
76
6
0
232,977
3
W
Sol
8,209
631
114
9
0
241,581
3
W
Yemoja
7,043
542
23
2
0
242,426
2
L
Hel
6,668
513
79
6
0
215,321
4
W
Nike
7,798
600
82
6
0
212,759
0
L
Apollo
5,399
415
49
4
0
233,989
0
W
Tsukuyomi
7,575
583
76
6
0
277,957
0
W
Danzaburou
8,302
639
130
10
0
237,566
1
L
Morgan Le Fay
5,977
460
40
3
0
220,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role