Player Matchup

King Arthur
King Arthur
CookieCrusader12
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,647 Elo+
Party 3
Ne Zha
Ne Zha
Eikoz-_-
Ne Zha
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
27W - 27L
1,484 Elo+
Party 4
Anubis
Anubis
Kurtds_0713
Anubis
Level 105
God Stats
56W - 32L
1,637 SR
Queue Stats
182W - 166L
1,506 Elo+
Party 4
Medusa
Medusa
subeemarine
Medusa
Level 52
God Stats
54W - 54L
1,475 SR
Queue Stats
210W - 187L
1,433 Elo+
Party 3
Sylvanus
Sylvanus
zTrueGodd_
Sylvanus
Level 86
God Stats
1W - 4L
1,361 SR
Queue Stats
75W - 85L
1,448 Elo+
Party 4
Team Averages
Level 63
1,494 SR
1,504 Elo+

VS

Team Averages
Level 65
1,574 SR
1,466 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EAGQ00
Cu Chulainn
Level 52
God Stats
13W - 9L
1,600 SR
Queue Stats
374W - 388L
1,363 Elo+
Party 1
Cupid
Cupid
JuicyHim
Cupid
Level 17
God Stats
3W - 1L
1,767 SR
Queue Stats
92W - 56L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
Juicy_Bunss
Nu Wa
Level 84
God Stats
9W - 13L
1,502 SR
Queue Stats
101W - 85L
1,526 Elo+
Party 2
Nemesis
Nemesis
Mikeyx48
Nemesis
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 106L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CookieCrusader12
King Arthur
13
2 / 5 / 3
7,714
514
11,354
16,969
12,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
Eikoz-_-
Ne Zha
14
7 / 0 / 2
8,573
572
7,567
12,138
4,012
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
12
2 / 6 / 4
7,276
485
7,600
10,792
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
1 / 7 / 4
6,829
455
5,363
9,310
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
zTrueGodd_
Sylvanus
11
1 / 7 / 4
6,447
430
4,198
15,917
11,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
3 / 3 / 14
8,921
595
8,420
15,272
17,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
EAGQ00
Cu Chulainn
13
3 / 4 / 1
8,282
552
10,415
18,322
13,338
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
JuicyHim
Cupid
16
14 / 1 / 2
10,230
682
12,439
7,853
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 4 / 7
7,597
506
11,072
6,752
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Mikeyx48
Nemesis
14
4 / 3 / 4
8,365
558
5,123
9,272
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
13
Kills
25
25
Deaths
15
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
3
14
3.33
L
King Arthur
CookieCrusader12
King Arthur
2
5
3
0.7
W
Cu Chulainn
EAGQ00
Cu Chulainn
3
4
1
0.88
L
Ne Zha
Eikoz-_-
Ne Zha
7
0
2
8
W
Cupid
JuicyHim
Cupid
14
1
2
15
W
1
4
7
1.13
L
Anubis
2
6
4
0.67
W
Nemesis
Mikeyx48
Nemesis
4
3
4
2
L
Medusa
1
7
4
0.43
L
Sylvanus
zTrueGodd_
Sylvanus
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,082
Damage
47,469
65,126
Taken
57,471
33,661
Mitigated
39,542
17,319
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,420
1,693
0
580
15,272
17,881
0
6,043
9,137
19,180
0
L
King Arthur
CookieCrusader12
King Arthur
11,354
1,817
0
4,718
16,969
12,456
0
3,524
13,251
0
38,956
W
Cu Chulainn
EAGQ00
Cu Chulainn
10,415
2,241
0
4,970
18,322
13,338
0
0
16,861
10,884
37,839
L
Ne Zha
Eikoz-_-
Ne Zha
7,567
2,980
0
4,512
12,138
4,012
0
4,004
7,878
0
52,247
W
Cupid
JuicyHim
Cupid
12,439
8,494
260
2,703
7,853
2,760
765
1,354
6,499
0
75,966
W
11,072
2,467
0
1,364
6,752
2,004
307
1,797
4,907
43,591
0
L
Anubis
7,600
274
234
3,789
10,792
4,070
324
5,276
5,256
46,167
0
W
Nemesis
Mikeyx48
Nemesis
5,123
2,111
0
68
9,272
3,559
251
2,313
6,959
0
50,129
L
Medusa
5,363
2,622
278
679
9,310
1,637
0
2,995
6,179
0
28,448
L
Sylvanus
zTrueGodd_
Sylvanus
4,198
1,270
466
2,643
15,917
11,486
0
4,920
10,849
22,985
8,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,839
Gold Earned
43,395
372
Minions Killed
379
0
Camps Cleared
0
1,426,703
Distance Traveled
1,396,866
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,921
595
25
2
0
290,591
2
L
King Arthur
7,714
514
67
4
0
301,314
4
W
Cu Chulainn
8,282
552
85
6
0
262,445
4
L
Ne Zha
8,573
572
89
6
0
350,536
2
W
Cupid
10,230
682
110
7
0
253,323
1
W
Nu Wa
7,597
506
74
5
0
272,975
3
L
Anubis
7,276
485
94
6
0
235,483
5
W
Nemesis
8,365
558
85
6
0
317,532
2
L
Medusa
6,829
455
61
4
0
281,125
0
L
Sylvanus
6,447
430
61
4
0
258,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role