Player Matchup

Jormungandr
Jormungandr
Darth-Belac
Jormungandr
Level 6
God Stats
1W - 1L
1,317 SR
Queue Stats
4W - 9L
1,120 Elo+
Solo
Chang'e
Chang'e
RuinedKarma
Chang'e
Level 6
God Stats
6W - 6L
1,366 SR
Queue Stats
6W - 6L
1,377 Elo+
Solo
Artemis
Artemis
SpookieChu
Artemis
Level 29
God Stats
49W - 40L
1,539 SR
Queue Stats
193W - 201L
1,424 Elo+
Party 1
Bacchus
Bacchus
Yo Yao Ming
Bacchus
Level 29
God Stats
14W - 12L
1,554 SR
Queue Stats
174W - 198L
1,394 Elo+
Party 1
Nemesis
Nemesis
eliblue519
Nemesis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 25L
1,272 Elo+
Solo
Team Averages
Level 15
1,455 SR
1,317 Elo+

VS

Team Averages
Level 17
1,482 SR
1,376 Elo+
Mercury
Mercury
C7 Bills
Mercury
Level 11
God Stats
12W - 17L
1,427 SR
Queue Stats
21W - 32L
1,324 Elo+
Party 2
Ratatoskr
Ratatoskr
NukeDaWhales388
Ratatoskr
Level 12
God Stats
10W - 13L
1,479 SR
Queue Stats
23W - 36L
1,324 Elo+
Party 2
Kukulkan
Kukulkan
TayJ
Kukulkan
Level 18
God Stats
72W - 71L
1,501 SR
Queue Stats
81W - 83L
1,398 Elo+
Party 2
Tiamat
Tiamat
birb_destroyer
Tiamat
Level 28
God Stats
11W - 11L
1,436 SR
Queue Stats
22W - 30L
1,380 Elo+
Solo
Bastet
Bastet
goku77martincito
Bastet
Level 18
God Stats
15W - 10L
1,565 SR
Queue Stats
261W - 328L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Darth-Belac
Jormungandr
20
0 / 18 / 19
15,163
842
17,182
45,636
47,399
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
RuinedKarma
Chang'e
20
2 / 2 / 24
16,908
939
30,445
29,196
23,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
SpookieChu
Artemis
20
24 / 1 / 7
22,265
1,237
65,106
17,859
7,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Yo Yao Ming
Bacchus
20
5 / 1 / 22
17,452
970
17,522
21,242
37,114
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
eliblue519
Nemesis
20
1 / 4 / 7
13,999
778
5,613
9,297
4,053
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

55

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
C7 Bills
Mercury
20
3 / 5 / 16
15,136
841
19,094
30,264
19,685
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ratatoskr
NukeDaWhales388
Ratatoskr
20
6 / 13 / 14
15,587
866
23,297
39,819
24,791
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
TayJ
Kukulkan
20
2 / 4 / 11
15,837
880
14,127
22,140
9,497
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 3 / 19
15,362
853
24,110
21,177
16,845
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 7 / 6
16,996
944
34,267
30,345
14,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
92
32
Kills
26
26
Deaths
32
79
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Mercury
C7 Bills
Mercury
3
5
16
2.2
W
Jormungandr
Darth-Belac
Jormungandr
0
18
19
0.53
L
Ratatoskr
NukeDaWhales388
Ratatoskr
6
13
14
1
W
Chang'e
RuinedKarma
Chang'e
2
2
24
7
W
Artemis
SpookieChu
Artemis
24
1
7
27.5
L
Kukulkan
TayJ
Kukulkan
2
4
11
1.88
W
Bacchus
Yo Yao Ming
Bacchus
5
1
22
16
L
2
3
19
3.83
W
Nemesis
eliblue519
Nemesis
1
4
7
1.13
L
13
7
6
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,868
Damage
114,895
123,230
Taken
143,745
119,585
Mitigated
85,016
28,079
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
C7 Bills
Mercury
19,094
12,348
0
0
30,264
19,685
0
13,706
16,558
0
28,735
W
Jormungandr
Darth-Belac
Jormungandr
17,182
6,251
0
0
45,636
47,399
0
15,361
30,275
34,304
0
L
Ratatoskr
NukeDaWhales388
Ratatoskr
23,297
4,924
0
0
39,819
24,791
0
16,894
22,925
0
43,584
W
Chang'e
RuinedKarma
Chang'e
30,445
1,796
8,422
10,950
29,196
23,022
0
11,328
17,868
70,552
0
W
Artemis
SpookieChu
Artemis
65,106
40,758
0
6,337
17,859
7,997
0
5,576
12,283
0
112,031
L
Kukulkan
TayJ
Kukulkan
14,127
1,038
0
1,320
22,140
9,497
0
11,035
11,105
70,365
0
W
Bacchus
Yo Yao Ming
Bacchus
17,522
1,075
184
1,092
21,242
37,114
0
4,290
16,952
31,512
0
L
24,110
1,431
346
3,199
21,177
16,845
0
7,089
14,088
37,372
0
W
Nemesis
eliblue519
Nemesis
5,613
2,020
0
1,094
9,297
4,053
0
1,682
7,615
0
12,751
L
34,267
10,336
0
0
30,345
14,198
0
16,425
13,920
0
60,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,787
Gold Earned
78,918
312
Minions Killed
267
6
Camps Cleared
3
1,484,438
Distance Traveled
1,893,671
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,136
841
15
1
0
449,392
0
W
Jormungandr
15,163
842
49
3
0
250,970
1
L
Ratatoskr
15,587
866
38
2
2
359,860
1
W
Chang'e
16,908
939
113
6
0
354,416
1
W
Artemis
22,265
1,237
108
6
3
366,476
4
L
Kukulkan
15,837
880
138
8
1
348,420
0
W
Bacchus
17,452
970
33
2
0
375,241
1
L
Tiamat
15,362
853
22
1
0
349,048
0
W
Nemesis
13,999
778
9
1
3
137,335
0
L
Bastet
16,996
944
54
3
0
386,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role